Searched refs:SM_OUCH (Results 1 – 2 of 2) sorted by relevance
373 SM_OUCH = 45, enumerator
218 SendIOScriptEvent( entities.player(), SM_OUCH, tex ); in ARX_DAMAGES_DamagePlayer()428 SendIOScriptEvent(io, SM_OUCH, tex); in ARX_DAMAGES_DamageFIX()803 SendIOScriptEvent(io, SM_OUCH, tex); in ARX_DAMAGES_DamageNPC()