/dports/graphics/libosmesa-gallium/mesa-21.3.6/src/intel/compiler/ |
H A D | brw_vec4_reg_allocate.cpp | 293 if (prev_inst->opcode == SHADER_OPCODE_GFX4_SCRATCH_WRITE || in can_use_scratch_for_source() 430 case SHADER_OPCODE_GFX4_SCRATCH_WRITE: in evaluate_spill_costs()
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H A D | brw_shader.cpp | 366 case SHADER_OPCODE_GFX4_SCRATCH_WRITE: in brw_instruction_name() 1117 case SHADER_OPCODE_GFX4_SCRATCH_WRITE: in has_side_effects()
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H A D | brw_ir_vec4.h | 359 case SHADER_OPCODE_GFX4_SCRATCH_WRITE: in reads_g0_implicitly()
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/dports/lang/clover/mesa-21.3.6/src/intel/compiler/ |
H A D | brw_vec4_reg_allocate.cpp | 293 if (prev_inst->opcode == SHADER_OPCODE_GFX4_SCRATCH_WRITE || in can_use_scratch_for_source() 430 case SHADER_OPCODE_GFX4_SCRATCH_WRITE: in evaluate_spill_costs()
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H A D | brw_shader.cpp | 366 case SHADER_OPCODE_GFX4_SCRATCH_WRITE: in brw_instruction_name() 1117 case SHADER_OPCODE_GFX4_SCRATCH_WRITE: in has_side_effects()
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H A D | brw_ir_vec4.h | 359 case SHADER_OPCODE_GFX4_SCRATCH_WRITE: in reads_g0_implicitly()
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/dports/graphics/libosmesa/mesa-21.3.6/src/intel/compiler/ |
H A D | brw_vec4_reg_allocate.cpp | 293 if (prev_inst->opcode == SHADER_OPCODE_GFX4_SCRATCH_WRITE || in can_use_scratch_for_source() 430 case SHADER_OPCODE_GFX4_SCRATCH_WRITE: in evaluate_spill_costs()
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H A D | brw_shader.cpp | 366 case SHADER_OPCODE_GFX4_SCRATCH_WRITE: in brw_instruction_name() 1117 case SHADER_OPCODE_GFX4_SCRATCH_WRITE: in has_side_effects()
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H A D | brw_ir_vec4.h | 359 case SHADER_OPCODE_GFX4_SCRATCH_WRITE: in reads_g0_implicitly()
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/dports/graphics/mesa-libs/mesa-21.3.6/src/intel/compiler/ |
H A D | brw_vec4_reg_allocate.cpp | 293 if (prev_inst->opcode == SHADER_OPCODE_GFX4_SCRATCH_WRITE || in can_use_scratch_for_source() 430 case SHADER_OPCODE_GFX4_SCRATCH_WRITE: in evaluate_spill_costs()
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H A D | brw_shader.cpp | 366 case SHADER_OPCODE_GFX4_SCRATCH_WRITE: in brw_instruction_name() 1117 case SHADER_OPCODE_GFX4_SCRATCH_WRITE: in has_side_effects()
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H A D | brw_ir_vec4.h | 359 case SHADER_OPCODE_GFX4_SCRATCH_WRITE: in reads_g0_implicitly()
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/dports/graphics/mesa-gallium-xa/mesa-21.3.6/src/intel/compiler/ |
H A D | brw_vec4_reg_allocate.cpp | 293 if (prev_inst->opcode == SHADER_OPCODE_GFX4_SCRATCH_WRITE || in can_use_scratch_for_source() 430 case SHADER_OPCODE_GFX4_SCRATCH_WRITE: in evaluate_spill_costs()
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H A D | brw_shader.cpp | 366 case SHADER_OPCODE_GFX4_SCRATCH_WRITE: in brw_instruction_name() 1117 case SHADER_OPCODE_GFX4_SCRATCH_WRITE: in has_side_effects()
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H A D | brw_ir_vec4.h | 359 case SHADER_OPCODE_GFX4_SCRATCH_WRITE: in reads_g0_implicitly()
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/dports/graphics/mesa-dri-gallium/mesa-21.3.6/src/intel/compiler/ |
H A D | brw_vec4_reg_allocate.cpp | 293 if (prev_inst->opcode == SHADER_OPCODE_GFX4_SCRATCH_WRITE || in can_use_scratch_for_source() 430 case SHADER_OPCODE_GFX4_SCRATCH_WRITE: in evaluate_spill_costs()
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H A D | brw_shader.cpp | 366 case SHADER_OPCODE_GFX4_SCRATCH_WRITE: in brw_instruction_name() 1117 case SHADER_OPCODE_GFX4_SCRATCH_WRITE: in has_side_effects()
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/dports/graphics/mesa-gallium-va/mesa-21.3.6/src/intel/compiler/ |
H A D | brw_vec4_reg_allocate.cpp | 293 if (prev_inst->opcode == SHADER_OPCODE_GFX4_SCRATCH_WRITE || in can_use_scratch_for_source() 430 case SHADER_OPCODE_GFX4_SCRATCH_WRITE: in evaluate_spill_costs()
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H A D | brw_shader.cpp | 366 case SHADER_OPCODE_GFX4_SCRATCH_WRITE: in brw_instruction_name() 1117 case SHADER_OPCODE_GFX4_SCRATCH_WRITE: in has_side_effects()
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/dports/graphics/mesa-gallium-vdpau/mesa-21.3.6/src/intel/compiler/ |
H A D | brw_vec4_reg_allocate.cpp | 293 if (prev_inst->opcode == SHADER_OPCODE_GFX4_SCRATCH_WRITE || in can_use_scratch_for_source() 430 case SHADER_OPCODE_GFX4_SCRATCH_WRITE: in evaluate_spill_costs()
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H A D | brw_shader.cpp | 366 case SHADER_OPCODE_GFX4_SCRATCH_WRITE: in brw_instruction_name() 1117 case SHADER_OPCODE_GFX4_SCRATCH_WRITE: in has_side_effects()
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/dports/graphics/mesa-devel/mesa-22.0-branchpoint-2059-ge8a63cf61ec/src/intel/compiler/ |
H A D | brw_vec4_reg_allocate.cpp | 293 if (prev_inst->opcode == SHADER_OPCODE_GFX4_SCRATCH_WRITE || in can_use_scratch_for_source() 430 case SHADER_OPCODE_GFX4_SCRATCH_WRITE: in evaluate_spill_costs()
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H A D | brw_shader.cpp | 366 case SHADER_OPCODE_GFX4_SCRATCH_WRITE: in brw_instruction_name() 1119 case SHADER_OPCODE_GFX4_SCRATCH_WRITE: in has_side_effects()
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/dports/graphics/mesa-dri/mesa-21.3.6/src/intel/compiler/ |
H A D | brw_vec4_reg_allocate.cpp | 293 if (prev_inst->opcode == SHADER_OPCODE_GFX4_SCRATCH_WRITE || in can_use_scratch_for_source() 430 case SHADER_OPCODE_GFX4_SCRATCH_WRITE: in evaluate_spill_costs()
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H A D | brw_shader.cpp | 366 case SHADER_OPCODE_GFX4_SCRATCH_WRITE: in brw_instruction_name() 1117 case SHADER_OPCODE_GFX4_SCRATCH_WRITE: in has_side_effects()
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