Searched refs:SOCKET_INT_ARRAY (Results 1 – 4 of 4) sorted by relevance
/dports/graphics/blender/blender-2.91.0/intern/cycles/render/ |
H A D | volume.cpp | 41 SOCKET_INT_ARRAY(triangles, "Triangles", array<int>()); in NODE_DEFINE() 43 SOCKET_INT_ARRAY(shader, "Shader", array<int>()); in NODE_DEFINE()
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H A D | hair.cpp | 288 SOCKET_INT_ARRAY(curve_first_key, "Curve First Key", array<int>()); in NODE_DEFINE() 289 SOCKET_INT_ARRAY(curve_shader, "Curve Shader", array<int>()); in NODE_DEFINE()
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H A D | mesh.cpp | 130 SOCKET_INT_ARRAY(triangles, "Triangles", array<int>()); in NODE_DEFINE() 132 SOCKET_INT_ARRAY(shader, "Shader", array<int>()); in NODE_DEFINE()
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/dports/graphics/blender/blender-2.91.0/intern/cycles/graph/ |
H A D | node_type.h | 237 #define SOCKET_INT_ARRAY(name, ui_name, default_value, ...) \ macro
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