/dports/games/0ad/0ad-0.0.23b-alpha/build/premake/premake5/build/gmake.windows/ |
H A D | zip-lib.make | 8 SILENT = @ 174 $(SILENT) $(LINKCMD) 180 $(SILENT) rm -f $(TARGET) 181 $(SILENT) rm -rf $(OBJDIR) 198 $(SILENT) mkdir -p $(OBJDIR) 208 $(SILENT) mkdir -p $(OBJDIR) 216 $(SILENT) mkdir -p $(OBJDIR) 224 $(SILENT) mkdir -p $(OBJDIR) 232 $(SILENT) mkdir -p $(OBJDIR) 240 $(SILENT) mkdir -p $(OBJDIR) [all …]
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H A D | curl-lib.make | 8 SILENT = @ 215 $(SILENT) $(LINKCMD) 221 $(SILENT) rm -f $(TARGET) 222 $(SILENT) rm -rf $(OBJDIR) 239 $(SILENT) mkdir -p $(OBJDIR) 249 $(SILENT) mkdir -p $(OBJDIR) 257 $(SILENT) mkdir -p $(OBJDIR) 265 $(SILENT) mkdir -p $(OBJDIR) 273 $(SILENT) mkdir -p $(OBJDIR) 281 $(SILENT) mkdir -p $(OBJDIR) [all …]
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H A D | mbedtls-lib.make | 8 SILENT = @ 158 $(SILENT) $(LINKCMD) 164 $(SILENT) rm -f $(TARGET) 165 $(SILENT) rm -rf $(OBJDIR) 182 $(SILENT) mkdir -p $(OBJDIR) 192 $(SILENT) mkdir -p $(OBJDIR) 200 $(SILENT) mkdir -p $(OBJDIR) 208 $(SILENT) mkdir -p $(OBJDIR) 216 $(SILENT) mkdir -p $(OBJDIR) 224 $(SILENT) mkdir -p $(OBJDIR) [all …]
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H A D | Premake5.make | 8 SILENT = @ 138 $(SILENT) $(LINKCMD) 144 $(SILENT) rm -f $(TARGET) 145 $(SILENT) rm -rf $(OBJDIR) 162 $(SILENT) mkdir -p $(OBJDIR) 172 $(SILENT) mkdir -p $(OBJDIR) 180 $(SILENT) mkdir -p $(OBJDIR) 188 $(SILENT) mkdir -p $(OBJDIR) 196 $(SILENT) mkdir -p $(OBJDIR) 204 $(SILENT) mkdir -p $(OBJDIR) [all …]
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H A D | lua-lib.make | 8 SILENT = @ 120 $(SILENT) $(LINKCMD) 126 $(SILENT) rm -f $(TARGET) 127 $(SILENT) rm -rf $(OBJDIR) 144 $(SILENT) mkdir -p $(OBJDIR) 154 $(SILENT) mkdir -p $(OBJDIR) 162 $(SILENT) mkdir -p $(OBJDIR) 170 $(SILENT) mkdir -p $(OBJDIR) 178 $(SILENT) mkdir -p $(OBJDIR) 186 $(SILENT) mkdir -p $(OBJDIR) [all …]
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H A D | zlib-lib.make | 8 SILENT = @ 103 $(SILENT) $(LINKCMD) 109 $(SILENT) rm -f $(TARGET) 110 $(SILENT) rm -rf $(OBJDIR) 127 $(SILENT) mkdir -p $(OBJDIR) 137 $(SILENT) mkdir -p $(OBJDIR) 145 $(SILENT) mkdir -p $(OBJDIR) 153 $(SILENT) mkdir -p $(OBJDIR) 161 $(SILENT) mkdir -p $(OBJDIR) 169 $(SILENT) mkdir -p $(OBJDIR) [all …]
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/dports/games/0ad/0ad-0.0.23b-alpha/build/premake/premake5/build/gmake.unix/ |
H A D | zip-lib.make | 8 SILENT = @ 174 $(SILENT) $(LINKCMD) 180 $(SILENT) rm -f $(TARGET) 181 $(SILENT) rm -rf $(OBJDIR) 198 $(SILENT) mkdir -p $(OBJDIR) 208 $(SILENT) mkdir -p $(OBJDIR) 216 $(SILENT) mkdir -p $(OBJDIR) 224 $(SILENT) mkdir -p $(OBJDIR) 232 $(SILENT) mkdir -p $(OBJDIR) 240 $(SILENT) mkdir -p $(OBJDIR) [all …]
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H A D | curl-lib.make | 8 SILENT = @ 215 $(SILENT) $(LINKCMD) 221 $(SILENT) rm -f $(TARGET) 222 $(SILENT) rm -rf $(OBJDIR) 239 $(SILENT) mkdir -p $(OBJDIR) 249 $(SILENT) mkdir -p $(OBJDIR) 257 $(SILENT) mkdir -p $(OBJDIR) 265 $(SILENT) mkdir -p $(OBJDIR) 273 $(SILENT) mkdir -p $(OBJDIR) 281 $(SILENT) mkdir -p $(OBJDIR) [all …]
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H A D | mbedtls-lib.make | 8 SILENT = @ 158 $(SILENT) $(LINKCMD) 164 $(SILENT) rm -f $(TARGET) 165 $(SILENT) rm -rf $(OBJDIR) 182 $(SILENT) mkdir -p $(OBJDIR) 192 $(SILENT) mkdir -p $(OBJDIR) 200 $(SILENT) mkdir -p $(OBJDIR) 208 $(SILENT) mkdir -p $(OBJDIR) 216 $(SILENT) mkdir -p $(OBJDIR) 224 $(SILENT) mkdir -p $(OBJDIR) [all …]
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H A D | Premake5.make | 8 SILENT = @ 138 $(SILENT) $(LINKCMD) 144 $(SILENT) rm -f $(TARGET) 145 $(SILENT) rm -rf $(OBJDIR) 162 $(SILENT) mkdir -p $(OBJDIR) 172 $(SILENT) mkdir -p $(OBJDIR) 180 $(SILENT) mkdir -p $(OBJDIR) 188 $(SILENT) mkdir -p $(OBJDIR) 196 $(SILENT) mkdir -p $(OBJDIR) 204 $(SILENT) mkdir -p $(OBJDIR) [all …]
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H A D | lua-lib.make | 8 SILENT = @ 120 $(SILENT) $(LINKCMD) 126 $(SILENT) rm -f $(TARGET) 127 $(SILENT) rm -rf $(OBJDIR) 144 $(SILENT) mkdir -p $(OBJDIR) 154 $(SILENT) mkdir -p $(OBJDIR) 162 $(SILENT) mkdir -p $(OBJDIR) 170 $(SILENT) mkdir -p $(OBJDIR) 178 $(SILENT) mkdir -p $(OBJDIR) 186 $(SILENT) mkdir -p $(OBJDIR) [all …]
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H A D | zlib-lib.make | 8 SILENT = @ 103 $(SILENT) $(LINKCMD) 109 $(SILENT) rm -f $(TARGET) 110 $(SILENT) rm -rf $(OBJDIR) 127 $(SILENT) mkdir -p $(OBJDIR) 137 $(SILENT) mkdir -p $(OBJDIR) 145 $(SILENT) mkdir -p $(OBJDIR) 153 $(SILENT) mkdir -p $(OBJDIR) 161 $(SILENT) mkdir -p $(OBJDIR) 169 $(SILENT) mkdir -p $(OBJDIR) [all …]
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/dports/games/0ad/0ad-0.0.23b-alpha/build/premake/premake5/build/gmake.bsd/ |
H A D | zip-lib.make | 8 SILENT = @ 174 $(SILENT) $(LINKCMD) 180 $(SILENT) rm -f $(TARGET) 181 $(SILENT) rm -rf $(OBJDIR) 198 $(SILENT) mkdir -p $(OBJDIR) 208 $(SILENT) mkdir -p $(OBJDIR) 216 $(SILENT) mkdir -p $(OBJDIR) 224 $(SILENT) mkdir -p $(OBJDIR) 232 $(SILENT) mkdir -p $(OBJDIR) 240 $(SILENT) mkdir -p $(OBJDIR) [all …]
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H A D | curl-lib.make | 8 SILENT = @ 215 $(SILENT) $(LINKCMD) 221 $(SILENT) rm -f $(TARGET) 222 $(SILENT) rm -rf $(OBJDIR) 239 $(SILENT) mkdir -p $(OBJDIR) 249 $(SILENT) mkdir -p $(OBJDIR) 257 $(SILENT) mkdir -p $(OBJDIR) 265 $(SILENT) mkdir -p $(OBJDIR) 273 $(SILENT) mkdir -p $(OBJDIR) 281 $(SILENT) mkdir -p $(OBJDIR) [all …]
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H A D | mbedtls-lib.make | 8 SILENT = @ 158 $(SILENT) $(LINKCMD) 164 $(SILENT) rm -f $(TARGET) 165 $(SILENT) rm -rf $(OBJDIR) 182 $(SILENT) mkdir -p $(OBJDIR) 192 $(SILENT) mkdir -p $(OBJDIR) 200 $(SILENT) mkdir -p $(OBJDIR) 208 $(SILENT) mkdir -p $(OBJDIR) 216 $(SILENT) mkdir -p $(OBJDIR) 224 $(SILENT) mkdir -p $(OBJDIR) [all …]
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H A D | Premake5.make | 8 SILENT = @ 138 $(SILENT) $(LINKCMD) 144 $(SILENT) rm -f $(TARGET) 145 $(SILENT) rm -rf $(OBJDIR) 162 $(SILENT) mkdir -p $(OBJDIR) 172 $(SILENT) mkdir -p $(OBJDIR) 180 $(SILENT) mkdir -p $(OBJDIR) 188 $(SILENT) mkdir -p $(OBJDIR) 196 $(SILENT) mkdir -p $(OBJDIR) 204 $(SILENT) mkdir -p $(OBJDIR) [all …]
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H A D | lua-lib.make | 8 SILENT = @ 120 $(SILENT) $(LINKCMD) 126 $(SILENT) rm -f $(TARGET) 127 $(SILENT) rm -rf $(OBJDIR) 144 $(SILENT) mkdir -p $(OBJDIR) 154 $(SILENT) mkdir -p $(OBJDIR) 162 $(SILENT) mkdir -p $(OBJDIR) 170 $(SILENT) mkdir -p $(OBJDIR) 178 $(SILENT) mkdir -p $(OBJDIR) 186 $(SILENT) mkdir -p $(OBJDIR) [all …]
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H A D | zlib-lib.make | 8 SILENT = @ 103 $(SILENT) $(LINKCMD) 109 $(SILENT) rm -f $(TARGET) 110 $(SILENT) rm -rf $(OBJDIR) 127 $(SILENT) mkdir -p $(OBJDIR) 137 $(SILENT) mkdir -p $(OBJDIR) 145 $(SILENT) mkdir -p $(OBJDIR) 153 $(SILENT) mkdir -p $(OBJDIR) 161 $(SILENT) mkdir -p $(OBJDIR) 169 $(SILENT) mkdir -p $(OBJDIR) [all …]
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/dports/games/0ad/0ad-0.0.23b-alpha/build/premake/premake5/build/gmake.macosx/ |
H A D | zip-lib.make | 8 SILENT = @ 190 $(SILENT) $(LINKCMD) 196 $(SILENT) rm -f $(TARGET) 197 $(SILENT) rm -rf $(OBJDIR) 214 $(SILENT) mkdir -p $(OBJDIR) 224 $(SILENT) mkdir -p $(OBJDIR) 232 $(SILENT) mkdir -p $(OBJDIR) 240 $(SILENT) mkdir -p $(OBJDIR) 248 $(SILENT) mkdir -p $(OBJDIR) 256 $(SILENT) mkdir -p $(OBJDIR) [all …]
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H A D | curl-lib.make | 8 SILENT = @ 231 $(SILENT) $(LINKCMD) 237 $(SILENT) rm -f $(TARGET) 238 $(SILENT) rm -rf $(OBJDIR) 255 $(SILENT) mkdir -p $(OBJDIR) 265 $(SILENT) mkdir -p $(OBJDIR) 273 $(SILENT) mkdir -p $(OBJDIR) 281 $(SILENT) mkdir -p $(OBJDIR) 289 $(SILENT) mkdir -p $(OBJDIR) 297 $(SILENT) mkdir -p $(OBJDIR) [all …]
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H A D | mbedtls-lib.make | 8 SILENT = @ 174 $(SILENT) $(LINKCMD) 180 $(SILENT) rm -f $(TARGET) 181 $(SILENT) rm -rf $(OBJDIR) 198 $(SILENT) mkdir -p $(OBJDIR) 208 $(SILENT) mkdir -p $(OBJDIR) 216 $(SILENT) mkdir -p $(OBJDIR) 224 $(SILENT) mkdir -p $(OBJDIR) 232 $(SILENT) mkdir -p $(OBJDIR) 240 $(SILENT) mkdir -p $(OBJDIR) [all …]
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H A D | Premake5.make | 8 SILENT = @ 154 $(SILENT) $(LINKCMD) 160 $(SILENT) rm -f $(TARGET) 161 $(SILENT) rm -rf $(OBJDIR) 178 $(SILENT) mkdir -p $(OBJDIR) 188 $(SILENT) mkdir -p $(OBJDIR) 196 $(SILENT) mkdir -p $(OBJDIR) 204 $(SILENT) mkdir -p $(OBJDIR) 212 $(SILENT) mkdir -p $(OBJDIR) 220 $(SILENT) mkdir -p $(OBJDIR) [all …]
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H A D | lua-lib.make | 8 SILENT = @ 136 $(SILENT) $(LINKCMD) 142 $(SILENT) rm -f $(TARGET) 143 $(SILENT) rm -rf $(OBJDIR) 160 $(SILENT) mkdir -p $(OBJDIR) 170 $(SILENT) mkdir -p $(OBJDIR) 178 $(SILENT) mkdir -p $(OBJDIR) 186 $(SILENT) mkdir -p $(OBJDIR) 194 $(SILENT) mkdir -p $(OBJDIR) 202 $(SILENT) mkdir -p $(OBJDIR) [all …]
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/dports/emulators/mess/mame-mame0226/src/osd/modules/render/bgfx/shaders/ |
H A D | makefile | 19 $(SILENT) $(MAKE) --no-print-directory TARGET=0 SHADERS_DIR=$@/ clean all SILENT="$(SILENT)" 20 $(SILENT) $(MAKE) --no-print-directory TARGET=1 SHADERS_DIR=$@/ clean all SILENT="$(SILENT)" 22 $(SILENT) $(MAKE) --no-print-directory TARGET=2 SHADERS_DIR=$@/ clean all SILENT="$(SILENT)" 23 $(SILENT) $(MAKE) --no-print-directory TARGET=3 SHADERS_DIR=$@/ clean all SILENT="$(SILENT)" 30 $(SILENT) $(MAKE) --no-print-directory TARGET=0 clean all SILENT="$(SILENT)" 31 $(SILENT) $(MAKE) --no-print-directory TARGET=1 clean all SILENT="$(SILENT)" 33 $(SILENT) $(MAKE) --no-print-directory TARGET=2 clean all SILENT="$(SILENT)" 34 $(SILENT) $(MAKE) --no-print-directory TARGET=3 clean all SILENT="$(SILENT)" 35 $(SILENT) $(MAKE) --no-print-directory TARGET=4 clean all SILENT="$(SILENT)" 36 $(SILENT) $(MAKE) --no-print-directory TARGET=5 clean all SILENT="$(SILENT)" [all …]
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/dports/emulators/mame/mame-mame0226/src/osd/modules/render/bgfx/shaders/ |
H A D | makefile | 19 $(SILENT) $(MAKE) --no-print-directory TARGET=0 SHADERS_DIR=$@/ clean all SILENT="$(SILENT)" 20 $(SILENT) $(MAKE) --no-print-directory TARGET=1 SHADERS_DIR=$@/ clean all SILENT="$(SILENT)" 22 $(SILENT) $(MAKE) --no-print-directory TARGET=2 SHADERS_DIR=$@/ clean all SILENT="$(SILENT)" 23 $(SILENT) $(MAKE) --no-print-directory TARGET=3 SHADERS_DIR=$@/ clean all SILENT="$(SILENT)" 30 $(SILENT) $(MAKE) --no-print-directory TARGET=0 clean all SILENT="$(SILENT)" 31 $(SILENT) $(MAKE) --no-print-directory TARGET=1 clean all SILENT="$(SILENT)" 33 $(SILENT) $(MAKE) --no-print-directory TARGET=2 clean all SILENT="$(SILENT)" 34 $(SILENT) $(MAKE) --no-print-directory TARGET=3 clean all SILENT="$(SILENT)" 35 $(SILENT) $(MAKE) --no-print-directory TARGET=4 clean all SILENT="$(SILENT)" 36 $(SILENT) $(MAKE) --no-print-directory TARGET=5 clean all SILENT="$(SILENT)" [all …]
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