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Searched refs:SHADER_PRIM_TRIANGLES (Results 1 – 15 of 15) sorted by relevance

/dports/graphics/mesa-devel/mesa-22.0-branchpoint-2059-ge8a63cf61ec/src/intel/compiler/
H A Dbrw_compile_clip.c66 case SHADER_PRIM_TRIANGLES: in brw_compile_clip()
H A Dbrw_vec4_gs_visitor.cpp568 [SHADER_PRIM_TRIANGLES] = _3DPRIM_TRILIST,
/dports/graphics/mesa-devel/mesa-22.0-branchpoint-2059-ge8a63cf61ec/src/microsoft/compiler/
H A Ddxil_enums.c129 case SHADER_PRIM_TRIANGLES: in dxil_get_input_primitive()
/dports/graphics/mesa-devel/mesa-22.0-branchpoint-2059-ge8a63cf61ec/src/mesa/main/
H A Dshaderobj.c106 shader->info.Geom.InputType = SHADER_PRIM_TRIANGLES; in _mesa_init_shader()
/dports/graphics/mesa-devel/mesa-22.0-branchpoint-2059-ge8a63cf61ec/src/compiler/
H A Dshader_enums.c387 case SHADER_PRIM_TRIANGLES: in num_mesh_vertices_per_primitive()
H A Dshader_enums.h1059 SHADER_PRIM_TRIANGLES, enumerator
/dports/graphics/mesa-devel/mesa-22.0-branchpoint-2059-ge8a63cf61ec/src/broadcom/vulkan/
H A Dv3dv_meta_clear.c374 nir->info.gs.input_primitive = SHADER_PRIM_TRIANGLES; in get_clear_rect_gs()
H A Dv3dv_pipeline.c2217 return SHADER_PRIM_TRIANGLES; in multiview_gs_input_primitive_from_pipeline()
H A Dv3dv_meta_copy.c1630 nir->info.gs.input_primitive = SHADER_PRIM_TRIANGLES; in get_texel_buffer_copy_gs()
/dports/graphics/mesa-devel/mesa-22.0-branchpoint-2059-ge8a63cf61ec/src/amd/vulkan/
H A Dradv_private.h2737 case SHADER_PRIM_TRIANGLES: in si_conv_gl_prim_to_vertices()
H A Dradv_shader.c1156 assert(nir->info.mesh.primitive_type == SHADER_PRIM_TRIANGLES); in radv_lower_ngg()
H A Dradv_pipeline.c1311 case SHADER_PRIM_TRIANGLES: in si_conv_gl_prim_to_gs_out()
/dports/graphics/mesa-devel/mesa-22.0-branchpoint-2059-ge8a63cf61ec/src/gallium/drivers/zink/nir_to_spirv/
H A Dnir_to_spirv.c3743 case SHADER_PRIM_TRIANGLES: in get_input_prim_type_mode()
3782 case SHADER_PRIM_TRIANGLES: in get_output_prim_type_mode()
/dports/graphics/mesa-devel/mesa-22.0-branchpoint-2059-ge8a63cf61ec/src/intel/vulkan/
H A DgenX_pipeline.c576 case SHADER_PRIM_TRIANGLES: in genX()
/dports/graphics/mesa-devel/mesa-22.0-branchpoint-2059-ge8a63cf61ec/src/compiler/spirv/
H A Dspirv_to_nir.c4304 return SHADER_PRIM_TRIANGLES; in primitive_from_spv_execution_mode()