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Searched refs:SND_EXPL_BRICK_BREAK (Results 1 – 2 of 2) sorted by relevance

/dports/games/sdl-ball/SDL-Ball_src/
H A Dsound.cpp117 loadSample("expl-brick-break.ogg", SND_EXPL_BRICK_BREAK); in loadsounds()
H A Dmain.cpp116 #define SND_EXPL_BRICK_BREAK 4 macro
1306 soundMan.add(SND_EXPL_BRICK_BREAK, posx); in hit()