/dports/games/crispy-doom/crispy-doom-crispy-doom-5.10.3/src/hexen/ |
H A D | r_segs.c | 441 ds_p->silhouette = SIL_BOTTOM; in R_StoreWallRange() 446 ds_p->silhouette = SIL_BOTTOM; in R_StoreWallRange() 466 ds_p->silhouette |= SIL_BOTTOM; in R_StoreWallRange() 636 if (((ds_p->silhouette & SIL_BOTTOM) || maskedtexture) in R_StoreWallRange() 648 if (maskedtexture && !(ds_p->silhouette & SIL_BOTTOM)) in R_StoreWallRange() 650 ds_p->silhouette |= SIL_BOTTOM; in R_StoreWallRange()
|
/dports/games/chocolate-doom/chocolate-doom-3.0.1/src/doom/ |
H A D | r_segs.c | 487 ds_p->silhouette = SIL_BOTTOM; in R_StoreWallRange() 492 ds_p->silhouette = SIL_BOTTOM; in R_StoreWallRange() 513 ds_p->silhouette |= SIL_BOTTOM; in R_StoreWallRange() 723 if ( ((ds_p->silhouette & SIL_BOTTOM) || maskedtexture) in R_StoreWallRange() 736 if (maskedtexture && !(ds_p->silhouette&SIL_BOTTOM)) in R_StoreWallRange() 738 ds_p->silhouette |= SIL_BOTTOM; in R_StoreWallRange()
|
H A D | r_defs.h | 47 #define SIL_BOTTOM 1 macro
|
/dports/games/chocolate-doom/chocolate-doom-3.0.1/src/heretic/ |
H A D | r_segs.c | 449 ds_p->silhouette = SIL_BOTTOM; in R_StoreWallRange() 454 ds_p->silhouette = SIL_BOTTOM; in R_StoreWallRange() 474 ds_p->silhouette |= SIL_BOTTOM; in R_StoreWallRange() 643 if (((ds_p->silhouette & SIL_BOTTOM) || maskedtexture) in R_StoreWallRange() 655 if (maskedtexture && !(ds_p->silhouette & SIL_BOTTOM)) in R_StoreWallRange() 657 ds_p->silhouette |= SIL_BOTTOM; in R_StoreWallRange()
|
H A D | r_local.h | 183 #define SIL_BOTTOM 1 macro
|
/dports/games/chocolate-doom/chocolate-doom-3.0.1/src/hexen/ |
H A D | r_segs.c | 441 ds_p->silhouette = SIL_BOTTOM; in R_StoreWallRange() 446 ds_p->silhouette = SIL_BOTTOM; in R_StoreWallRange() 466 ds_p->silhouette |= SIL_BOTTOM; in R_StoreWallRange() 636 if (((ds_p->silhouette & SIL_BOTTOM) || maskedtexture) in R_StoreWallRange() 648 if (maskedtexture && !(ds_p->silhouette & SIL_BOTTOM)) in R_StoreWallRange() 650 ds_p->silhouette |= SIL_BOTTOM; in R_StoreWallRange()
|
/dports/games/uhexen/uhexen-0.601/src/ |
H A D | r_segs.c | 439 ds_p->silhouette = SIL_BOTTOM; in R_StoreWallRange() 444 ds_p->silhouette = SIL_BOTTOM; in R_StoreWallRange() 464 ds_p->silhouette |= SIL_BOTTOM; in R_StoreWallRange() 633 if ( ((ds_p->silhouette & SIL_BOTTOM) || maskedtexture) && !ds_p->sprbottomclip) in R_StoreWallRange() 644 if (maskedtexture && !(ds_p->silhouette&SIL_BOTTOM)) in R_StoreWallRange() 646 ds_p->silhouette |= SIL_BOTTOM; in R_StoreWallRange()
|
/dports/games/heretic/glheretic-1.2/ |
H A D | r_segs.c | 453 ds_p->silhouette = SIL_BOTTOM; in R_StoreWallRange() 458 ds_p->silhouette = SIL_BOTTOM; in R_StoreWallRange() 478 ds_p->silhouette |= SIL_BOTTOM; in R_StoreWallRange() 647 if ( ((ds_p->silhouette & SIL_BOTTOM) || maskedtexture) && !ds_p->sprbottomclip) in R_StoreWallRange() 658 if (maskedtexture && !(ds_p->silhouette&SIL_BOTTOM)) in R_StoreWallRange() 660 ds_p->silhouette |= SIL_BOTTOM; in R_StoreWallRange()
|
H A D | r_local.h | 206 #define SIL_BOTTOM 1 macro
|
/dports/games/crispy-doom/crispy-doom-crispy-doom-5.10.3/src/heretic/ |
H A D | r_segs.c | 470 ds_p->silhouette = SIL_BOTTOM; in R_StoreWallRange() 475 ds_p->silhouette = SIL_BOTTOM; in R_StoreWallRange() 495 ds_p->silhouette |= SIL_BOTTOM; in R_StoreWallRange() 664 if (((ds_p->silhouette & SIL_BOTTOM) || maskedtexture) in R_StoreWallRange() 676 if (maskedtexture && !(ds_p->silhouette & SIL_BOTTOM)) in R_StoreWallRange() 678 ds_p->silhouette |= SIL_BOTTOM; in R_StoreWallRange()
|
/dports/games/crispy-doom/crispy-doom-crispy-doom-5.10.3/src/strife/ |
H A D | r_segs.c | 498 ds_p->silhouette = SIL_BOTTOM; in R_StoreWallRange() 503 ds_p->silhouette = SIL_BOTTOM; in R_StoreWallRange() 524 ds_p->silhouette |= SIL_BOTTOM; in R_StoreWallRange() 734 if ( ((ds_p->silhouette & SIL_BOTTOM) || maskedtexture) in R_StoreWallRange() 747 if (maskedtexture && !(ds_p->silhouette&SIL_BOTTOM)) in R_StoreWallRange() 749 ds_p->silhouette |= SIL_BOTTOM; in R_StoreWallRange()
|
H A D | r_defs.h | 47 #define SIL_BOTTOM 1 macro
|
/dports/games/chocolate-doom/chocolate-doom-3.0.1/src/strife/ |
H A D | r_segs.c | 498 ds_p->silhouette = SIL_BOTTOM; in R_StoreWallRange() 503 ds_p->silhouette = SIL_BOTTOM; in R_StoreWallRange() 524 ds_p->silhouette |= SIL_BOTTOM; in R_StoreWallRange() 734 if ( ((ds_p->silhouette & SIL_BOTTOM) || maskedtexture) in R_StoreWallRange() 747 if (maskedtexture && !(ds_p->silhouette&SIL_BOTTOM)) in R_StoreWallRange() 749 ds_p->silhouette |= SIL_BOTTOM; in R_StoreWallRange()
|
H A D | r_defs.h | 47 #define SIL_BOTTOM 1 macro
|
/dports/games/libretro-prboom/libretro-prboom-cc80175/src/ |
H A D | r_segs.c | 726 ds_p->silhouette = SIL_BOTTOM; in R_StoreWallRange() 732 ds_p->silhouette = SIL_BOTTOM; in R_StoreWallRange() 910 if (!(ds_p->silhouette & SIL_BOTTOM)) { in R_StoreWallRange() 911 ds_p->silhouette |= SIL_BOTTOM; in R_StoreWallRange() 927 if ((ds_p->silhouette & SIL_BOTTOM || maskedtexture) && !ds_p->sprbottomclip) in R_StoreWallRange() 938 if (maskedtexture && !(ds_p->silhouette & SIL_BOTTOM)) in R_StoreWallRange() 940 ds_p->silhouette |= SIL_BOTTOM; in R_StoreWallRange()
|
H A D | r_defs.h | 54 #define SIL_BOTTOM 1 macro
|
/dports/games/prboom/prboom-2.5.0/src/ |
H A D | r_segs.c | 636 ds_p->silhouette = SIL_BOTTOM; in R_StoreWallRange() 642 ds_p->silhouette = SIL_BOTTOM; in R_StoreWallRange() 820 if (!(ds_p->silhouette & SIL_BOTTOM)) { in R_StoreWallRange() 821 ds_p->silhouette |= SIL_BOTTOM; in R_StoreWallRange() 837 if ((ds_p->silhouette & SIL_BOTTOM || maskedtexture) && !ds_p->sprbottomclip) in R_StoreWallRange() 848 if (maskedtexture && !(ds_p->silhouette & SIL_BOTTOM)) in R_StoreWallRange() 850 ds_p->silhouette |= SIL_BOTTOM; in R_StoreWallRange()
|
H A D | r_defs.h | 58 #define SIL_BOTTOM 1 macro
|
/dports/games/crispy-doom/crispy-doom-crispy-doom-5.10.3/src/doom/ |
H A D | r_segs.c | 680 ds_p->silhouette = SIL_BOTTOM; in R_StoreWallRange() 685 ds_p->silhouette = SIL_BOTTOM; in R_StoreWallRange() 706 ds_p->silhouette |= SIL_BOTTOM; in R_StoreWallRange() 909 if ( ((ds_p->silhouette & SIL_BOTTOM) || maskedtexture) in R_StoreWallRange() 922 if (maskedtexture && !(ds_p->silhouette&SIL_BOTTOM)) in R_StoreWallRange() 924 ds_p->silhouette |= SIL_BOTTOM; in R_StoreWallRange()
|
H A D | r_defs.h | 47 #define SIL_BOTTOM 1 macro
|
/dports/games/prboom-plus/prboom-plus-2.5.1.3/src/ |
H A D | r_segs.c | 699 ds_p->silhouette = SIL_BOTTOM; in R_StoreWallRange() 705 ds_p->silhouette = SIL_BOTTOM; in R_StoreWallRange() 893 if (!(ds_p->silhouette & SIL_BOTTOM)) { in R_StoreWallRange() 894 ds_p->silhouette |= SIL_BOTTOM; in R_StoreWallRange() 910 if ((ds_p->silhouette & SIL_BOTTOM || maskedtexture) && !ds_p->sprbottomclip) in R_StoreWallRange() 921 if (maskedtexture && !(ds_p->silhouette & SIL_BOTTOM)) in R_StoreWallRange() 923 ds_p->silhouette |= SIL_BOTTOM; in R_StoreWallRange()
|
H A D | r_defs.h | 58 #define SIL_BOTTOM 1 macro
|
/dports/games/doomlegacy/doomlegacy_1.48.8_source/src/ |
H A D | r_segs.c | 2501 ds_p->silhouette = SIL_TOP|SIL_BOTTOM; // BOTH in R_StoreWallRange() 2516 ds_p->silhouette = SIL_BOTTOM; in R_StoreWallRange() 2522 ds_p->silhouette = SIL_BOTTOM; in R_StoreWallRange() 2549 ds_p->silhouette |= SIL_BOTTOM; in R_StoreWallRange() 2569 ds_p->silhouette |= SIL_BOTTOM; in R_StoreWallRange() 3215 if ( ((ds_p->silhouette & SIL_BOTTOM) || maskedtexture) in R_StoreWallRange() 3229 if (maskedtexture && !(ds_p->silhouette&SIL_BOTTOM)) in R_StoreWallRange() 3231 ds_p->silhouette |= SIL_BOTTOM; in R_StoreWallRange()
|
/dports/games/odamex/odamex-src-0.7.0/common/ |
H A D | r_defs.h | 46 #define SIL_BOTTOM 1 macro
|
/dports/games/SRB2/SRB2-SRB2_release_2.2.9/src/ |
H A D | r_segs.c | 1206 (*rw_silhouette) |= SIL_BOTTOM; in R_RenderSegLoop() 1826 ds_p->silhouette = SIL_BOTTOM; in R_StoreWallRange() 1834 ds_p->silhouette = SIL_BOTTOM; in R_StoreWallRange() 1864 ds_p->silhouette |= SIL_BOTTOM; in R_StoreWallRange() 1884 ds_p->silhouette |= SIL_BOTTOM; in R_StoreWallRange() 2749 if (((ds_p->silhouette & SIL_BOTTOM) || maskedtexture) && !ds_p->sprbottomclip) in R_StoreWallRange() 2761 if (maskedtexture && !(ds_p->silhouette & SIL_BOTTOM)) in R_StoreWallRange() 2763 ds_p->silhouette |= SIL_BOTTOM; in R_StoreWallRange()
|