Searched refs:SHOT_FRQ (Results 1 – 4 of 4) sorted by relevance
/dports/games/libretro-mame2003/mame2003-libretro-4358db4/src/drivers/ |
H A D | wiz.c | 751 #define SHOT_FRQ NODE_04 macro 757 DISCRETE_MULTIPLY (SHOT_FRQ, 1, SHOT_MOD, 2000) 759 DISCRETE_SQUAREWAVE (STINGER_SHOT_OUT, 1, SHOT_FRQ, SHOT_AMP, 50, 0, 0)
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/dports/games/libretro-mame2003_plus/mame2003-plus-libretro-17e9889/src/drivers/ |
H A D | wiz.c | 751 #define SHOT_FRQ NODE_04 macro 757 DISCRETE_MULTIPLY (SHOT_FRQ, 1, SHOT_MOD, 2000) 759 DISCRETE_SQUAREWAVE (STINGER_SHOT_OUT, 1, SHOT_FRQ, SHOT_AMP, 50, 0, 0)
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/dports/emulators/mess/mame-mame0226/src/mame/drivers/ |
H A D | wiz.cpp | 235 #define SHOT_FRQ NODE_14 in DISCRETE_INPUT_LOGIC() macro 241 DISCRETE_MULTIPLY (SHOT_FRQ, SHOT_MOD, 2000) in DISCRETE_INPUT_LOGIC() 243 DISCRETE_SQUAREWAVE (STINGER_SHOT_OUT, 1, SHOT_FRQ, SHOT_AMP, 50, 0, 0) in DISCRETE_INPUT_LOGIC()
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/dports/emulators/mame/mame-mame0226/src/mame/drivers/ |
H A D | wiz.cpp | 235 #define SHOT_FRQ NODE_14 in DISCRETE_INPUT_LOGIC() macro 241 DISCRETE_MULTIPLY (SHOT_FRQ, SHOT_MOD, 2000) in DISCRETE_INPUT_LOGIC() 243 DISCRETE_SQUAREWAVE (STINGER_SHOT_OUT, 1, SHOT_FRQ, SHOT_AMP, 50, 0, 0) in DISCRETE_INPUT_LOGIC()
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