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Searched refs:SND_RHYTHMLOOP (Results 1 – 2 of 2) sorted by relevance

/dports/games/mirrormagic/mirrormagic-2.0.2/src/
H A Dmain.h1222 #define SND_RHYTHMLOOP 14 macro
H A Dscreens.c613 PlaySoundLoop(SND_RHYTHMLOOP); in DrawHelpScreen()