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Searched refs:SKILL_MIMIC (Results 1 – 14 of 14) sorted by relevance

/dports/games/tomenet/tomenet-4.6.0/src/server/
H A Dtables.c2322 SKILL_MIMIC, /* polymorph to vampire bat and maybe vampiric mist */
3303 SKILL_MIMIC,
4147 SKILL_MIMIC,
4338 SKILL_MIMIC,
4500 SKILL_MIMIC,
4690 SKILL_MIMIC,
H A Dcmd5.c1281 if (!force && r_info[r_idx].level > get_skill_scale(p_ptr, SKILL_MIMIC, 100)) { in do_mimic_change()
1363 if (!get_skill(p_ptr, SKILL_MIMIC)) { in do_cmd_mimic()
1408 if (r_info[j].level > get_skill_scale(p_ptr, SKILL_MIMIC, 100)) continue; in do_cmd_mimic()
1517 } else if (r_info[j].level > get_skill_scale(p_ptr, SKILL_MIMIC, 100)) { in do_cmd_mimic()
H A Dcmd3.c138 (r_info[j].level > get_skill_scale(p_ptr, SKILL_MIMIC, 100))))
155 (get_skill_scale(p_ptr, SKILL_MIMIC, 100) < r_info[p_ptr->body_monster].level)))
355 (r_info[j].level > get_skill_scale(p_ptr, SKILL_MIMIC, 100))))
372 (get_skill_scale(p_ptr, SKILL_MIMIC, 100) < r_info[p_ptr->body_monster].level)))
1639 (get_skill_scale(p_ptr, SKILL_MIMIC, 100) < r_info[p_ptr->body_monster].level)))
H A Dskills.c65 && i == SKILL_MIMIC) in init_skill()
H A Dlua_bind.c1115 && i == SKILL_MIMIC) in lua_fix_skill_chart()
H A Dcmd6.c6041 if (!get_skill(p_ptr, SKILL_MIMIC) ||
6053 (get_skill_scale(p_ptr, SKILL_MIMIC, 100) < r_info[p_ptr->body_monster].level))
6088 if (r_info[o_ptr->pval].level > get_skill_scale(p_ptr, SKILL_MIMIC, 100)) {
H A Ddungeon.c2069 if (inscription != NULL && *inscription == 'M' && get_skill(p_ptr, SKILL_MIMIC)) {
2320 if (get_skill(p_ptr, SKILL_MIMIC)) {
4548 … (get_skill_scale(p_ptr, SKILL_MIMIC, 100) < r_info[p_ptr->body_monster].level)))
H A Dslash.c1480 } else if (get_skill(p_ptr, SKILL_MIMIC) &&
3089 r_info[p_ptr->body_monster].level > get_skill_scale(p_ptr, SKILL_MIMIC, 100))
3954 if (p_ptr->prace == RACE_VAMPIRE || !get_skill(p_ptr, SKILL_MIMIC)) {
H A Dcmd4.c2527 byte mimic = (get_skill_scale(p_ptr, SKILL_MIMIC, 100));
H A Dxtra2.c4280 if (get_skill(p_ptr, SKILL_MIMIC) && in check_experience()
5083 i = get_skill_scale(p_ptr, SKILL_MIMIC, 100);
H A Dnserver.c8394 if (get_skill(p_ptr, SKILL_MIMIC)) {
/dports/games/tomenet/tomenet-4.6.0/src/common/
H A Ddefines-player.h122 #define SKILL_MIMIC 16 macro
H A Ddefines.h7457 #define SKILL_MIMIC 16 macro
/dports/games/tomenet/tomenet-4.6.0/lib/scpt/
H A Dmikaelh.lua50 … get_skill_value(p, SKILL_MIMIC) > 0 then msg_print(Ind, " . Mimicry " .. …