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Searched refs:SLI_changed (Results 1 – 4 of 4) sorted by relevance

/dports/games/doomlegacy/doomlegacy_1.48.8_source/src/
H A Dr_defs.h678 SLI_changed = 0x08, // the data was changed, probably by fragglescript enumerator
H A Dp_lights.c957 sprite_light[i].impl_flags |= SLI_changed; in CV_corona_OnChange()
H A Dr_things.c2611 if( lsp->impl_flags & SLI_changed ) in Sprite_Corona_Light_fade()
2613 lsp->impl_flags &= ~SLI_changed; in Sprite_Corona_Light_fade()
H A Dt_func.c4447 sl->impl_flags |= (SLI_changed | SLI_corona_set); // trigger check for missing settings in SF_SetCorona()