/dports/games/iortcw/iortcw-1.51c/MP/code/cgame/ |
H A D | cg_scoreboard.c | 193 height = SMALLCHAR_HEIGHT * rows; in WM_DrawObjectives() 211 y += SMALLCHAR_HEIGHT + 3; in WM_DrawObjectives() 228 y += SMALLCHAR_HEIGHT; in WM_DrawObjectives() 366 y += SMALLCHAR_HEIGHT; in WM_DrawObjectives() 379 if ( y + SMALLCHAR_HEIGHT >= 470 ) { in WM_DrawClientScore() 565 y += SMALLCHAR_HEIGHT + 4; in WM_TeamScoreboard() 582 y += SMALLCHAR_HEIGHT; in WM_TeamScoreboard() 602 y += SMALLCHAR_HEIGHT; in WM_TeamScoreboard() 615 y += SMALLCHAR_HEIGHT; in WM_TeamScoreboard() 619 y += SMALLCHAR_HEIGHT; in WM_TeamScoreboard() [all …]
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/dports/games/iortcw/iortcw-1.51c/SP/code/client/ |
H A D | cl_console.c | 555 y = con.vislines - ( SMALLCHAR_HEIGHT * 2 ); in Con_DrawInput() 615 v += SMALLCHAR_HEIGHT; in Con_DrawNotify() 702 …r( cls.glconfig.vidWidth - ( i - x + 1 ) * SMALLCHAR_WIDTH, lines - SMALLCHAR_HEIGHT, Q3_VERSION[x… in Con_DrawSolidConsole() 708 rows = ( lines - SMALLCHAR_HEIGHT ) / SMALLCHAR_HEIGHT; // rows of text to draw in Con_DrawSolidConsole() 710 y = lines - ( SMALLCHAR_HEIGHT * 3 ); in Con_DrawSolidConsole() 718 y -= SMALLCHAR_HEIGHT; in Con_DrawSolidConsole() 731 for ( i = 0 ; i < rows ; i++, y -= SMALLCHAR_HEIGHT, row-- ) in Con_DrawSolidConsole()
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/dports/games/dhewm3/dhewm3-1.5.1/neo/framework/ |
H A D | Console.cpp | 170 y += SMALLCHAR_HEIGHT + 4; in SCR_DrawTextLeftAlign() 185 y += SMALLCHAR_HEIGHT + 4; in SCR_DrawTextRightAlign() 1013 y = vislines - ( SMALLCHAR_HEIGHT * 2 ); in DrawInput() 1022 y + 2, autoCompleteLength * SMALLCHAR_WIDTH, SMALLCHAR_HEIGHT - 2, 0, 0, 0, 0, whiteShader ); in DrawInput() 1082 v += SMALLCHAR_HEIGHT; in DrawNotify() 1134 (lines-(SMALLCHAR_HEIGHT+SMALLCHAR_HEIGHT/2)), version[x], localConsole.charSetShader ); in DrawSolidConsole() 1143 y = lines - (SMALLCHAR_HEIGHT*3); in DrawSolidConsole() 1152 y -= SMALLCHAR_HEIGHT; in DrawSolidConsole() 1165 for ( i = 0; i < rows; i++, y -= SMALLCHAR_HEIGHT, row-- ) { in DrawSolidConsole()
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/dports/games/iortcw/iortcw-1.51c/MP/code/client/ |
H A D | cl_console.c | 586 y = con.vislines - ( SMALLCHAR_HEIGHT * 2 ); in Con_DrawInput() 651 v += SMALLCHAR_HEIGHT; in Con_DrawNotify() 742 …r( cls.glconfig.vidWidth - ( i - x + 1 ) * SMALLCHAR_WIDTH, lines - SMALLCHAR_HEIGHT, Q3_VERSION[x… in Con_DrawSolidConsole() 748 rows = ( lines - SMALLCHAR_HEIGHT ) / SMALLCHAR_HEIGHT; // rows of text to draw in Con_DrawSolidConsole() 750 y = lines - ( SMALLCHAR_HEIGHT * 3 ); in Con_DrawSolidConsole() 758 y -= SMALLCHAR_HEIGHT; in Con_DrawSolidConsole() 771 for ( i = 0 ; i < rows ; i++, y -= SMALLCHAR_HEIGHT, row-- ) in Con_DrawSolidConsole()
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/dports/games/evq3/evq3/code/client/ |
H A D | cl_console.c | 484 y = con.vislines - ( SMALLCHAR_HEIGHT * 2 ); in Con_DrawInput() 542 v += SMALLCHAR_HEIGHT; in Con_DrawNotify() 626 (lines-(SMALLCHAR_HEIGHT+SMALLCHAR_HEIGHT/2)), Q3_VERSION[x] ); in Con_DrawSolidConsole() 635 y = lines - (SMALLCHAR_HEIGHT*3); in Con_DrawSolidConsole() 644 y -= SMALLCHAR_HEIGHT; in Con_DrawSolidConsole() 657 for (i=0 ; i<rows ; i++, y -= SMALLCHAR_HEIGHT, row--) in Con_DrawSolidConsole()
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/dports/games/worldofpadman/worldofpadman-1.2.20080621/code/client/ |
H A D | cl_console.c | 484 y = con.vislines - ( SMALLCHAR_HEIGHT * 2 ); in Con_DrawInput() 542 v += SMALLCHAR_HEIGHT; in Con_DrawNotify() 628 (lines-(SMALLCHAR_HEIGHT+SMALLCHAR_HEIGHT/2)), VERSION_INFO[x] ); in Con_DrawSolidConsole() 637 y = lines - (SMALLCHAR_HEIGHT*3); in Con_DrawSolidConsole() 646 y -= SMALLCHAR_HEIGHT; in Con_DrawSolidConsole() 659 for (i=0 ; i<rows ; i++, y -= SMALLCHAR_HEIGHT, row--) in Con_DrawSolidConsole()
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/dports/games/tremulous/tremulous/tremulous-1.1.0-src/src/client/ |
H A D | cl_console.c | 461 y = con.vislines - ( SMALLCHAR_HEIGHT * 2 ); in Con_DrawInput() 525 (lines-(SMALLCHAR_HEIGHT+SMALLCHAR_HEIGHT/2)), Q3_VERSION[x] ); in Con_DrawSolidConsole() 534 y = lines - (SMALLCHAR_HEIGHT*3); in Con_DrawSolidConsole() 543 y -= SMALLCHAR_HEIGHT; in Con_DrawSolidConsole() 556 for (i=0 ; i<rows ; i++, y -= SMALLCHAR_HEIGHT, row--) in Con_DrawSolidConsole()
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/dports/games/openjk/OpenJK-07675e2/code/client/ |
H A D | cl_console.cpp | 433 y = con.vislines - ( SMALLCHAR_HEIGHT * (re.Language_IsAsian() ? 1.5 : 2) ); in Con_DrawInput() 515 v += SMALLCHAR_HEIGHT; in Con_DrawNotify() 574 (lines-(SMALLCHAR_HEIGHT+SMALLCHAR_HEIGHT/2)), Q3_VERSION[x] ); in Con_DrawSolidConsole() 581 y = lines - (SMALLCHAR_HEIGHT*3); in Con_DrawSolidConsole() 590 y -= SMALLCHAR_HEIGHT; in Con_DrawSolidConsole() 606 int iPixelHeightToAdvance = SMALLCHAR_HEIGHT; in Con_DrawSolidConsole()
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/dports/games/openjk/OpenJK-07675e2/codemp/client/ |
H A D | cl_console.cpp | 556 y = con.vislines - ( SMALLCHAR_HEIGHT * (re->Language_IsAsian() ? 1.5 : 2) ); in Con_DrawInput() 657 v += SMALLCHAR_HEIGHT; in Con_DrawNotify() 743 (lines-(SMALLCHAR_HEIGHT+SMALLCHAR_HEIGHT/2)), JK_VERSION[x] ); in Con_DrawSolidConsole() 751 y = lines - (SMALLCHAR_HEIGHT*3); in Con_DrawSolidConsole() 760 y -= SMALLCHAR_HEIGHT; in Con_DrawSolidConsole() 775 int iPixelHeightToAdvance = SMALLCHAR_HEIGHT; in Con_DrawSolidConsole()
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/dports/games/ioquake3-server/ioquake3-1.36/code/client/ |
H A D | cl_console.c | 496 y = con.vislines - ( SMALLCHAR_HEIGHT * 2 ); in Con_DrawInput() 554 v += SMALLCHAR_HEIGHT; in Con_DrawNotify() 637 lines - SMALLCHAR_HEIGHT, Q3_VERSION[x] ); in Con_DrawSolidConsole() 645 y = lines - (SMALLCHAR_HEIGHT*3); in Con_DrawSolidConsole() 654 y -= SMALLCHAR_HEIGHT; in Con_DrawSolidConsole() 667 for (i=0 ; i<rows ; i++, y -= SMALLCHAR_HEIGHT, row--) in Con_DrawSolidConsole()
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/dports/games/ioquake3/ioquake3-1.36/code/client/ |
H A D | cl_console.c | 496 y = con.vislines - ( SMALLCHAR_HEIGHT * 2 ); in Con_DrawInput() 554 v += SMALLCHAR_HEIGHT; in Con_DrawNotify() 637 lines - SMALLCHAR_HEIGHT, Q3_VERSION[x] ); in Con_DrawSolidConsole() 645 y = lines - (SMALLCHAR_HEIGHT*3); in Con_DrawSolidConsole() 654 y -= SMALLCHAR_HEIGHT; in Con_DrawSolidConsole() 667 for (i=0 ; i<rows ; i++, y -= SMALLCHAR_HEIGHT, row--) in Con_DrawSolidConsole()
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/dports/games/openarena/openarena-engine-source-0.8.8/code/client/ |
H A D | cl_console.c | 510 y = con.vislines - ( SMALLCHAR_HEIGHT * 2 ); in Con_DrawInput() 568 v += SMALLCHAR_HEIGHT; in Con_DrawNotify() 664 lines - SMALLCHAR_HEIGHT, Q3_VERSION[x] ); in Con_DrawSolidConsole() 672 y = lines - (SMALLCHAR_HEIGHT*3); in Con_DrawSolidConsole() 681 y -= SMALLCHAR_HEIGHT; in Con_DrawSolidConsole() 694 for (i=0 ; i<rows ; i++, y -= SMALLCHAR_HEIGHT, row--) in Con_DrawSolidConsole()
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/dports/games/openarena-server/openarena-engine-source-0.8.8/code/client/ |
H A D | cl_console.c | 510 y = con.vislines - ( SMALLCHAR_HEIGHT * 2 ); in Con_DrawInput() 568 v += SMALLCHAR_HEIGHT; in Con_DrawNotify() 664 lines - SMALLCHAR_HEIGHT, Q3_VERSION[x] ); in Con_DrawSolidConsole() 672 y = lines - (SMALLCHAR_HEIGHT*3); in Con_DrawSolidConsole() 681 y -= SMALLCHAR_HEIGHT; in Con_DrawSolidConsole() 694 for (i=0 ; i<rows ; i++, y -= SMALLCHAR_HEIGHT, row--) in Con_DrawSolidConsole()
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/dports/games/iortcw/iortcw-1.51c/SP/code/cgame/ |
H A D | cg_scoreboard.c | 185 if ( y + SMALLCHAR_HEIGHT >= 440 ) { in WM_DrawClientScore() 195 CG_FillRect( tempx, y + 1, INFO_PLAYER_WIDTH - INFO_BORDER, SMALLCHAR_HEIGHT - 1, hcolor ); in WM_DrawClientScore() 198 CG_FillRect( tempx, y + 1, INFO_SCORE_WIDTH - INFO_BORDER, SMALLCHAR_HEIGHT - 1, hcolor ); in WM_DrawClientScore() 201 CG_FillRect( tempx, y + 1, INFO_LATENCY_WIDTH - INFO_BORDER, SMALLCHAR_HEIGHT - 1, hcolor ); in WM_DrawClientScore() 246 if ( y + SMALLCHAR_HEIGHT >= 440 ) { in WM_TeamScoreboard() 279 y += SMALLCHAR_HEIGHT; in WM_TeamScoreboard()
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/dports/games/ioquake3/ioquake3-1.36/code/q3_ui/ |
H A D | ui_saveconfig.c | 116 …UI_FillRect( f->generic.x, f->generic.y, f->field.widthInChars*SMALLCHAR_WIDTH, SMALLCHAR_HEIGHT, … in UI_SaveConfigMenu_SavenameDraw() 158 saveConfig.savename.generic.bottom = 155+72 + SMALLCHAR_HEIGHT+2; in UI_SaveConfigMenu_Init()
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H A D | ui_serverinfo.c | 133 y = SCREEN_HEIGHT/2 - s_serverinfo.numlines*(SMALLCHAR_HEIGHT)/2 - 20; in ServerInfo_MenuDraw() 146 y += SMALLCHAR_HEIGHT; in ServerInfo_MenuDraw()
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H A D | ui_qmenu.c | 447 rb->generic.bottom = rb->generic.y + SMALLCHAR_HEIGHT; in RadioButton_Init() 558 s->generic.bottom = s->generic.y + SMALLCHAR_HEIGHT; in Slider_Init() 786 s->generic.bottom = s->generic.y + SMALLCHAR_HEIGHT; in SpinControl_Init() 907 l->generic.bottom = l->generic.y + l->height * SMALLCHAR_HEIGHT; in ScrollList_Init() 945 if (UI_CursorInRect( x, y, w, l->height*SMALLCHAR_HEIGHT )) in ScrollList_Key() 949 cursory = (uis.cursory - y)/SMALLCHAR_HEIGHT; in ScrollList_Key() 1230 UI_FillRect(u,y,l->width*SMALLCHAR_WIDTH,SMALLCHAR_HEIGHT+2,listbar_color); in ScrollList_Draw() 1254 y += SMALLCHAR_HEIGHT; in ScrollList_Draw()
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/dports/games/ioquake3-server/ioquake3-1.36/code/q3_ui/ |
H A D | ui_saveconfig.c | 116 …UI_FillRect( f->generic.x, f->generic.y, f->field.widthInChars*SMALLCHAR_WIDTH, SMALLCHAR_HEIGHT, … in UI_SaveConfigMenu_SavenameDraw() 158 saveConfig.savename.generic.bottom = 155+72 + SMALLCHAR_HEIGHT+2; in UI_SaveConfigMenu_Init()
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H A D | ui_serverinfo.c | 133 y = SCREEN_HEIGHT/2 - s_serverinfo.numlines*(SMALLCHAR_HEIGHT)/2 - 20; in ServerInfo_MenuDraw() 146 y += SMALLCHAR_HEIGHT; in ServerInfo_MenuDraw()
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H A D | ui_qmenu.c | 447 rb->generic.bottom = rb->generic.y + SMALLCHAR_HEIGHT; in RadioButton_Init() 558 s->generic.bottom = s->generic.y + SMALLCHAR_HEIGHT; in Slider_Init() 786 s->generic.bottom = s->generic.y + SMALLCHAR_HEIGHT; in SpinControl_Init() 907 l->generic.bottom = l->generic.y + l->height * SMALLCHAR_HEIGHT; in ScrollList_Init() 945 if (UI_CursorInRect( x, y, w, l->height*SMALLCHAR_HEIGHT )) in ScrollList_Key() 949 cursory = (uis.cursory - y)/SMALLCHAR_HEIGHT; in ScrollList_Key() 1230 UI_FillRect(u,y,l->width*SMALLCHAR_WIDTH,SMALLCHAR_HEIGHT+2,listbar_color); in ScrollList_Draw() 1254 y += SMALLCHAR_HEIGHT; in ScrollList_Draw()
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/dports/games/worldofpadman/worldofpadman-1.2.20080621/code/q3_ui/ |
H A D | ui_saveconfig.c | 116 …UI_FillRect( f->generic.x, f->generic.y, f->field.widthInChars*SMALLCHAR_WIDTH, SMALLCHAR_HEIGHT, … in UI_SaveConfigMenu_SavenameDraw() 158 saveConfig.savename.generic.bottom = 155+72 + SMALLCHAR_HEIGHT+2; in UI_SaveConfigMenu_Init()
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H A D | ui_serverinfo.c | 133 y = SCREEN_HEIGHT/2 - s_serverinfo.numlines*(SMALLCHAR_HEIGHT)/2 - 20; in ServerInfo_MenuDraw() 146 y += SMALLCHAR_HEIGHT; in ServerInfo_MenuDraw()
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/dports/games/evq3/evq3/code/q3_ui/ |
H A D | ui_saveconfig.c | 116 …UI_FillRect( f->generic.x, f->generic.y, f->field.widthInChars*SMALLCHAR_WIDTH, SMALLCHAR_HEIGHT, … in UI_SaveConfigMenu_SavenameDraw() 158 saveConfig.savename.generic.bottom = 155+72 + SMALLCHAR_HEIGHT+2; in UI_SaveConfigMenu_Init()
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H A D | ui_serverinfo.c | 133 y = SCREEN_HEIGHT/2 - s_serverinfo.numlines*(SMALLCHAR_HEIGHT)/2 - 20; in ServerInfo_MenuDraw() 146 y += SMALLCHAR_HEIGHT; in ServerInfo_MenuDraw()
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/dports/games/q2pro/q2pro/ui/ |
H A D | qmenu.c | 262 f->generic.rect.height = SMALLCHAR_HEIGHT; in Field_Init() 285 f->field.visibleChars * SMALLCHAR_WIDTH, SMALLCHAR_HEIGHT, colorField ); in Field_Draw() 929 yy += SMALLCHAR_HEIGHT * 2; in ImageList_HitTest() 947 yy += SMALLCHAR_HEIGHT * 2 + l->imageHeight; in ImageList_HitTest() 1099 yy += SMALLCHAR_HEIGHT * 2; in ImageList_Draw() 1121 yy += SMALLCHAR_HEIGHT * 2 + l->imageHeight; in ImageList_Draw() 1136 rc->height = l->numRows * ( l->imageHeight + SMALLCHAR_HEIGHT * 2 ); in ImageList_GetSize() 1243 rc->height = SMALLCHAR_HEIGHT; in Slider_GetSize()
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