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Searched refs:SLI_type_set (Results 1 – 3 of 3) sorted by relevance

/dports/games/doomlegacy/doomlegacy_1.48.8_source/src/
H A Dr_defs.h676 SLI_type_set= 0x02, // the type was set, probably by fragglescript enumerator
H A Dt_func.c4329 sl->impl_flags |= SLI_type_set; // a type was set in SF_SetCorona()
4403 sl->impl_flags |= SLI_type_set; // a type was set in SF_SetCorona()
H A Dr_things.c2642 && ( !(lsp->impl_flags & SLI_type_set) || (type == SPLT_unk) ) ) in Sprite_Corona_Light_fade()