Searched refs:SHIELD_DAMAGE (Results 1 – 3 of 3) sorted by relevance
136 SHIELD_DAMAGE = 2, // Shield Damage Trigger enumerator153 #define TRIGGER_SHIELD_DAMAGE TRIGGER_FLAG::SHIELD_DAMAGE
248 static const int SHIELD_DAMAGE = 1; variable338 inline double Weapon::ShieldDamage() const { return TotalDamage(SHIELD_DAMAGE); } in ShieldDamage()
182 damage[SHIELD_DAMAGE] = value; in LoadWeapon()