Searched refs:SND_BALL_HIT_BORDER (Results 1 – 2 of 2) sorted by relevance
107 loadSample("ball-hit-border.ogg", SND_BALL_HIT_BORDER); in loadsounds()
113 #define SND_BALL_HIT_BORDER 1 macro1567 soundMan.add(SND_BALL_HIT_BORDER, posx); in move()1571 soundMan.add(SND_BALL_HIT_BORDER, posx); in move()1575 soundMan.add(SND_BALL_HIT_BORDER, posx); in move()