Searched refs:SLOPE_DOWN_END (Results 1 – 2 of 2) sorted by relevance
533 else if (bottomLeft >= SLOPE_DOWN_START && bottomLeft <= SLOPE_DOWN_END) in checkToMap()576 if (previous >= SLOPE_DOWN_START && previous <= SLOPE_DOWN_END) in checkToMap()580 if (bottomLeft >= SLOPE_DOWN_START && bottomLeft <= SLOPE_DOWN_END) in checkToMap()603 if (previous >= SLOPE_DOWN_START && previous <= SLOPE_DOWN_END) in checkToMap()615 else if (bottomLeft >= SLOPE_DOWN_START && bottomLeft <= SLOPE_DOWN_END) in checkToMap()650 else if ((previous >= SLOPE_DOWN_START && previous <= SLOPE_DOWN_END) && in checkToMap()651 !(bottomLeft >= SLOPE_DOWN_START && bottomLeft <= SLOPE_DOWN_END)) in checkToMap()766 else if (bottomLeft >= SLOPE_DOWN_START && bottomLeft <= SLOPE_DOWN_END) in checkToMap()1115 if (tile >= SLOPE_DOWN_START && tile <= SLOPE_DOWN_END) in isAtEdge()1221 if (tile >= SLOPE_DOWN_START && tile <= SLOPE_DOWN_END) in isAtCeilingEdge()
65 #define SLOPE_DOWN_END 109 macro