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Searched refs:SKULL_RATE (Results 1 – 2 of 2) sorted by relevance

/dports/games/jfsw/jfsw-c434002/src/
H A Dskull.c52 #define SKULL_RATE 10 macro
58 {SKULL_R0 + 0, SKULL_RATE, DoSkullWait, &s_SkullWait[0][0]},
61 {SKULL_R1 + 0, SKULL_RATE, DoSkullWait, &s_SkullWait[1][0]},
64 {SKULL_R2 + 0, SKULL_RATE, DoSkullWait, &s_SkullWait[2][0]},
67 {SKULL_R3 + 0, SKULL_RATE, DoSkullWait, &s_SkullWait[3][0]},
70 {SKULL_R4 + 0, SKULL_RATE, DoSkullWait, &s_SkullWait[4][0]},
104 {SKULL_R0 + 0, SKULL_RATE, DoSerpRing, &s_SkullRing[0][0]},
107 {SKULL_R1 + 0, SKULL_RATE, DoSerpRing, &s_SkullRing[1][0]},
110 {SKULL_R2 + 0, SKULL_RATE, DoSerpRing, &s_SkullRing[2][0]},
113 {SKULL_R3 + 0, SKULL_RATE, DoSerpRing, &s_SkullRing[3][0]},
[all …]
/dports/games/NBlood/NBlood-a1689a4/source/sw/src/
H A Dskull.cpp52 #define SKULL_RATE 10 macro
58 {SKULL_R0 + 0, SKULL_RATE, DoSkullWait, &s_SkullWait[0][0]},
61 {SKULL_R1 + 0, SKULL_RATE, DoSkullWait, &s_SkullWait[1][0]},
64 {SKULL_R2 + 0, SKULL_RATE, DoSkullWait, &s_SkullWait[2][0]},
67 {SKULL_R3 + 0, SKULL_RATE, DoSkullWait, &s_SkullWait[3][0]},
70 {SKULL_R4 + 0, SKULL_RATE, DoSkullWait, &s_SkullWait[4][0]},
106 {SKULL_R0 + 0, SKULL_RATE, DoSerpRing, &s_SkullRing[0][0]},
109 {SKULL_R1 + 0, SKULL_RATE, DoSerpRing, &s_SkullRing[1][0]},
112 {SKULL_R2 + 0, SKULL_RATE, DoSerpRing, &s_SkullRing[2][0]},
115 {SKULL_R3 + 0, SKULL_RATE, DoSerpRing, &s_SkullRing[3][0]},
[all …]