/dports/games/stonesoup/crawl-0.27.1/crawl-ref/source/ |
H A D | skill-type.h | 24 SK_CROSSBOWS, enumerator 25 SK_LAST_WEAPON = SK_CROSSBOWS,
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H A D | ng-wanderer.cc | 68 case SK_CROSSBOWS: in _give_wanderer_weapon() 181 { SK_AXES, SK_MACES_FLAILS, SK_BOWS, SK_CROSSBOWS }; in _wanderer_role_weapon_select() 464 { SK_AXES, SK_MACES_FLAILS, SK_BOWS, SK_CROSSBOWS, in _wanderer_good_equipment() 497 case SK_CROSSBOWS: in _wanderer_good_equipment() 564 { SK_AXES, SK_MACES_FLAILS, SK_BOWS, SK_CROSSBOWS, in _wanderer_decent_equipment() 600 case SK_CROSSBOWS: in _wanderer_decent_equipment()
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H A D | skills.h | 150 SK_BOWS, SK_CROSSBOWS, SK_THROWING, SK_SLINGS,
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H A D | item-prop.cc | 635 SK_CROSSBOWS, SIZE_LITTLE, SIZE_LITTLE, MI_BOLT, 638 SK_CROSSBOWS, SIZE_LITTLE, NUM_SIZE_LEVELS, MI_BOLT, 641 SK_CROSSBOWS, SIZE_LITTLE, NUM_SIZE_LEVELS, MI_BOLT,
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H A D | fight.cc | 952 if (item_attack_skill(weapon) == SK_CROSSBOWS && min_delay < 10) in weapon_min_delay()
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H A D | tilemcache.cc | 1483 case SK_CROSSBOWS: in mcache_ghost()
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H A D | acquire.cc | 527 case SK_CROSSBOWS: result = MI_BOLT; break; in _acquirement_missile_subtype()
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H A D | artefact.cc | 469 if (item_attack_skill(item) == SK_CROSSBOWS) in _add_randart_weapon_brand()
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H A D | hints.cc | 769 case SK_CROSSBOWS: in hints_gained_new_skill()
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H A D | tilepick.cc | 3177 case SK_CROSSBOWS: ch = TILEG_CROSSBOWS_ON; break; in tileidx_skill()
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H A D | items.cc | 3452 case SK_CROSSBOWS: in weapon_colour()
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H A D | god-abil.cc | 2191 { SK_SLINGS, SK_BOWS, SK_CROSSBOWS, SK_THROWING },
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/dports/games/stonesoup/crawl-0.27.1/crawl-ref/source/dat/species/ |
H A D | kobold.yaml | 46 - SK_CROSSBOWS
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H A D | vine-stalker.yaml | 60 - SK_CROSSBOWS
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H A D | tengu.yaml | 62 - SK_CROSSBOWS
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H A D | vampire.yaml | 65 - SK_CROSSBOWS
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H A D | gargoyle.yaml | 67 - SK_CROSSBOWS
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H A D | ghoul.yaml | 68 - SK_CROSSBOWS
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H A D | formicid.yaml | 59 - SK_CROSSBOWS
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H A D | deep-dwarf.yaml | 74 - SK_CROSSBOWS
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/dports/games/dungeoncrawl/dc400b26-src/source/ |
H A D | skills.cc | 285 if ((exsk != SK_DARTS && exsk != SK_BOWS && exsk != SK_CROSSBOWS) in exercise2()
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H A D | skills2.cc | 2349 shoot_skill = you.skills[SK_CROSSBOWS]; in wield_warning()
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H A D | item_use.cc | 1277 int extraTime = 30 - ((you.skills[SK_CROSSBOWS] * 2) / 3); in throw_it() 1307 shoot_skill = you.skills[SK_CROSSBOWS]; in throw_it() 1387 exercise(SK_CROSSBOWS, (coinflip()? 2 : 1)); in throw_it() 1394 exercise(SK_CROSSBOWS, (coinflip()? 2 : 1)); in throw_it()
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H A D | newgame.cc | 2249 { SK_SLINGS, SK_BOWS, SK_CROSSBOWS, in create_wanderer() 2262 SK_SLINGS, SK_BOWS, SK_CROSSBOWS, in create_wanderer() 2541 else if (you.skills[ SK_CROSSBOWS ]) in create_wanderer() 3496 you.skills[SK_CROSSBOWS] = 1; in give_items_skills() 3693 you.skills[SK_CROSSBOWS] = 2; in give_items_skills()
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H A D | enum.h | 2354 SK_CROSSBOWS, // 10 enumerator
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