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Searched refs:SMALLCHAR_WIDTH (Results 1 – 25 of 142) sorted by relevance

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/dports/games/ioquake3/ioquake3-1.36/code/q3_ui/
H A Dui_qmenu.c444 rb->generic.left = rb->generic.x - (len+1)*SMALLCHAR_WIDTH; in RadioButton_Init()
445 rb->generic.right = rb->generic.x + 6*SMALLCHAR_WIDTH; in RadioButton_Init()
555 s->generic.left = s->generic.x - (len+1)*SMALLCHAR_WIDTH; in Slider_Init()
684 …UI_DrawHandlePic( (int)( x + 2*SMALLCHAR_WIDTH + (SLIDER_RANGE-1)*SMALLCHAR_WIDTH* s->range ) - 2,… in Slider_Draw()
753 …UI_DrawChar( (int)( x + 2*SMALLCHAR_WIDTH + (SLIDER_RANGE-1)*SMALLCHAR_WIDTH* s->range ), y, 131, … in Slider_Draw()
768 len = strlen(s->generic.name) * SMALLCHAR_WIDTH; in SpinControl_Init()
772 s->generic.left = s->generic.x - SMALLCHAR_WIDTH - len; in SpinControl_Init()
785 s->generic.right = s->generic.x + (len+1)*SMALLCHAR_WIDTH; in SpinControl_Init()
947 cursorx = (uis.cursorx - x)/SMALLCHAR_WIDTH; in ScrollList_Key()
1227 u -= (l->width * SMALLCHAR_WIDTH) / 2 + 1; in ScrollList_Draw()
[all …]
H A Dui_mfield.c86 charw = SMALLCHAR_WIDTH; in MField_Draw()
305 w = SMALLCHAR_WIDTH; in MenuField_Init()
347 w = SMALLCHAR_WIDTH; in MenuField_Draw()
H A Dui_saveconfig.c116 …UI_FillRect( f->generic.x, f->generic.y, f->field.widthInChars*SMALLCHAR_WIDTH, SMALLCHAR_HEIGHT, … in UI_SaveConfigMenu_SavenameDraw()
157 saveConfig.savename.generic.right = 233 + 20*SMALLCHAR_WIDTH; in UI_SaveConfigMenu_Init()
/dports/games/ioquake3-server/ioquake3-1.36/code/q3_ui/
H A Dui_qmenu.c444 rb->generic.left = rb->generic.x - (len+1)*SMALLCHAR_WIDTH; in RadioButton_Init()
445 rb->generic.right = rb->generic.x + 6*SMALLCHAR_WIDTH; in RadioButton_Init()
555 s->generic.left = s->generic.x - (len+1)*SMALLCHAR_WIDTH; in Slider_Init()
684 …UI_DrawHandlePic( (int)( x + 2*SMALLCHAR_WIDTH + (SLIDER_RANGE-1)*SMALLCHAR_WIDTH* s->range ) - 2,… in Slider_Draw()
753 …UI_DrawChar( (int)( x + 2*SMALLCHAR_WIDTH + (SLIDER_RANGE-1)*SMALLCHAR_WIDTH* s->range ), y, 131, … in Slider_Draw()
768 len = strlen(s->generic.name) * SMALLCHAR_WIDTH; in SpinControl_Init()
772 s->generic.left = s->generic.x - SMALLCHAR_WIDTH - len; in SpinControl_Init()
785 s->generic.right = s->generic.x + (len+1)*SMALLCHAR_WIDTH; in SpinControl_Init()
947 cursorx = (uis.cursorx - x)/SMALLCHAR_WIDTH; in ScrollList_Key()
1227 u -= (l->width * SMALLCHAR_WIDTH) / 2 + 1; in ScrollList_Draw()
[all …]
H A Dui_mfield.c86 charw = SMALLCHAR_WIDTH; in MField_Draw()
305 w = SMALLCHAR_WIDTH; in MenuField_Init()
347 w = SMALLCHAR_WIDTH; in MenuField_Draw()
H A Dui_saveconfig.c116 …UI_FillRect( f->generic.x, f->generic.y, f->field.widthInChars*SMALLCHAR_WIDTH, SMALLCHAR_HEIGHT, … in UI_SaveConfigMenu_SavenameDraw()
157 saveConfig.savename.generic.right = 233 + 20*SMALLCHAR_WIDTH; in UI_SaveConfigMenu_Init()
/dports/games/worldofpadman/worldofpadman-1.2.20080621/code/q3_ui/
H A Dui_qmenu.c444 rb->generic.left = rb->generic.x - (len+1)*SMALLCHAR_WIDTH; in RadioButton_Init()
445 rb->generic.right = rb->generic.x + 6*SMALLCHAR_WIDTH; in RadioButton_Init()
555 s->generic.left = s->generic.x - (len+1)*SMALLCHAR_WIDTH; in Slider_Init()
684 …UI_DrawHandlePic( (int)( x + 2*SMALLCHAR_WIDTH + (SLIDER_RANGE-1)*SMALLCHAR_WIDTH* s->range ) - 2,… in Slider_Draw()
753 …UI_DrawChar( (int)( x + 2*SMALLCHAR_WIDTH + (SLIDER_RANGE-1)*SMALLCHAR_WIDTH* s->range ), y, 131, … in Slider_Draw()
768 len = strlen(s->generic.name) * SMALLCHAR_WIDTH; in SpinControl_Init()
772 s->generic.left = s->generic.x - SMALLCHAR_WIDTH - len; in SpinControl_Init()
785 s->generic.right = s->generic.x + (len+1)*SMALLCHAR_WIDTH; in SpinControl_Init()
947 cursorx = (uis.cursorx - x)/SMALLCHAR_WIDTH; in ScrollList_Key()
1227 u -= (l->width * SMALLCHAR_WIDTH) / 2 + 1; in ScrollList_Draw()
[all …]
H A Dui_mfield.c86 charw = SMALLCHAR_WIDTH; in MField_Draw()
305 w = SMALLCHAR_WIDTH; in MenuField_Init()
347 w = SMALLCHAR_WIDTH; in MenuField_Draw()
H A Dui_saveconfig.c116 …UI_FillRect( f->generic.x, f->generic.y, f->field.widthInChars*SMALLCHAR_WIDTH, SMALLCHAR_HEIGHT, … in UI_SaveConfigMenu_SavenameDraw()
157 saveConfig.savename.generic.right = 233 + 20*SMALLCHAR_WIDTH; in UI_SaveConfigMenu_Init()
/dports/games/evq3/evq3/code/q3_ui/
H A Dui_qmenu.c444 rb->generic.left = rb->generic.x - (len+1)*SMALLCHAR_WIDTH; in RadioButton_Init()
445 rb->generic.right = rb->generic.x + 6*SMALLCHAR_WIDTH; in RadioButton_Init()
555 s->generic.left = s->generic.x - (len+1)*SMALLCHAR_WIDTH; in Slider_Init()
684 …UI_DrawHandlePic( (int)( x + 2*SMALLCHAR_WIDTH + (SLIDER_RANGE-1)*SMALLCHAR_WIDTH* s->range ) - 2,… in Slider_Draw()
753 …UI_DrawChar( (int)( x + 2*SMALLCHAR_WIDTH + (SLIDER_RANGE-1)*SMALLCHAR_WIDTH* s->range ), y, 131, … in Slider_Draw()
768 len = strlen(s->generic.name) * SMALLCHAR_WIDTH; in SpinControl_Init()
772 s->generic.left = s->generic.x - SMALLCHAR_WIDTH - len; in SpinControl_Init()
785 s->generic.right = s->generic.x + (len+1)*SMALLCHAR_WIDTH; in SpinControl_Init()
947 cursorx = (uis.cursorx - x)/SMALLCHAR_WIDTH; in ScrollList_Key()
1227 u -= (l->width * SMALLCHAR_WIDTH) / 2 + 1; in ScrollList_Draw()
[all …]
H A Dui_mfield.c86 charw = SMALLCHAR_WIDTH; in MField_Draw()
305 w = SMALLCHAR_WIDTH; in MenuField_Init()
347 w = SMALLCHAR_WIDTH; in MenuField_Draw()
H A Dui_saveconfig.c116 …UI_FillRect( f->generic.x, f->generic.y, f->field.widthInChars*SMALLCHAR_WIDTH, SMALLCHAR_HEIGHT, … in UI_SaveConfigMenu_SavenameDraw()
157 saveConfig.savename.generic.right = 233 + 20*SMALLCHAR_WIDTH; in UI_SaveConfigMenu_Init()
/dports/games/openjk/OpenJK-07675e2/code/client/
H A Dcl_console.cpp205 width = (cls.glconfig.vidWidth / SMALLCHAR_WIDTH) - 2; in Con_CheckResize()
437 SCR_DrawSmallChar( con.xadjust + 1 * SMALLCHAR_WIDTH, y, CONSOLE_PROMPT_CHAR ); in Con_DrawInput()
439 Field_Draw( &g_consoleField, con.xadjust + 2 * SMALLCHAR_WIDTH, y, in Con_DrawInput()
440 SCREEN_WIDTH - 3 * SMALLCHAR_WIDTH, qtrue, qtrue ); in Con_DrawInput()
499 …re.Font_DrawString(con.xadjust*(con.xadjust + (1*SMALLCHAR_WIDTH/*aesthetics*/)), con.yadjust*(v),… in Con_DrawNotify()
513 SCR_DrawSmallChar( con.xadjust + (x+1)*SMALLCHAR_WIDTH, v, text[x] & 0xff ); in Con_DrawNotify()
573 SCR_DrawSmallChar( cls.glconfig.vidWidth - ( i - x + 1 ) * SMALLCHAR_WIDTH, in Con_DrawSolidConsole()
579 rows = (lines-SMALLCHAR_WIDTH)/SMALLCHAR_WIDTH; // rows of text to draw in Con_DrawSolidConsole()
589 SCR_DrawSmallChar( con.xadjust + (x+1)*SMALLCHAR_WIDTH, y, '^' ); in Con_DrawSolidConsole()
648 …re.Font_DrawString(con.xadjust*(con.xadjust + (1*SMALLCHAR_WIDTH/*(aesthetics)*/)), con.yadjust*(y… in Con_DrawSolidConsole()
[all …]
/dports/games/openjk/OpenJK-07675e2/codemp/client/
H A Dcl_console.cpp281 width = (cls.glconfig.vidWidth / SMALLCHAR_WIDTH) - 2; in Con_CheckResize()
560 SCR_DrawSmallChar( (int)(con.xadjust + 1 * SMALLCHAR_WIDTH), y, CONSOLE_PROMPT_CHAR ); in Con_DrawInput()
562 Field_Draw( &g_consoleField, (int)(con.xadjust + 2 * SMALLCHAR_WIDTH), y, in Con_DrawInput()
563 SCREEN_WIDTH - 3 * SMALLCHAR_WIDTH, qtrue, qtrue ); in Con_DrawInput()
636 …re->Font_DrawString(cl_conXOffset->integer + con.xadjust*(con.xadjust + (1*SMALLCHAR_WIDTH/*aesthe… in Con_DrawNotify()
654 …SCR_DrawSmallChar( (int)(cl_conXOffset->integer + con.xadjust + (x+1)*SMALLCHAR_WIDTH), v, text[x]… in Con_DrawNotify()
742 SCR_DrawSmallChar( cls.glconfig.vidWidth - ( i - x + 1 ) * SMALLCHAR_WIDTH, in Con_DrawSolidConsole()
749 rows = (lines-SMALLCHAR_WIDTH)/SMALLCHAR_WIDTH; // rows of text to draw in Con_DrawSolidConsole()
759 SCR_DrawSmallChar( (int) (con.xadjust + (x+1)*SMALLCHAR_WIDTH), y, '^' ); in Con_DrawSolidConsole()
816 …re->Font_DrawString(con.xadjust*(con.xadjust + (1*SMALLCHAR_WIDTH/*(aesthetics)*/)), con.yadjust*(… in Con_DrawSolidConsole()
[all …]
/dports/games/tremulous/tremulous/tremulous-1.1.0-src/src/client/
H A Dcl_console.c247 width = (SCREEN_WIDTH / SMALLCHAR_WIDTH) - 2; in Con_CheckResize()
465 SCR_DrawSmallChar( con.xadjust + 1 * SMALLCHAR_WIDTH, y, ']' ); in Con_DrawInput()
467 Field_Draw( &g_consoleField, con.xadjust + 2 * SMALLCHAR_WIDTH, y, in Con_DrawInput()
468 SCREEN_WIDTH - 3 * SMALLCHAR_WIDTH, qtrue ); in Con_DrawInput()
523 SCR_DrawSmallChar( cls.glconfig.vidWidth - ( i - x ) * SMALLCHAR_WIDTH, in Con_DrawSolidConsole()
532 rows = (lines-SMALLCHAR_WIDTH)/SMALLCHAR_WIDTH; // rows of text to draw in Con_DrawSolidConsole()
542 SCR_DrawSmallChar( con.xadjust + (x+1)*SMALLCHAR_WIDTH, y, '^' ); in Con_DrawSolidConsole()
576 SCR_DrawSmallChar( con.xadjust + (x+1)*SMALLCHAR_WIDTH, y, text[x] & 0xff ); in Con_DrawSolidConsole()
/dports/games/ioquake3-server/ioquake3-1.36/code/client/
H A Dcl_console.c252 width = (SCREEN_WIDTH / SMALLCHAR_WIDTH) - 2; in Con_CheckResize()
500 SCR_DrawSmallChar( con.xadjust + 1 * SMALLCHAR_WIDTH, y, ']' ); in Con_DrawInput()
502 Field_Draw( &g_consoleField, con.xadjust + 2 * SMALLCHAR_WIDTH, y, in Con_DrawInput()
503 SCREEN_WIDTH - 3 * SMALLCHAR_WIDTH, qtrue, qtrue ); in Con_DrawInput()
551 …SCR_DrawSmallChar( cl_conXOffset->integer + con.xadjust + (x+1)*SMALLCHAR_WIDTH, v, text[x] & 0xff… in Con_DrawNotify()
636 SCR_DrawSmallChar( cls.glconfig.vidWidth - ( i - x + 1 ) * SMALLCHAR_WIDTH, in Con_DrawSolidConsole()
643 rows = (lines-SMALLCHAR_WIDTH)/SMALLCHAR_WIDTH; // rows of text to draw in Con_DrawSolidConsole()
653 SCR_DrawSmallChar( con.xadjust + (x+1)*SMALLCHAR_WIDTH, y, '^' ); in Con_DrawSolidConsole()
687 SCR_DrawSmallChar( con.xadjust + (x+1)*SMALLCHAR_WIDTH, y, text[x] & 0xff ); in Con_DrawSolidConsole()
/dports/games/ioquake3/ioquake3-1.36/code/client/
H A Dcl_console.c252 width = (SCREEN_WIDTH / SMALLCHAR_WIDTH) - 2; in Con_CheckResize()
500 SCR_DrawSmallChar( con.xadjust + 1 * SMALLCHAR_WIDTH, y, ']' ); in Con_DrawInput()
502 Field_Draw( &g_consoleField, con.xadjust + 2 * SMALLCHAR_WIDTH, y, in Con_DrawInput()
503 SCREEN_WIDTH - 3 * SMALLCHAR_WIDTH, qtrue, qtrue ); in Con_DrawInput()
551 …SCR_DrawSmallChar( cl_conXOffset->integer + con.xadjust + (x+1)*SMALLCHAR_WIDTH, v, text[x] & 0xff… in Con_DrawNotify()
636 SCR_DrawSmallChar( cls.glconfig.vidWidth - ( i - x + 1 ) * SMALLCHAR_WIDTH, in Con_DrawSolidConsole()
643 rows = (lines-SMALLCHAR_WIDTH)/SMALLCHAR_WIDTH; // rows of text to draw in Con_DrawSolidConsole()
653 SCR_DrawSmallChar( con.xadjust + (x+1)*SMALLCHAR_WIDTH, y, '^' ); in Con_DrawSolidConsole()
687 SCR_DrawSmallChar( con.xadjust + (x+1)*SMALLCHAR_WIDTH, y, text[x] & 0xff ); in Con_DrawSolidConsole()
/dports/games/evq3/evq3/code/client/
H A Dcl_console.c252 width = (SCREEN_WIDTH / SMALLCHAR_WIDTH) - 2; in Con_CheckResize()
488 SCR_DrawSmallChar( con.xadjust + 1 * SMALLCHAR_WIDTH, y, ']' ); in Con_DrawInput()
490 Field_Draw( &g_consoleField, con.xadjust + 2 * SMALLCHAR_WIDTH, y, in Con_DrawInput()
491 SCREEN_WIDTH - 3 * SMALLCHAR_WIDTH, qtrue, qtrue ); in Con_DrawInput()
539 …SCR_DrawSmallChar( cl_conXOffset->integer + con.xadjust + (x+1)*SMALLCHAR_WIDTH, v, text[x] & 0xff… in Con_DrawNotify()
625 SCR_DrawSmallChar( cls.glconfig.vidWidth - ( i - x ) * SMALLCHAR_WIDTH, in Con_DrawSolidConsole()
633 rows = (lines-SMALLCHAR_WIDTH)/SMALLCHAR_WIDTH; // rows of text to draw in Con_DrawSolidConsole()
643 SCR_DrawSmallChar( con.xadjust + (x+1)*SMALLCHAR_WIDTH, y, '^' ); in Con_DrawSolidConsole()
677 SCR_DrawSmallChar( con.xadjust + (x+1)*SMALLCHAR_WIDTH, y, text[x] & 0xff ); in Con_DrawSolidConsole()
/dports/games/worldofpadman/worldofpadman-1.2.20080621/code/client/
H A Dcl_console.c252 width = (SCREEN_WIDTH / SMALLCHAR_WIDTH) - 2; in Con_CheckResize()
488 SCR_DrawSmallChar( con.xadjust + 1 * SMALLCHAR_WIDTH, y, ']' ); in Con_DrawInput()
490 Field_Draw( &g_consoleField, con.xadjust + 2 * SMALLCHAR_WIDTH, y, in Con_DrawInput()
491 SCREEN_WIDTH - 3 * SMALLCHAR_WIDTH, qtrue, qtrue ); in Con_DrawInput()
539 …SCR_DrawSmallChar( cl_conXOffset->integer + con.xadjust + (x+1)*SMALLCHAR_WIDTH, v, text[x] & 0xff… in Con_DrawNotify()
627 SCR_DrawSmallChar( cls.glconfig.vidWidth - ( i - x ) * SMALLCHAR_WIDTH, in Con_DrawSolidConsole()
635 rows = (lines-SMALLCHAR_WIDTH)/SMALLCHAR_WIDTH; // rows of text to draw in Con_DrawSolidConsole()
645 SCR_DrawSmallChar( con.xadjust + (x+1)*SMALLCHAR_WIDTH, y, '^' ); in Con_DrawSolidConsole()
679 SCR_DrawSmallChar( con.xadjust + (x+1)*SMALLCHAR_WIDTH, y, text[x] & 0xff ); in Con_DrawSolidConsole()
/dports/games/dhewm3/dhewm3-1.5.1/neo/framework/
H A DConsole.cpp184 …renderSystem->DrawSmallStringExt( 635 - i * SMALLCHAR_WIDTH, y + 2, string, colorWhite, true, loca… in SCR_DrawTextRightAlign()
1021 …renderSystem->DrawStretchPic( 2 * SMALLCHAR_WIDTH + consoleField.GetAutoCompleteLength() * SMALLCH… in DrawInput()
1022 y + 2, autoCompleteLength * SMALLCHAR_WIDTH, SMALLCHAR_HEIGHT - 2, 0, 0, 0, 0, whiteShader ); in DrawInput()
1029 renderSystem->DrawSmallChar( 1 * SMALLCHAR_WIDTH, y, ']', localConsole.charSetShader ); in DrawInput()
1031 …consoleField.Draw(2 * SMALLCHAR_WIDTH, y, SCREEN_WIDTH - 3 * SMALLCHAR_WIDTH, true, charSetShader … in DrawInput()
1079 …renderSystem->DrawSmallChar( (x+1)*SMALLCHAR_WIDTH, v, text_p[x] & 0xff, localConsole.charSetShade… in DrawNotify()
1133 renderSystem->DrawSmallChar( SCREEN_WIDTH - ( i - x ) * SMALLCHAR_WIDTH, in DrawSolidConsole()
1141 rows = (lines-SMALLCHAR_WIDTH)/SMALLCHAR_WIDTH; // rows of text to draw in DrawSolidConsole()
1150 …renderSystem->DrawSmallChar( (x+1)*SMALLCHAR_WIDTH, idMath::FtoiFast( y ), '^', localConsole.charS… in DrawSolidConsole()
1185 …renderSystem->DrawSmallChar( (x+1)*SMALLCHAR_WIDTH, idMath::FtoiFast( y ), text_p[x] & 0xff, local… in DrawSolidConsole()
/dports/games/openarena/openarena-engine-source-0.8.8/code/client/
H A Dcl_console.c268 width = (SCREEN_WIDTH / SMALLCHAR_WIDTH) - 2; in Con_CheckResize()
514 SCR_DrawSmallChar( con.xadjust + 1 * SMALLCHAR_WIDTH, y, ']' ); in Con_DrawInput()
516 Field_Draw( &g_consoleField, con.xadjust + 2 * SMALLCHAR_WIDTH, y, in Con_DrawInput()
517 SCREEN_WIDTH - 3 * SMALLCHAR_WIDTH, qtrue, qtrue ); in Con_DrawInput()
565 …SCR_DrawSmallChar( cl_conXOffset->integer + con.xadjust + (x+1)*SMALLCHAR_WIDTH, v, text[x] & 0xff… in Con_DrawNotify()
663 SCR_DrawSmallChar( cls.glconfig.vidWidth - ( i - x + 1 ) * SMALLCHAR_WIDTH, in Con_DrawSolidConsole()
670 rows = (lines-SMALLCHAR_WIDTH)/SMALLCHAR_WIDTH; // rows of text to draw in Con_DrawSolidConsole()
680 SCR_DrawSmallChar( con.xadjust + (x+1)*SMALLCHAR_WIDTH, y, '^' ); in Con_DrawSolidConsole()
714 SCR_DrawSmallChar( con.xadjust + (x+1)*SMALLCHAR_WIDTH, y, text[x] & 0xff ); in Con_DrawSolidConsole()
/dports/games/openarena-server/openarena-engine-source-0.8.8/code/client/
H A Dcl_console.c268 width = (SCREEN_WIDTH / SMALLCHAR_WIDTH) - 2; in Con_CheckResize()
514 SCR_DrawSmallChar( con.xadjust + 1 * SMALLCHAR_WIDTH, y, ']' ); in Con_DrawInput()
516 Field_Draw( &g_consoleField, con.xadjust + 2 * SMALLCHAR_WIDTH, y, in Con_DrawInput()
517 SCREEN_WIDTH - 3 * SMALLCHAR_WIDTH, qtrue, qtrue ); in Con_DrawInput()
565 …SCR_DrawSmallChar( cl_conXOffset->integer + con.xadjust + (x+1)*SMALLCHAR_WIDTH, v, text[x] & 0xff… in Con_DrawNotify()
663 SCR_DrawSmallChar( cls.glconfig.vidWidth - ( i - x + 1 ) * SMALLCHAR_WIDTH, in Con_DrawSolidConsole()
670 rows = (lines-SMALLCHAR_WIDTH)/SMALLCHAR_WIDTH; // rows of text to draw in Con_DrawSolidConsole()
680 SCR_DrawSmallChar( con.xadjust + (x+1)*SMALLCHAR_WIDTH, y, '^' ); in Con_DrawSolidConsole()
714 SCR_DrawSmallChar( con.xadjust + (x+1)*SMALLCHAR_WIDTH, y, text[x] & 0xff ); in Con_DrawSolidConsole()
/dports/games/iortcw/iortcw-1.51c/SP/code/client/
H A Dcl_console.c314 width = ( SCREEN_WIDTH / SMALLCHAR_WIDTH ) - 2; in Con_CheckResize()
559 SCR_DrawSmallChar( con.xadjust + 1 * SMALLCHAR_WIDTH, y, ']' ); in Con_DrawInput()
561 Field_Draw( &g_consoleField, con.xadjust + 2 * SMALLCHAR_WIDTH, y, in Con_DrawInput()
562 SCREEN_WIDTH - 3 * SMALLCHAR_WIDTH, qtrue, qtrue ); in Con_DrawInput()
612 …SCR_DrawSmallChar( cl_conXOffset->integer + con.xadjust + ( x + 1 ) * SMALLCHAR_WIDTH, v, text[x] … in Con_DrawNotify()
702 …SCR_DrawSmallChar( cls.glconfig.vidWidth - ( i - x + 1 ) * SMALLCHAR_WIDTH, lines - SMALLCHAR_HEIG… in Con_DrawSolidConsole()
717 SCR_DrawSmallChar( con.xadjust + ( x + 1 ) * SMALLCHAR_WIDTH, y, '^' ); in Con_DrawSolidConsole()
752 SCR_DrawSmallChar( con.xadjust + ( x + 1 ) * SMALLCHAR_WIDTH, y, text[x] & 0xff ); in Con_DrawSolidConsole()
/dports/games/iortcw/iortcw-1.51c/MP/code/client/
H A Dcl_console.c322 width = ( SCREEN_WIDTH / SMALLCHAR_WIDTH ) - 2; in Con_CheckResize()
590 SCR_DrawSmallChar( con.xadjust + 1 * SMALLCHAR_WIDTH, y, ']' ); in Con_DrawInput()
592 Field_Draw( &g_consoleField, con.xadjust + 2 * SMALLCHAR_WIDTH, y, in Con_DrawInput()
593 SCREEN_WIDTH - 3 * SMALLCHAR_WIDTH, qtrue, qtrue ); in Con_DrawInput()
648 …SCR_DrawSmallChar( cl_conXOffset->integer + con.xadjust + ( x + 1 ) * SMALLCHAR_WIDTH, v, text[x] … in Con_DrawNotify()
742 …SCR_DrawSmallChar( cls.glconfig.vidWidth - ( i - x + 1 ) * SMALLCHAR_WIDTH, lines - SMALLCHAR_HEIG… in Con_DrawSolidConsole()
757 SCR_DrawSmallChar( con.xadjust + ( x + 1 ) * SMALLCHAR_WIDTH, y, '^' ); in Con_DrawSolidConsole()
792 SCR_DrawSmallChar( con.xadjust + ( x + 1 ) * SMALLCHAR_WIDTH, y, text[x] & 0xff ); in Con_DrawSolidConsole()
/dports/games/q2pro/q2pro/ui/
H A Dqmenu.c195 Q_DrawStrlen( k->binding ) * SMALLCHAR_WIDTH; in Keybind_Init()
266 f->field.visibleChars * SMALLCHAR_WIDTH; in Field_Init()
367 maxLength * SMALLCHAR_WIDTH; in SpinControl_Init()
943 xx += SMALLCHAR_WIDTH * 2 + l->imageWidth; in ImageList_HitTest()
1117 xx += SMALLCHAR_WIDTH * 2 + l->imageWidth; in ImageList_Draw()
1135 rc->width = l->numcolumns * ( l->imageWidth + SMALLCHAR_WIDTH * 2 ); in ImageList_GetSize()
1215 …UI_DrawChar( RCOLUMN_OFFSET + s->generic.x + i * SMALLCHAR_WIDTH + SMALLCHAR_WIDTH, s->generic.y, … in Slider_Draw()
1217 …UI_DrawChar( RCOLUMN_OFFSET + s->generic.x + i * SMALLCHAR_WIDTH + SMALLCHAR_WIDTH, s->generic.y, … in Slider_Draw()
1227 …UI_DrawChar( SMALLCHAR_WIDTH + RCOLUMN_OFFSET + s->generic.x + ( SLIDER_RANGE - 1 ) * SMALLCHAR_WI… in Slider_Draw()
1237 int len = strlen( s->generic.name ) * SMALLCHAR_WIDTH; in Slider_GetSize()
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