/dports/games/avp/avp-20170505/src/win95/ |
H A D | chnkload.h | 91 SHAPEHEADER * CopyNamedShapePtr (RIFFHANDLE, char const * shapename); 105 SHAPEHEADER * CopyNamedShape (char const * shapename); 127 SHAPEHEADER * GetLoadedShapePtr(char const * shapename); 134 char const * GetPtrLoadedShapeName(SHAPEHEADER *); 138 void FreeShapeNameReference(SHAPEHEADER * shptr); 147 extern void post_process_shape (SHAPEHEADER *); 155 void DeallocateLoadedShapePtr(SHAPEHEADER *); 163 extern void DeallocateLoadedShapeheader(SHAPEHEADER *); 167 void DeallocateRifLoadedShapeheader(SHAPEHEADER *); 192 extern SHAPEHEADER ** mainshapelist;
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H A D | plat_shp.c | 52 SHAPEHEADER *shape1Ptr; in SetupPolygonAccess() 75 SHAPEHEADER *shape2Ptr; in SetupPolygonAccess() 84 SHAPEHEADER *shape2Ptr; in SetupPolygonAccess() 233 SHAPEHEADER *shape1Ptr; in SetupPolygonAccessFromShapeIndex() 259 SHAPEHEADER *shapePtr; in SetupPointAccessFromShapeIndex() 290 SHAPEHEADER *shapePtr = GetShapeData(shapeIndex); in DestroyPolygon() 358 void SetupPolygonFlagAccessForShape(SHAPEHEADER *shape) in SetupPolygonFlagAccessForShape()
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H A D | chnkload.cpp | 52 void AddShape(SHAPEHEADER*); 56 List<SHAPEHEADER*> shapelist; 278 SHAPEHEADER * shptr; 713 void CopyShapeAnimationHeader(SHAPEHEADER* shpfrom,SHAPEHEADER* shpto) in CopyShapeAnimationHeader() 2249 SHAPEHEADER *& shphd, in copy_to_shapeheader() 2273 shphd = (SHAPEHEADER *) PoolAllocateMem(sizeof(SHAPEHEADER)); in copy_to_shapeheader() 2510 SHAPEHEADER *& shphd, in copy_preprocessed_to_shapeheader() 2578 shphd = (SHAPEHEADER *) PoolAllocateMem(sizeof(SHAPEHEADER)); in copy_sprite_to_shapeheader() 3247 SHAPEHEADER * shphd = (SHAPEHEADER *) AllocateMem(sizeof(SHAPEHEADER)); 3527 SHAPEHEADER * shphd = (SHAPEHEADER *) AllocateMem(sizeof(SHAPEHEADER)); [all …]
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H A D | chnkload.hpp | 26 SHAPEHEADER *& shphd, 37 SHAPEHEADER *& shphd, 46 extern BOOL copy_sprite_to_shapeheader (RIFFHANDLE, SHAPEHEADER *& shphd,Sprite_Header_Chunk* shc, …
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H A D | plat_shp.h | 8 extern void SetupPolygonFlagAccessForShape(SHAPEHEADER *shape);
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H A D | texio.c | 57 extern SHAPEHEADER **mainshapelist; 153 SHAPEHEADER **shlistptr; 154 SHAPEHEADER *shptr; 444 void MakeShapeTexturesGlobal(SHAPEHEADER *shptr, int TxIndex, int LTxIndex) 651 void MakeTxAnimFrameTexturesGlobal(SHAPEHEADER *sptr, 774 void SpriteResizing(SHAPEHEADER *sptr)
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H A D | io.c | 61 extern SHAPEHEADER **mainshapelist; 62 extern SHAPEHEADER *testpaletteshapelist[]; 206 SHAPEHEADER* GetShapeData(int shapenum) in GetShapeData() 212 SHAPEHEADER *sptr = mainshapelist[shapenum]; in GetShapeData()
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H A D | plspecfn.c | 37 extern SHAPEHEADER *Global_ShapeHeaderPtr; 215 SHAPEHEADER *sptr1; in ShapePointsInstr() 216 SHAPEHEADER *sptr2; in ShapePointsInstr()
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/dports/games/avp/avp-20170505/src/avp/ |
H A D | comp_shp.c | 65 SHAPEHEADER ** mainshapelist=0; 69 SHAPEHEADER* MarineCompiledShapes[] = { 106 mainshapelist=(SHAPEHEADER**)malloc(sizeof(SHAPEHEADER*)*maxshapes); in load_precompiled_shapes()
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H A D | comp_shp.h | 4 extern SHAPEHEADER** mainshapelist; 8 extern SHAPEHEADER CUBE_header;
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H A D | bh_spcl.c | 110 SHAPEHEADER *shptr = GetShapeData(shape_num); in InitXenoMorphRoom() 381 SHAPEHEADER * pis = GetShapeData(xmrd->ProbesInShape); in XenoMorphRoomBehaviour() 382 SHAPEHEADER * ms = GetShapeData(xmrd->MainShape); in XenoMorphRoomBehaviour() 478 SHAPEHEADER * pis = GetShapeData(xmrd->ProbesInShape); in XenoMorphRoomBehaviour()
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H A D | hmodel.h | 135 SHAPEHEADER* replacement_shape; 141 SHAPEHEADER *Shape; 204 SHAPEHEADER *Shape;
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H A D | comp_map.c | 12 extern SHAPEHEADER ** mainshapelist;
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H A D | gamedef.h | 276 extern SHAPEHEADER** mainshapelist;
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H A D | bh_types.h | 490 extern void FindMaxZXandYAverages(VECTORCH* vect, SHAPEHEADER* shapeptr);
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H A D | bh_videoscreen.c | 106 SHAPEHEADER *shptr = GetShapeData(shape_num); in InitVideoScreen()
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/dports/games/avp/avp-20170505/src/include/ |
H A D | prototyp.h | 225 SHAPEHEADER **MapShapeDataArray; 241 SHAPEHEADER **MapShapeDataArray; 257 SHAPEHEADER **MapShapeDataArray; 275 SHAPEHEADER **MapShapeDataArray; 295 SHAPEHEADER **MapShapeDataArray; 318 SHAPEHEADER **MapShapeDataArray; 345 SHAPEHEADER **MapShapeDataArray; 789 SHAPEHEADER *md_sptr1; 790 SHAPEHEADER *md_sptr2; 827 SHAPEHEADER* ObShapeData; [all …]
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H A D | module.h | 150 SHAPEHEADER **MapShapeDataArray;
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H A D | shape.h | 360 } SHAPEHEADER; typedef
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/dports/games/avp/avp-20170505/src/ |
H A D | morph.c | 121 SHAPEHEADER *sptr1; in UpdateMorphingDptr() 122 SHAPEHEADER *sptr2; in UpdateMorphingDptr()
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H A D | map.c | 206 SHAPEHEADER *sptr; in MapBlockInit()
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H A D | shpanim.c | 13 SHAPEHEADER * shp = dptr->ObShapeData; in CopyAnimationFrameToShape() 312 void InitShapeAnimationController (SHAPEANIMATIONCONTROLLER * sac, SHAPEHEADER * shd) in InitShapeAnimationController()
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H A D | frustum.c | 30 extern SHAPEHEADER *Global_ShapeHeaderPtr; 893 SHAPEHEADER *shape1Ptr; in PolygonWithinFrustrum() 910 SHAPEHEADER *shape2Ptr = MorphDisplay.md_sptr2; in PolygonWithinFrustrum() 917 SHAPEHEADER *shape2Ptr = MorphDisplay.md_sptr2; in PolygonWithinFrustrum()
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/dports/games/avp/avp-20170505/src/avp/shapes/ |
H A D | cube.c | 48 SHAPEHEADER CUBE_header={
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/dports/games/avp/avp-20170505/src/avp/win95/ |
H A D | projload.cpp | 1500 SHAPEHEADER* low_detail_array[10]; in copy_rif_data_as_hierarchy() 1536 SHAPEHEADER* main_shape=mainshapelist[osnp->sh_num]; in copy_rif_data_as_hierarchy() 2611 SHAPEHEADER* shp=mainshapelist[mod->m_mapptr->MapShape]; in copy_rif_data() 2844 static SHAPEHEADER null_shape; // static to ensure it is initialized to 0s 2870 mainshapelist=(SHAPEHEADER**)realloc(mainshapelist,sizeof(SHAPEHEADER*)*(maxshapes+50)); in GetMSLPos() 2924 void post_process_shape (SHAPEHEADER * shp) in post_process_shape() 2988 void DeallocateLoadedShapeheader(SHAPEHEADER * shp) in DeallocateLoadedShapeheader()
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