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Searched refs:SM_TEXTURE_RGBA_BOB (Results 1 – 2 of 2) sorted by relevance

/dports/multimedia/kodi/xbmc-19.3-Matrix/xbmc/rendering/gles/
H A DRenderSystemGLES.cpp451 m_pShader[SM_TEXTURE_RGBA_BOB].reset(new CGLESShader("gles_shader_rgba_bob.frag", defines)); in InitialiseShaders()
452 if (!m_pShader[SM_TEXTURE_RGBA_BOB]->CompileAndLink()) in InitialiseShaders()
454 m_pShader[SM_TEXTURE_RGBA_BOB]->Free(); in InitialiseShaders()
455 m_pShader[SM_TEXTURE_RGBA_BOB].reset(); in InitialiseShaders()
522 if (m_pShader[SM_TEXTURE_RGBA_BOB]) in ReleaseShaders()
523 m_pShader[SM_TEXTURE_RGBA_BOB]->Free(); in ReleaseShaders()
524 m_pShader[SM_TEXTURE_RGBA_BOB].reset(); in ReleaseShaders()
H A DRenderSystemGLES.h30 SM_TEXTURE_RGBA_BOB, enumerator