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Searched refs:SKILL_HEALTH (Results 1 – 10 of 10) sorted by relevance

/dports/games/tomenet/tomenet-4.6.0/src/server/
H A Dtables.c1799 SKILL_HEALTH,
2051 SKILL_HEALTH,
2716 SKILL_HEALTH,
2785 SKILL_HEALTH,
3006 SKILL_HEALTH,
3186 SKILL_HEALTH,
3367 SKILL_HEALTH,
3510 SKILL_HEALTH,
3670 SKILL_HEALTH,
3887 SKILL_HEALTH,
[all …]
H A Dskills.c611 case SKILL_HEALTH:
H A Dslash.c3111 if (get_skill(p_ptr, SKILL_HEALTH) < 10) {
3116 } else if (get_skill(p_ptr, SKILL_HEALTH) < 20) {
3121 } else if (get_skill(p_ptr, SKILL_HEALTH) < 40) {
4071 int skill = get_skill(p_ptr, SKILL_HEALTH), guis;
H A Dbirth.c2605 i == SKILL_SNEAKINESS || i == SKILL_HEALTH ||
H A Dload2.c1840 int skill = get_skill(p_ptr, SKILL_HEALTH); in rd_extra()
H A Dxtra1.c268 int skill = get_skill(p_ptr, SKILL_HEALTH); in prt_sanity()
1594 mhp += get_skill_scale(p_ptr, SKILL_HEALTH, 100); in calc_hitpoints()
H A Ddungeon.c3643 …int minus_health = get_skill_scale_fine(p_ptr, SKILL_HEALTH, 2); /* was 3, but then HEALTH didn't …
/dports/games/tomenet/tomenet-4.6.0/src/common/
H A Ddefines-player.h150 #define SKILL_HEALTH 43 macro
H A Ddefines.h7485 #define SKILL_HEALTH 43 macro
/dports/games/tomenet/tomenet-4.6.0/lib/scpt/
H A Dmikaelh.lua100 …get_skill_value(p, SKILL_HEALTH) > 0 then msg_print(Ind, " - Health " .. …