Searched refs:SNDDMA_PrintAudiospec (Results 1 – 9 of 9) sorted by relevance
/dports/games/ioquake3-server/ioquake3-1.36/code/sdl/ |
H A D | sdl_snd.c | 110 static void SNDDMA_PrintAudiospec(const char *str, const SDL_AudioSpec *spec) in SNDDMA_PrintAudiospec() function 212 SNDDMA_PrintAudiospec("SDL_AudioSpec", &obtained); in SNDDMA_Init()
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/dports/games/ioquake3/ioquake3-1.36/code/sdl/ |
H A D | sdl_snd.c | 110 static void SNDDMA_PrintAudiospec(const char *str, const SDL_AudioSpec *spec) in SNDDMA_PrintAudiospec() function 212 SNDDMA_PrintAudiospec("SDL_AudioSpec", &obtained); in SNDDMA_Init()
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/dports/games/worldofpadman/worldofpadman-1.2.20080621/code/sdl/ |
H A D | sdl_snd.c | 110 static void SNDDMA_PrintAudiospec(const char *str, const SDL_AudioSpec *spec) in SNDDMA_PrintAudiospec() function 212 SNDDMA_PrintAudiospec("SDL_AudioSpec", &obtained); in SNDDMA_Init()
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/dports/games/openarena/openarena-engine-source-0.8.8/code/sdl/ |
H A D | sdl_snd.c | 109 static void SNDDMA_PrintAudiospec(const char *str, const SDL_AudioSpec *spec) in SNDDMA_PrintAudiospec() function 211 SNDDMA_PrintAudiospec("SDL_AudioSpec", &obtained); in SNDDMA_Init()
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/dports/games/openarena-server/openarena-engine-source-0.8.8/code/sdl/ |
H A D | sdl_snd.c | 109 static void SNDDMA_PrintAudiospec(const char *str, const SDL_AudioSpec *spec) in SNDDMA_PrintAudiospec() function 211 SNDDMA_PrintAudiospec("SDL_AudioSpec", &obtained); in SNDDMA_Init()
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/dports/games/evq3/evq3/code/sdl/ |
H A D | sdl_snd.c | 110 static void SNDDMA_PrintAudiospec(const char *str, const SDL_AudioSpec *spec) in SNDDMA_PrintAudiospec() function 212 SNDDMA_PrintAudiospec("SDL_AudioSpec", &obtained); in SNDDMA_Init()
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/dports/games/openjk/OpenJK-07675e2/shared/sdl/ |
H A D | sdl_sound.cpp | 112 static void SNDDMA_PrintAudiospec(const char *str, const SDL_AudioSpec *spec) in SNDDMA_PrintAudiospec() function 220 SNDDMA_PrintAudiospec("SDL_AudioSpec", &obtained); in SNDDMA_Init()
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/dports/games/iortcw/iortcw-1.51c/MP/code/sdl/ |
H A D | sdl_snd.c | 157 static void SNDDMA_PrintAudiospec(const char *str, const SDL_AudioSpec *spec) in SNDDMA_PrintAudiospec() function 254 SNDDMA_PrintAudiospec("SDL_AudioSpec", &obtained); in SNDDMA_Init()
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/dports/games/iortcw/iortcw-1.51c/SP/code/sdl/ |
H A D | sdl_snd.c | 157 static void SNDDMA_PrintAudiospec(const char *str, const SDL_AudioSpec *spec) in SNDDMA_PrintAudiospec() function 254 SNDDMA_PrintAudiospec("SDL_AudioSpec", &obtained); in SNDDMA_Init()
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