/dports/games/q2pro/q2pro/include/ |
H A D | protocol.h | 202 #define SND_ENT (1<<3) // a short 0-2: channel, 3-12: entity macro
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/dports/games/quake2max/Quake2maX_0.45-src_unix/server/ |
H A D | sv_send.c | 321 flags |= SND_ENT; in SV_StartSound() 352 if (flags & SND_ENT) in SV_StartSound()
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/dports/games/quake2lnx/quake2-r0.16.2/src/server/ |
H A D | sv_send.c | 321 flags |= SND_ENT; in SV_StartSound() 352 if (flags & SND_ENT) in SV_StartSound()
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/dports/games/quake2-source/quake2-r0.16.2/src/server/ |
H A D | sv_send.c | 321 flags |= SND_ENT; in SV_StartSound() 352 if (flags & SND_ENT) in SV_StartSound()
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/dports/games/qudos/QuDos-0.40.1-src/src/server/ |
H A D | sv_send.c | 311 flags |= SND_ENT; in SV_StartSound() 340 if (flags & SND_ENT) in SV_StartSound()
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/dports/games/q2p/Q2P-0.2-2006-12-31/server/ |
H A D | sv_send.c | 321 flags |= SND_ENT; in SV_StartSound() 352 if (flags & SND_ENT) in SV_StartSound()
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/dports/games/quetoo/quetoo-0.6.1/src/ |
H A D | sv_send.c | 282 flags |= SND_ENT; in SV_StartSound() 309 if(flags & SND_ENT) in SV_StartSound()
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H A D | qcommon.h | 252 #define SND_ENT (1<<3) // a short 0-2: channel, 3-12: entity macro
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/dports/games/alienarena/alienarena-7.66/source/server/ |
H A D | sv_send.c | 323 flags |= SND_ENT; in SV_StartSound() 354 if (flags & SND_ENT) in SV_StartSound()
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/dports/games/alienarena-data/alienarena-7.66/source/server/ |
H A D | sv_send.c | 323 flags |= SND_ENT; in SV_StartSound() 354 if (flags & SND_ENT) in SV_StartSound()
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/dports/games/egl/egl-0.3.1_9/server/ |
H A D | sv_send.c | 331 flags |= SND_ENT; in SV_StartSound() 409 if (flags & SND_ENT) MSG_WriteShort (&sv.multiCast, sendChan); in SV_StartSound()
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/dports/games/r1q2/r1q2-8012_5/server/ |
H A D | sv_send.c | 613 flags |= SND_ENT; in SV_StartSound() 672 if (flags & SND_ENT) in SV_StartSound() 705 if (flags & SND_ENT) in SV_StartSound()
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/dports/games/quake2-relay/relay-0.4/common/ |
H A D | dm2.h | 118 #define SND_ENT (1<<3) // a short 0-2: channel, 3-12: entity macro
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H A D | dm2.c | 539 if (mask & SND_ENT) in DM2_ReadSound() 584 mask |= SND_ENT; in DM2_WriteSound() 596 if (mask & SND_ENT) in DM2_WriteSound()
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/dports/games/egl/egl-0.3.1_9/common/ |
H A D | protocol.h | 107 SND_ENT = 1 << 3, // a short 0-2: channel, 3-12: entity enumerator
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/dports/games/q2pro/q2pro/source/ |
H A D | sv_send.c | 388 flags |= SND_ENT; in SV_StartSound() 428 if( flags & SND_ENT ) in SV_StartSound()
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H A D | cl_parse.c | 1127 if( flags & SND_ENT ) { in CL_ParseStartSoundPacket() 1145 if( !( flags & SND_ENT ) ) { in CL_ParseStartSoundPacket()
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/dports/games/quake2max/Quake2maX_0.45-src_unix/qcommon/ |
H A D | qcommon.h | 333 #define SND_ENT (1<<3) // a short 0-2: channel, 3-12: entity macro
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/dports/games/quake2-source/quake2-r0.16.2/src/qcommon/ |
H A D | qcommon.h | 287 #define SND_ENT (1<<3) // a short 0-2: channel, 3-12: entity macro
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/dports/games/quake2lnx/quake2-r0.16.2/src/qcommon/ |
H A D | qcommon.h | 287 #define SND_ENT (1<<3) // a short 0-2: channel, 3-12: entity macro
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/dports/games/q2p/Q2P-0.2-2006-12-31/qcommon/ |
H A D | qcommon.h | 305 #define SND_ENT (1<<3) // a short 0-2: channel, 3-12: entity macro
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/dports/games/alienarena/alienarena-7.66/source/qcommon/ |
H A D | qcommon.h | 325 #define SND_ENT (1<<3) // a short 0-2: channel, 3-12: entity macro
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/dports/games/alienarena-data/alienarena-7.66/source/qcommon/ |
H A D | qcommon.h | 325 #define SND_ENT (1<<3) // a short 0-2: channel, 3-12: entity macro
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/dports/games/qudos/QuDos-0.40.1-src/src/qcommon/ |
H A D | qcommon.h | 294 #define SND_ENT (1<<3) /* a short 0-2: channel, 3-12: entity */ macro
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/dports/games/quake2-source/quake2-r0.16.2/src/client/ |
H A D | cl_parse.c | 632 if (flags & SND_ENT) in CL_ParseStartSoundPacket()
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