Searched refs:SLOWDOWN (Results 1 – 25 of 76) sorted by relevance
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25 #define SLOWDOWN timer/16 macro67 textLocation.y -= SLOWDOWN; in draw()75 cut.y = 3*SLOWDOWN; in draw()
26 #define SLOWDOWN timer/55 macro102 textLocation.y -= SLOWDOWN; in draw()118 cut.y = 3*SLOWDOWN; in draw()
13 # We use SLOWDOWN to really exercise the end-of-body parsing over multiple16 SLOWDOWN
27 SLOWDOWN
26 SLOWDOWN
321 SLOWDOWN = 0.9; in init_objects()335 SLOWDOWN = 0.9; in init_objects()350 SLOWDOWN = 0.8; in init_objects()364 SLOWDOWN = 0.8; in init_objects()378 SLOWDOWN = 0.8; in init_objects()
31 #define SLOWDOWN 2 macro308 if (mode == SLOWDOWN) in move_starfield()402 mode = SLOWDOWN; in credits()