Searched refs:SKI_NUM_ARMS_DEALERS_INV_SLOTS (Results 1 – 1 of 1) sorted by relevance
132 #define SKI_NUM_ARMS_DEALERS_INV_SLOTS 15 macro370 static MOUSE_REGION gDealersInventoryMouseRegions[SKI_NUM_ARMS_DEALERS_INV_SLOTS];371 static MOUSE_REGION gRepairmanInventorySmallFaceMouseRegions[SKI_NUM_ARMS_DEALERS_INV_SLOTS];699 ( CountNumberOfItemsInThePlayersOfferArea( ) < SKI_NUM_ARMS_DEALERS_INV_SLOTS ) ) in EnterShopKeeperInterface()1211 for (UINT32 i = 0; i != SKI_NUM_ARMS_DEALERS_INV_SLOTS; ++i) in CreateSkiInventorySlotMouseRegions()1275 for (UINT32 i = 0; i != SKI_NUM_ARMS_DEALERS_INV_SLOTS; ++i) in DestroySkiInventorySlotMouseRegions()1795 …es = (UINT8)( gSelectArmsDealerInfo.uiNumDistinctInventoryItems / SKI_NUM_ARMS_DEALERS_INV_SLOTS ); in InitializeShopKeeper()1854 …FirstItemIndexOnPage = ( gSelectArmsDealerInfo.ubCurrentPage -1 ) * SKI_NUM_ARMS_DEALERS_INV_SLOTS; in CalculateFirstItemIndexOnPage()1963 while ( sItemCount < SKI_NUM_ARMS_DEALERS_INV_SLOTS ) in DisplayArmsDealerCurrentInventoryPage()6356 for (iCnt = 0; iCnt < SKI_NUM_ARMS_DEALERS_INV_SLOTS; iCnt++) in DisableAllDealersInventorySlots()[all …]