Home
last modified time | relevance | path

Searched refs:SNDSERV (Results 1 – 12 of 12) sorted by relevance

/dports/games/doomlegacy/doomlegacy_1.48.8_source/src/linux_x/
H A Di_sound.c158 #ifdef SNDSERV
196 #ifndef SNDSERV
260 #ifndef SNDSERV
322 #ifdef SNDSERV in I_GetSfx()
376 #ifndef SNDSERV
550 #ifdef SNDSERV in I_SetSfxVolume()
610 #ifdef SNDSERV
648 #ifdef SNDSERV
670 #ifdef SNDSERV
864 #ifdef SNDSERV
[all …]
/dports/games/heretic/glheretic-1.2/
H A DMakefile89 SNDSERV = sndserver macro
183 x11: depx11 $(OBJS) graphics/i_x11.o $(MUSSERV) $(SNDSERV)
187 fastx11:depx11f $(OBJS) graphics/i_x11_fast.o $(MUSSERV) $(SNDSERV)
193 $(MUSSERV) $(SNDSERV) sgi-libtess
204 ggi: depggi $(OBJS) graphics/i_ggi.o $(MUSSERV) $(SNDSERV)
208 vga: depvga $(OBJS) graphics/i_vga.o $(MUSSERV) $(SNDSERV)
212 sdl: depsdl $(OBJS) graphics/i_sdl.o $(MUSSERV) $(SNDSERV)
H A Dm_misc.c475 #ifdef SNDSERV
/dports/games/libretro-prboom/libretro-prboom-cc80175/src/
H A Di_sound.h40 #define SNDSERV macro
43 #ifndef SNDSERV
/dports/games/prboom/prboom-2.5.0/src/
H A Di_sound.h40 #define SNDSERV macro
43 #ifndef SNDSERV
/dports/games/prboom-plus/prboom-plus-2.5.1.3/src/
H A Di_sound.h40 #define SNDSERV macro
43 #ifndef SNDSERV
/dports/games/heretic/glheretic-1.2/soundclient/
H A Di_sound.c29 #ifdef SNDSERV
176 #ifdef SNDSERV in I_StartSound()
363 #ifdef SNDSERV in I_ShutdownSound()
379 #ifdef SNDSERV in I_InitSound()
H A Di_sound.h8 #ifdef SNDSERV
/dports/games/doomlegacy/doomlegacy_1.48.8_source/src/
H A DMakefile1165 cd $(SD)$(SNDSERV) && $(MAKE) clean
1171 cd $(SD)$(SNDSERV) && $(MAKE) clean
H A Ds_sound.h87 #ifdef SNDSERV
H A Ds_sound.c162 #ifdef SNDSERV
280 #ifdef SNDSERV in S_Register_SoundStuff()
H A Dd_main.c999 #ifndef SNDSERV in D_DoomLoop()