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Searched refs:SKI_NUM_ARMS_DEALERS_INV_SLOTS (Results 1 – 1 of 1) sorted by relevance

/dports/games/jaggedalliance2/ja2-stracciatella-0.18.0/src/game/Tactical/
H A DShopKeeper_Interface.cc132 #define SKI_NUM_ARMS_DEALERS_INV_SLOTS 15 macro
370 static MOUSE_REGION gDealersInventoryMouseRegions[SKI_NUM_ARMS_DEALERS_INV_SLOTS];
371 static MOUSE_REGION gRepairmanInventorySmallFaceMouseRegions[SKI_NUM_ARMS_DEALERS_INV_SLOTS];
699 ( CountNumberOfItemsInThePlayersOfferArea( ) < SKI_NUM_ARMS_DEALERS_INV_SLOTS ) ) in EnterShopKeeperInterface()
1211 for (UINT32 i = 0; i != SKI_NUM_ARMS_DEALERS_INV_SLOTS; ++i) in CreateSkiInventorySlotMouseRegions()
1275 for (UINT32 i = 0; i != SKI_NUM_ARMS_DEALERS_INV_SLOTS; ++i) in DestroySkiInventorySlotMouseRegions()
1795 …es = (UINT8)( gSelectArmsDealerInfo.uiNumDistinctInventoryItems / SKI_NUM_ARMS_DEALERS_INV_SLOTS ); in InitializeShopKeeper()
1854 …FirstItemIndexOnPage = ( gSelectArmsDealerInfo.ubCurrentPage -1 ) * SKI_NUM_ARMS_DEALERS_INV_SLOTS; in CalculateFirstItemIndexOnPage()
1963 while ( sItemCount < SKI_NUM_ARMS_DEALERS_INV_SLOTS ) in DisplayArmsDealerCurrentInventoryPage()
6356 for (iCnt = 0; iCnt < SKI_NUM_ARMS_DEALERS_INV_SLOTS; iCnt++) in DisableAllDealersInventorySlots()
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