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Searched refs:SID_PRED_CLOAKOFF (Results 1 – 5 of 5) sorted by relevance

/dports/games/avp/avp-20170505/src/avp/
H A Dpsndproj.h207 SID_PRED_CLOAKOFF,//Yes enumerator
H A Dplayer.c1401 Sound_Play(SID_PRED_CLOAKOFF,"h"); in DoPlayerCloakingSystem()
1510 Sound_Play(SID_PRED_CLOAKOFF,"h"); in DoPlayerCloakingSystem()
H A Dweapons.c1189 Sound_Play(SID_PRED_CLOAKOFF,"h"); in WeaponStateIdle()
1212 Sound_Play(SID_PRED_CLOAKOFF,"h"); in WeaponStateIdle()
1277 Sound_Play(SID_PRED_CLOAKOFF,"h"); in WeaponStateIdle()
1299 Sound_Play(SID_PRED_CLOAKOFF,"h"); in WeaponStateIdle()
1328 Sound_Play(SID_PRED_CLOAKOFF,"h"); in WeaponStateIdle()
9595 Sound_Play(SID_PRED_CLOAKOFF,"h");
9685 Sound_Play(SID_PRED_CLOAKOFF,"h");
9758 Sound_Play(SID_PRED_CLOAKOFF,"h");
9798 Sound_Play(SID_PRED_CLOAKOFF,"h");
H A Dbh_marin.c13930 case SID_PRED_CLOAKOFF:
14164 case SID_PRED_CLOAKOFF:
/dports/games/avp/avp-20170505/src/avp/win95/
H A Dpldghost.c3929 Sound_Play(SID_PRED_CLOAKOFF,"hd",&(sbPtr->DynPtr->Position)); in MaintainGhostCloakingStatus()