Searched refs:SKULL_RATE (Results 1 – 2 of 2) sorted by relevance
/dports/games/jfsw/jfsw-c434002/src/ |
H A D | skull.c | 52 #define SKULL_RATE 10 macro 58 {SKULL_R0 + 0, SKULL_RATE, DoSkullWait, &s_SkullWait[0][0]}, 61 {SKULL_R1 + 0, SKULL_RATE, DoSkullWait, &s_SkullWait[1][0]}, 64 {SKULL_R2 + 0, SKULL_RATE, DoSkullWait, &s_SkullWait[2][0]}, 67 {SKULL_R3 + 0, SKULL_RATE, DoSkullWait, &s_SkullWait[3][0]}, 70 {SKULL_R4 + 0, SKULL_RATE, DoSkullWait, &s_SkullWait[4][0]}, 104 {SKULL_R0 + 0, SKULL_RATE, DoSerpRing, &s_SkullRing[0][0]}, 107 {SKULL_R1 + 0, SKULL_RATE, DoSerpRing, &s_SkullRing[1][0]}, 110 {SKULL_R2 + 0, SKULL_RATE, DoSerpRing, &s_SkullRing[2][0]}, 113 {SKULL_R3 + 0, SKULL_RATE, DoSerpRing, &s_SkullRing[3][0]}, [all …]
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/dports/games/NBlood/NBlood-a1689a4/source/sw/src/ |
H A D | skull.cpp | 52 #define SKULL_RATE 10 macro 58 {SKULL_R0 + 0, SKULL_RATE, DoSkullWait, &s_SkullWait[0][0]}, 61 {SKULL_R1 + 0, SKULL_RATE, DoSkullWait, &s_SkullWait[1][0]}, 64 {SKULL_R2 + 0, SKULL_RATE, DoSkullWait, &s_SkullWait[2][0]}, 67 {SKULL_R3 + 0, SKULL_RATE, DoSkullWait, &s_SkullWait[3][0]}, 70 {SKULL_R4 + 0, SKULL_RATE, DoSkullWait, &s_SkullWait[4][0]}, 106 {SKULL_R0 + 0, SKULL_RATE, DoSerpRing, &s_SkullRing[0][0]}, 109 {SKULL_R1 + 0, SKULL_RATE, DoSerpRing, &s_SkullRing[1][0]}, 112 {SKULL_R2 + 0, SKULL_RATE, DoSerpRing, &s_SkullRing[2][0]}, 115 {SKULL_R3 + 0, SKULL_RATE, DoSerpRing, &s_SkullRing[3][0]}, [all …]
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