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Searched refs:SHADER_OPCODE_GFX4_SCRATCH_WRITE (Results 1 – 25 of 130) sorted by relevance

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/dports/graphics/libosmesa-gallium/mesa-21.3.6/src/intel/compiler/
H A Dbrw_vec4_reg_allocate.cpp293 if (prev_inst->opcode == SHADER_OPCODE_GFX4_SCRATCH_WRITE || in can_use_scratch_for_source()
430 case SHADER_OPCODE_GFX4_SCRATCH_WRITE: in evaluate_spill_costs()
H A Dbrw_shader.cpp366 case SHADER_OPCODE_GFX4_SCRATCH_WRITE: in brw_instruction_name()
1117 case SHADER_OPCODE_GFX4_SCRATCH_WRITE: in has_side_effects()
H A Dbrw_ir_vec4.h359 case SHADER_OPCODE_GFX4_SCRATCH_WRITE: in reads_g0_implicitly()
/dports/lang/clover/mesa-21.3.6/src/intel/compiler/
H A Dbrw_vec4_reg_allocate.cpp293 if (prev_inst->opcode == SHADER_OPCODE_GFX4_SCRATCH_WRITE || in can_use_scratch_for_source()
430 case SHADER_OPCODE_GFX4_SCRATCH_WRITE: in evaluate_spill_costs()
H A Dbrw_shader.cpp366 case SHADER_OPCODE_GFX4_SCRATCH_WRITE: in brw_instruction_name()
1117 case SHADER_OPCODE_GFX4_SCRATCH_WRITE: in has_side_effects()
H A Dbrw_ir_vec4.h359 case SHADER_OPCODE_GFX4_SCRATCH_WRITE: in reads_g0_implicitly()
/dports/graphics/libosmesa/mesa-21.3.6/src/intel/compiler/
H A Dbrw_vec4_reg_allocate.cpp293 if (prev_inst->opcode == SHADER_OPCODE_GFX4_SCRATCH_WRITE || in can_use_scratch_for_source()
430 case SHADER_OPCODE_GFX4_SCRATCH_WRITE: in evaluate_spill_costs()
H A Dbrw_shader.cpp366 case SHADER_OPCODE_GFX4_SCRATCH_WRITE: in brw_instruction_name()
1117 case SHADER_OPCODE_GFX4_SCRATCH_WRITE: in has_side_effects()
H A Dbrw_ir_vec4.h359 case SHADER_OPCODE_GFX4_SCRATCH_WRITE: in reads_g0_implicitly()
/dports/graphics/mesa-libs/mesa-21.3.6/src/intel/compiler/
H A Dbrw_vec4_reg_allocate.cpp293 if (prev_inst->opcode == SHADER_OPCODE_GFX4_SCRATCH_WRITE || in can_use_scratch_for_source()
430 case SHADER_OPCODE_GFX4_SCRATCH_WRITE: in evaluate_spill_costs()
H A Dbrw_shader.cpp366 case SHADER_OPCODE_GFX4_SCRATCH_WRITE: in brw_instruction_name()
1117 case SHADER_OPCODE_GFX4_SCRATCH_WRITE: in has_side_effects()
H A Dbrw_ir_vec4.h359 case SHADER_OPCODE_GFX4_SCRATCH_WRITE: in reads_g0_implicitly()
/dports/graphics/mesa-gallium-xa/mesa-21.3.6/src/intel/compiler/
H A Dbrw_vec4_reg_allocate.cpp293 if (prev_inst->opcode == SHADER_OPCODE_GFX4_SCRATCH_WRITE || in can_use_scratch_for_source()
430 case SHADER_OPCODE_GFX4_SCRATCH_WRITE: in evaluate_spill_costs()
H A Dbrw_shader.cpp366 case SHADER_OPCODE_GFX4_SCRATCH_WRITE: in brw_instruction_name()
1117 case SHADER_OPCODE_GFX4_SCRATCH_WRITE: in has_side_effects()
H A Dbrw_ir_vec4.h359 case SHADER_OPCODE_GFX4_SCRATCH_WRITE: in reads_g0_implicitly()
/dports/graphics/mesa-dri-gallium/mesa-21.3.6/src/intel/compiler/
H A Dbrw_vec4_reg_allocate.cpp293 if (prev_inst->opcode == SHADER_OPCODE_GFX4_SCRATCH_WRITE || in can_use_scratch_for_source()
430 case SHADER_OPCODE_GFX4_SCRATCH_WRITE: in evaluate_spill_costs()
H A Dbrw_shader.cpp366 case SHADER_OPCODE_GFX4_SCRATCH_WRITE: in brw_instruction_name()
1117 case SHADER_OPCODE_GFX4_SCRATCH_WRITE: in has_side_effects()
/dports/graphics/mesa-gallium-va/mesa-21.3.6/src/intel/compiler/
H A Dbrw_vec4_reg_allocate.cpp293 if (prev_inst->opcode == SHADER_OPCODE_GFX4_SCRATCH_WRITE || in can_use_scratch_for_source()
430 case SHADER_OPCODE_GFX4_SCRATCH_WRITE: in evaluate_spill_costs()
H A Dbrw_shader.cpp366 case SHADER_OPCODE_GFX4_SCRATCH_WRITE: in brw_instruction_name()
1117 case SHADER_OPCODE_GFX4_SCRATCH_WRITE: in has_side_effects()
/dports/graphics/mesa-gallium-vdpau/mesa-21.3.6/src/intel/compiler/
H A Dbrw_vec4_reg_allocate.cpp293 if (prev_inst->opcode == SHADER_OPCODE_GFX4_SCRATCH_WRITE || in can_use_scratch_for_source()
430 case SHADER_OPCODE_GFX4_SCRATCH_WRITE: in evaluate_spill_costs()
H A Dbrw_shader.cpp366 case SHADER_OPCODE_GFX4_SCRATCH_WRITE: in brw_instruction_name()
1117 case SHADER_OPCODE_GFX4_SCRATCH_WRITE: in has_side_effects()
/dports/graphics/mesa-devel/mesa-22.0-branchpoint-2059-ge8a63cf61ec/src/intel/compiler/
H A Dbrw_vec4_reg_allocate.cpp293 if (prev_inst->opcode == SHADER_OPCODE_GFX4_SCRATCH_WRITE || in can_use_scratch_for_source()
430 case SHADER_OPCODE_GFX4_SCRATCH_WRITE: in evaluate_spill_costs()
H A Dbrw_shader.cpp366 case SHADER_OPCODE_GFX4_SCRATCH_WRITE: in brw_instruction_name()
1119 case SHADER_OPCODE_GFX4_SCRATCH_WRITE: in has_side_effects()
/dports/graphics/mesa-dri/mesa-21.3.6/src/intel/compiler/
H A Dbrw_vec4_reg_allocate.cpp293 if (prev_inst->opcode == SHADER_OPCODE_GFX4_SCRATCH_WRITE || in can_use_scratch_for_source()
430 case SHADER_OPCODE_GFX4_SCRATCH_WRITE: in evaluate_spill_costs()
H A Dbrw_shader.cpp366 case SHADER_OPCODE_GFX4_SCRATCH_WRITE: in brw_instruction_name()
1117 case SHADER_OPCODE_GFX4_SCRATCH_WRITE: in has_side_effects()

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