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Searched refs:SIDEKICK_CORE_DEFEATED_2 (Results 1 – 2 of 2) sorted by relevance

/dports/games/libretro-nxengine/nxengine-libretro-10c4381/nxengine/ai/final_battle/
H A Dsidekicks.cpp14 #define SIDEKICK_CORE_DEFEATED_2 110 macro
700 if (o->state == SIDEKICK_CORE_DEFEATED_2) in sidekick_run_defeated()
736 o->state = SIDEKICK_CORE_DEFEATED_2; // cannot "state++"; that is SIDEKICK_DEFEATED in sidekick_run_defeated()
771 case SIDEKICK_CORE_DEFEATED_2: break; in sidekick_run_defeated()
/dports/games/nxengine/nxengine-evo-2.6.5-1/src/ai/final_battle/
H A Dsidekicks.cpp27 #define SIDEKICK_CORE_DEFEATED_2 110 macro
719 if (o->state == SIDEKICK_CORE_DEFEATED_2) in sidekick_run_defeated()
755 o->state = SIDEKICK_CORE_DEFEATED_2; // cannot "state++"; that is SIDEKICK_DEFEATED in sidekick_run_defeated()
795 case SIDEKICK_CORE_DEFEATED_2: in sidekick_run_defeated()