Searched refs:SMALL_CHAR_HEIGHT (Results 1 – 7 of 7) sorted by relevance
440 y = (float) gRender->GetHeight()-SMALL_CHAR_HEIGHT; in DrawWorld()474 y -= (float) (SMALL_CHAR_HEIGHT); in DrawWorld()486 y -= (float) (SMALL_CHAR_HEIGHT); in DrawWorld()498 y -= (float) (SMALL_CHAR_HEIGHT); in DrawWorld()532 if (cg_drawFPS.ivalue) y += SMALL_CHAR_HEIGHT; in DrawInterface()551 if (cg_drawflush.ivalue) y -= SMALL_CHAR_HEIGHT; in DrawInterface()560 if (cg_drawflush.ivalue) y -= SMALL_CHAR_HEIGHT; in DrawInterface()561 if (cg_drawtris.ivalue) y -= SMALL_CHAR_HEIGHT; in DrawInterface()570 if (cg_drawflush.ivalue) y -= SMALL_CHAR_HEIGHT; in DrawInterface()571 if (cg_drawtris.ivalue) y -= SMALL_CHAR_HEIGHT; in DrawInterface()[all …]
112 #define SMALL_CHAR_HEIGHT 16 macro
2390 float l = (float) (SMALL_CHAR_HEIGHT*line); in DisplayLoadingMessage()2391 if (l < 0) l = (float)(gRender->GetHeight()-SMALL_CHAR_HEIGHT)/2.f; in DisplayLoadingMessage()2401 l - 2*SMALL_CHAR_HEIGHT); in DisplayLoadingMessage()
603 SMALL_CHAR_WIDTH SMALL_CHAR_HEIGHT COLORS COLOR_PLANES