Searched refs:SHOP_S_SECONDARY (Results 1 – 2 of 2) sorted by relevance
/dports/games/starfighter/starfighter-2.4/src/ |
H A D | shop.c | 57 gfx_renderUnicode(_("Secondary Weapon"), 10, 3, FONT_WHITE, 0, gfx_shopSprites[SHOP_S_SECONDARY]); in drawSecondaryWeaponSurface() 98 gfx_renderUnicode(description, 10, 22, FONT_WHITE, 0, gfx_shopSprites[SHOP_S_SECONDARY]); in drawSecondaryWeaponSurface() 106 gfx_renderUnicode(description, 10, 37, FONT_WHITE, 0, gfx_shopSprites[SHOP_S_SECONDARY]); in drawSecondaryWeaponSurface() 240 gfx_shopSprites[SHOP_S_SECONDARY] = gfx_createSurface(194, 91); in drawShop() 246 gfx_drawRect(gfx_shopSprites[SHOP_S_SECONDARY], 0, 0, 193, 90, 0x00, 0x00, 0x55); in drawShop() 247 gfx_drawRect(gfx_shopSprites[SHOP_S_SECONDARY], 0, 0, 193, 20, 0x00, 0x00, 0x99); in drawShop() 279 gfx_drawRect(gfx_shopSprites[SHOP_S_SECONDARY], 0, 0, 193, 90, 0x55, 0x00, 0x00); in drawShop() 280 gfx_drawRect(gfx_shopSprites[SHOP_S_SECONDARY], 0, 0, 193, 20, 0x99, 0x00, 0x00); in drawShop() 1118 screen_blit(gfx_shopSprites[SHOP_S_SECONDARY], SHOP_X + 407, SHOP_Y + 245); in shop_show()
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H A D | defs.h | 548 SHOP_S_SECONDARY, enumerator
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