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Searched refs:SLDR_KILLLIMITMAX (Results 1 – 4 of 4) sorted by relevance

/dports/games/NBlood/NBlood-a1689a4/source/sw/src/
H A Dmenus.h195 #define SLDR_KILLLIMITMAX 11 // Increments of 10 up to 100, 1 is no limit macro
H A Dmenus.cpp3798 barwidth = SLDR_KILLLIMITMAX; in MNU_DoSlider()
3805 offset = min(offset, short(SLDR_KILLLIMITMAX - 1)); in MNU_DoSlider()
/dports/games/jfsw/jfsw-c434002/src/
H A Dmenus.h205 #define SLDR_KILLLIMITMAX 11 // Increments of 10 up to 100, 1 is no limit macro
H A Dmenus.c3841 barwidth = SLDR_KILLLIMITMAX; in MNU_DoSlider()
3848 offset = min(offset, SLDR_KILLLIMITMAX - 1); in MNU_DoSlider()