Searched refs:SHOP_LASER (Results 1 – 2 of 2) sorted by relevance
215 shopItems[SHOP_LASER].x = SHOP_X + 350; in drawShop()216 shopItems[SHOP_LASER].y = SHOP_Y + 130; in drawShop()339 icons = SHOP_LASER + 1; in drawShop()526 shopItems[SHOP_LASER].price = 5000; in shop_init()527 strcpy(shopItems[SHOP_LASER].name, _("Laser Cannon")); in shop_init()529 strcpy(shopItems[SHOP_LASER].description, _("Fires a continuous stream of energy particles")); in shop_init()530 shopItems[SHOP_LASER].image = SP_LASER; in shop_init()580 sell(SHOP_LASER); in shop_sellSecondaryWeapon()783 case SHOP_LASER: in buy()1040 case SHOP_LASER: in sell()[all …]
683 SHOP_LASER, enumerator