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Searched refs:SKILL_NATURE (Results 1 – 7 of 7) sorted by relevance

/dports/games/tomenet/tomenet-4.6.0/src/server/
H A Dtables.c2285 SKILL_NATURE,
2839 SKILL_NATURE,
3823 SKILL_NATURE,
4037 SKILL_NATURE,
4323 SKILL_NATURE,
4455 SKILL_NATURE,
4640 SKILL_NATURE,
H A Dskills.c492 case SKILL_NATURE:
H A Dxtra1.c5632 …if (get_skill(p_ptr, SKILL_NATURE) >= 30) { p_ptr->regenerate = TRUE; csheet_boni[14].cb[5] |= CB6…
5633 …if (get_skill(p_ptr, SKILL_NATURE) >= 30) { p_ptr->pass_trees = TRUE; csheet_boni[14].cb[12] |= CB…
5634 …if (get_skill(p_ptr, SKILL_NATURE) >= 40) { p_ptr->can_swim = TRUE; csheet_boni[14].cb[12] |= CB13…
/dports/games/tomenet/tomenet-4.6.0/src/common/
H A Ddefines-player.h163 #define SKILL_NATURE 54 macro
H A Ddefines.h7498 #define SKILL_NATURE 54 macro
/dports/games/tomenet/tomenet-4.6.0/lib/scpt/
H A Dmikaelh.lua64 …get_skill_value(p, SKILL_NATURE) > 0 then msg_print(Ind, " . Nature " .. …
H A Dspells.lua59 ["skill"] = SKILL_NATURE,