Searched refs:SNA_LINEAR_FB (Results 1 – 6 of 6) sorted by relevance
459 if (sna->flags & SNA_LINEAR_FB) in enable_tear_free()488 if (sna->flags & SNA_LINEAR_FB) in setup_tear_free()642 sna->flags |= SNA_LINEAR_FB; in sna_pre_init()644 sna->flags |= SNA_LINEAR_FB; in sna_pre_init()
653 if (sna->flags & SNA_LINEAR_FB) { in sna_present_check_flip()809 if ((sna->flags & SNA_LINEAR_FB) == 0) in get_flip_bo()837 if (sna->flags & SNA_LINEAR_FB && in get_flip_bo()
217 return (sna->flags & (SNA_LINEAR_FB | SNA_NO_WAIT | SNA_NO_FLIP)) == 0 && in use_scanout()663 if (pixmap == sna->front && !(sna->flags & SNA_LINEAR_FB)) in sna_dri2_create_buffer()680 (sna->flags & (SNA_LINEAR_FB | SNA_NO_WAIT | SNA_NO_FLIP)) == 0) in sna_dri2_create_buffer()2133 !!(sna->flags & SNA_LINEAR_FB))); in can_flip()
270 #define SNA_LINEAR_FB 0x40000 macro
2430 if (priv->gpu_bo->tiling && sna->flags & SNA_LINEAR_FB) { in use_shadow()2644 if (sna->flags & SNA_LINEAR_FB) in sna_crtc_attach()
1682 if (pixmap->usage_hint == SNA_CREATE_FB && (sna->flags & SNA_LINEAR_FB) == 0) { in sna_pixmap_alloc_gpu()