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Searched refs:SMALL_SCENERY_FLAG_NO_WALLS (Results 1 – 5 of 5) sorted by relevance

/dports/games/openrct2/OpenRCT2-0.3.5.1/src/openrct2/world/
H A DSmallScenery.h36 SMALL_SCENERY_FLAG_NO_WALLS = (1 << 18), // 0x40000 enumerator
/dports/games/openrct2/OpenRCT2-0.3.5.1/src/openrct2/object/
H A DSmallSceneryObject.cpp257 { "prohibitWalls", SMALL_SCENERY_FLAG_NO_WALLS }, in ReadJson()
/dports/games/openrct2/OpenRCT2-0.3.5.1/src/openrct2/actions/
H A DSmallSceneryPlaceAction.cpp346 if (!gCheatsDisableClearanceChecks && (sceneryEntry->HasFlag(SMALL_SCENERY_FLAG_NO_WALLS))) in Execute()
H A DWallPlaceAction.cpp559 if (sceneryEntry != nullptr && sceneryEntry->HasFlag(SMALL_SCENERY_FLAG_NO_WALLS)) in WallCheckObstruction()
/dports/games/openrct2/OpenRCT2-0.3.5.1/src/openrct2/paint/tile_element/
H A DPaint.SmallScenery.cpp106 if (sceneryEntry->HasFlag(SMALL_SCENERY_FLAG_NO_WALLS)) in PaintSmallScenery()