Searched refs:SHIELD_KEY (Results 1 – 9 of 9) sorted by relevance
/dports/games/atr3d/atr3d/ |
H A D | netdata.h | 19 #define SHIELD_KEY 0x0e macro
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H A D | input.cpp | 148 TellServer(SHIELD_KEY, 1); in KeyDown() 231 TellServer(SHIELD_KEY, 0); in KeyUp()
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H A D | readnetworkdata.cpp | 243 case SHIELD_KEY: in ReadNetworkData() 314 case SHIELD_KEY: in ReadNetworkData()
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/dports/games/maelstrom/Maelstrom-3.0.6/ |
H A D | controls.cpp | 379 SetControl(SHIELD_KEY, 1); 386 SetControl(SHIELD_KEY, 0); 412 SetControl(SHIELD_KEY, 1); 449 SetControl(SHIELD_KEY, 0);
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H A D | controls.h | 18 #define SHIELD_KEY 0x04 macro
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/dports/games/atr3d/atr3d/data/conf/ |
H A D | ATRConfig | 8 SHIELD_KEY=q
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/dports/games/maelstrom/Maelstrom-3.0.6/netlogic/ |
H A D | player.cpp | 488 case SHIELD_KEY: in HandleKeys() 523 case SHIELD_KEY: in HandleKeys()
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/dports/games/stratagus/stratagus-3.2.0/src/unit/ |
H A D | script_unittype.cpp | 134 static const char SHIELD_KEY[] = "ShieldPoints"; variable 179 SLOW_KEY, INVISIBLE_KEY, UNHOLYARMOR_KEY, SLOT_KEY, SHIELD_KEY, POINTS_KEY, in CVariableKeys()
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/dports/games/wyrmgus/Wyrmgus-3.5.4/src/unit/ |
H A D | script_unittype.cpp | 225 static const char SHIELD_KEY[] = "ShieldPoints"; variable 365 SLOW_KEY, INVISIBLE_KEY, UNHOLYARMOR_KEY, SLOT_KEY, SHIELD_KEY, POINTS_KEY, in CVariableKeys()
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