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Searched refs:SIL_BOTTOM (Results 1 – 25 of 51) sorted by relevance

123

/dports/games/crispy-doom/crispy-doom-crispy-doom-5.10.3/src/hexen/
H A Dr_segs.c441 ds_p->silhouette = SIL_BOTTOM; in R_StoreWallRange()
446 ds_p->silhouette = SIL_BOTTOM; in R_StoreWallRange()
466 ds_p->silhouette |= SIL_BOTTOM; in R_StoreWallRange()
636 if (((ds_p->silhouette & SIL_BOTTOM) || maskedtexture) in R_StoreWallRange()
648 if (maskedtexture && !(ds_p->silhouette & SIL_BOTTOM)) in R_StoreWallRange()
650 ds_p->silhouette |= SIL_BOTTOM; in R_StoreWallRange()
/dports/games/chocolate-doom/chocolate-doom-3.0.1/src/doom/
H A Dr_segs.c487 ds_p->silhouette = SIL_BOTTOM; in R_StoreWallRange()
492 ds_p->silhouette = SIL_BOTTOM; in R_StoreWallRange()
513 ds_p->silhouette |= SIL_BOTTOM; in R_StoreWallRange()
723 if ( ((ds_p->silhouette & SIL_BOTTOM) || maskedtexture) in R_StoreWallRange()
736 if (maskedtexture && !(ds_p->silhouette&SIL_BOTTOM)) in R_StoreWallRange()
738 ds_p->silhouette |= SIL_BOTTOM; in R_StoreWallRange()
H A Dr_defs.h47 #define SIL_BOTTOM 1 macro
/dports/games/chocolate-doom/chocolate-doom-3.0.1/src/heretic/
H A Dr_segs.c449 ds_p->silhouette = SIL_BOTTOM; in R_StoreWallRange()
454 ds_p->silhouette = SIL_BOTTOM; in R_StoreWallRange()
474 ds_p->silhouette |= SIL_BOTTOM; in R_StoreWallRange()
643 if (((ds_p->silhouette & SIL_BOTTOM) || maskedtexture) in R_StoreWallRange()
655 if (maskedtexture && !(ds_p->silhouette & SIL_BOTTOM)) in R_StoreWallRange()
657 ds_p->silhouette |= SIL_BOTTOM; in R_StoreWallRange()
H A Dr_local.h183 #define SIL_BOTTOM 1 macro
/dports/games/chocolate-doom/chocolate-doom-3.0.1/src/hexen/
H A Dr_segs.c441 ds_p->silhouette = SIL_BOTTOM; in R_StoreWallRange()
446 ds_p->silhouette = SIL_BOTTOM; in R_StoreWallRange()
466 ds_p->silhouette |= SIL_BOTTOM; in R_StoreWallRange()
636 if (((ds_p->silhouette & SIL_BOTTOM) || maskedtexture) in R_StoreWallRange()
648 if (maskedtexture && !(ds_p->silhouette & SIL_BOTTOM)) in R_StoreWallRange()
650 ds_p->silhouette |= SIL_BOTTOM; in R_StoreWallRange()
/dports/games/uhexen/uhexen-0.601/src/
H A Dr_segs.c439 ds_p->silhouette = SIL_BOTTOM; in R_StoreWallRange()
444 ds_p->silhouette = SIL_BOTTOM; in R_StoreWallRange()
464 ds_p->silhouette |= SIL_BOTTOM; in R_StoreWallRange()
633 if ( ((ds_p->silhouette & SIL_BOTTOM) || maskedtexture) && !ds_p->sprbottomclip) in R_StoreWallRange()
644 if (maskedtexture && !(ds_p->silhouette&SIL_BOTTOM)) in R_StoreWallRange()
646 ds_p->silhouette |= SIL_BOTTOM; in R_StoreWallRange()
/dports/games/heretic/glheretic-1.2/
H A Dr_segs.c453 ds_p->silhouette = SIL_BOTTOM; in R_StoreWallRange()
458 ds_p->silhouette = SIL_BOTTOM; in R_StoreWallRange()
478 ds_p->silhouette |= SIL_BOTTOM; in R_StoreWallRange()
647 if ( ((ds_p->silhouette & SIL_BOTTOM) || maskedtexture) && !ds_p->sprbottomclip) in R_StoreWallRange()
658 if (maskedtexture && !(ds_p->silhouette&SIL_BOTTOM)) in R_StoreWallRange()
660 ds_p->silhouette |= SIL_BOTTOM; in R_StoreWallRange()
H A Dr_local.h206 #define SIL_BOTTOM 1 macro
/dports/games/crispy-doom/crispy-doom-crispy-doom-5.10.3/src/heretic/
H A Dr_segs.c470 ds_p->silhouette = SIL_BOTTOM; in R_StoreWallRange()
475 ds_p->silhouette = SIL_BOTTOM; in R_StoreWallRange()
495 ds_p->silhouette |= SIL_BOTTOM; in R_StoreWallRange()
664 if (((ds_p->silhouette & SIL_BOTTOM) || maskedtexture) in R_StoreWallRange()
676 if (maskedtexture && !(ds_p->silhouette & SIL_BOTTOM)) in R_StoreWallRange()
678 ds_p->silhouette |= SIL_BOTTOM; in R_StoreWallRange()
/dports/games/crispy-doom/crispy-doom-crispy-doom-5.10.3/src/strife/
H A Dr_segs.c498 ds_p->silhouette = SIL_BOTTOM; in R_StoreWallRange()
503 ds_p->silhouette = SIL_BOTTOM; in R_StoreWallRange()
524 ds_p->silhouette |= SIL_BOTTOM; in R_StoreWallRange()
734 if ( ((ds_p->silhouette & SIL_BOTTOM) || maskedtexture) in R_StoreWallRange()
747 if (maskedtexture && !(ds_p->silhouette&SIL_BOTTOM)) in R_StoreWallRange()
749 ds_p->silhouette |= SIL_BOTTOM; in R_StoreWallRange()
H A Dr_defs.h47 #define SIL_BOTTOM 1 macro
/dports/games/chocolate-doom/chocolate-doom-3.0.1/src/strife/
H A Dr_segs.c498 ds_p->silhouette = SIL_BOTTOM; in R_StoreWallRange()
503 ds_p->silhouette = SIL_BOTTOM; in R_StoreWallRange()
524 ds_p->silhouette |= SIL_BOTTOM; in R_StoreWallRange()
734 if ( ((ds_p->silhouette & SIL_BOTTOM) || maskedtexture) in R_StoreWallRange()
747 if (maskedtexture && !(ds_p->silhouette&SIL_BOTTOM)) in R_StoreWallRange()
749 ds_p->silhouette |= SIL_BOTTOM; in R_StoreWallRange()
H A Dr_defs.h47 #define SIL_BOTTOM 1 macro
/dports/games/libretro-prboom/libretro-prboom-cc80175/src/
H A Dr_segs.c726 ds_p->silhouette = SIL_BOTTOM; in R_StoreWallRange()
732 ds_p->silhouette = SIL_BOTTOM; in R_StoreWallRange()
910 if (!(ds_p->silhouette & SIL_BOTTOM)) { in R_StoreWallRange()
911 ds_p->silhouette |= SIL_BOTTOM; in R_StoreWallRange()
927 if ((ds_p->silhouette & SIL_BOTTOM || maskedtexture) && !ds_p->sprbottomclip) in R_StoreWallRange()
938 if (maskedtexture && !(ds_p->silhouette & SIL_BOTTOM)) in R_StoreWallRange()
940 ds_p->silhouette |= SIL_BOTTOM; in R_StoreWallRange()
H A Dr_defs.h54 #define SIL_BOTTOM 1 macro
/dports/games/prboom/prboom-2.5.0/src/
H A Dr_segs.c636 ds_p->silhouette = SIL_BOTTOM; in R_StoreWallRange()
642 ds_p->silhouette = SIL_BOTTOM; in R_StoreWallRange()
820 if (!(ds_p->silhouette & SIL_BOTTOM)) { in R_StoreWallRange()
821 ds_p->silhouette |= SIL_BOTTOM; in R_StoreWallRange()
837 if ((ds_p->silhouette & SIL_BOTTOM || maskedtexture) && !ds_p->sprbottomclip) in R_StoreWallRange()
848 if (maskedtexture && !(ds_p->silhouette & SIL_BOTTOM)) in R_StoreWallRange()
850 ds_p->silhouette |= SIL_BOTTOM; in R_StoreWallRange()
H A Dr_defs.h58 #define SIL_BOTTOM 1 macro
/dports/games/crispy-doom/crispy-doom-crispy-doom-5.10.3/src/doom/
H A Dr_segs.c680 ds_p->silhouette = SIL_BOTTOM; in R_StoreWallRange()
685 ds_p->silhouette = SIL_BOTTOM; in R_StoreWallRange()
706 ds_p->silhouette |= SIL_BOTTOM; in R_StoreWallRange()
909 if ( ((ds_p->silhouette & SIL_BOTTOM) || maskedtexture) in R_StoreWallRange()
922 if (maskedtexture && !(ds_p->silhouette&SIL_BOTTOM)) in R_StoreWallRange()
924 ds_p->silhouette |= SIL_BOTTOM; in R_StoreWallRange()
H A Dr_defs.h47 #define SIL_BOTTOM 1 macro
/dports/games/prboom-plus/prboom-plus-2.5.1.3/src/
H A Dr_segs.c699 ds_p->silhouette = SIL_BOTTOM; in R_StoreWallRange()
705 ds_p->silhouette = SIL_BOTTOM; in R_StoreWallRange()
893 if (!(ds_p->silhouette & SIL_BOTTOM)) { in R_StoreWallRange()
894 ds_p->silhouette |= SIL_BOTTOM; in R_StoreWallRange()
910 if ((ds_p->silhouette & SIL_BOTTOM || maskedtexture) && !ds_p->sprbottomclip) in R_StoreWallRange()
921 if (maskedtexture && !(ds_p->silhouette & SIL_BOTTOM)) in R_StoreWallRange()
923 ds_p->silhouette |= SIL_BOTTOM; in R_StoreWallRange()
H A Dr_defs.h58 #define SIL_BOTTOM 1 macro
/dports/games/doomlegacy/doomlegacy_1.48.8_source/src/
H A Dr_segs.c2501 ds_p->silhouette = SIL_TOP|SIL_BOTTOM; // BOTH in R_StoreWallRange()
2516 ds_p->silhouette = SIL_BOTTOM; in R_StoreWallRange()
2522 ds_p->silhouette = SIL_BOTTOM; in R_StoreWallRange()
2549 ds_p->silhouette |= SIL_BOTTOM; in R_StoreWallRange()
2569 ds_p->silhouette |= SIL_BOTTOM; in R_StoreWallRange()
3215 if ( ((ds_p->silhouette & SIL_BOTTOM) || maskedtexture) in R_StoreWallRange()
3229 if (maskedtexture && !(ds_p->silhouette&SIL_BOTTOM)) in R_StoreWallRange()
3231 ds_p->silhouette |= SIL_BOTTOM; in R_StoreWallRange()
/dports/games/odamex/odamex-src-0.7.0/common/
H A Dr_defs.h46 #define SIL_BOTTOM 1 macro
/dports/games/SRB2/SRB2-SRB2_release_2.2.9/src/
H A Dr_segs.c1206 (*rw_silhouette) |= SIL_BOTTOM; in R_RenderSegLoop()
1826 ds_p->silhouette = SIL_BOTTOM; in R_StoreWallRange()
1834 ds_p->silhouette = SIL_BOTTOM; in R_StoreWallRange()
1864 ds_p->silhouette |= SIL_BOTTOM; in R_StoreWallRange()
1884 ds_p->silhouette |= SIL_BOTTOM; in R_StoreWallRange()
2749 if (((ds_p->silhouette & SIL_BOTTOM) || maskedtexture) && !ds_p->sprbottomclip) in R_StoreWallRange()
2761 if (maskedtexture && !(ds_p->silhouette & SIL_BOTTOM)) in R_StoreWallRange()
2763 ds_p->silhouette |= SIL_BOTTOM; in R_StoreWallRange()

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