Searched refs:SND_HAUNT (Results 1 – 6 of 6) sorted by relevance
/dports/games/xblast/xblast-2.10.4/ |
H A D | snd.h | 58 SND_HAUNT, enumerator
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H A D | sdl_sound.c | 96 SND_HAUNT, "xb_haunt.raw", NULL, 0, XBFalse, XBFalse}, /* haunting bomb */
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H A D | w32_sndsrv.c | 113 {SND_HAUNT, "xb_haunt", NULL, 0, XBFalse, XBFalse}, /* haunting bomb */
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H A D | game.c | 61 SND_HAUNT,
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H A D | xbsndsrv.c | 194 SND_HAUNT, "xb_haunt.raw", NULL, 0, FALSE, FALSE}, /* haunting bomb */
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H A D | bomb.c | 1083 SND_Play (SND_HAUNT, SOUND_MIDDLE_POSITION); in HauntBomb()
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