Searched refs:SOCKET_IS_CONNECTED (Results 1 – 8 of 8) sorted by relevance
43 mConnectionStatus = SOCKET_IS_CONNECTED; in Connect()101 if (mConnectionStatus == SOCKET_IS_CONNECTED) { in OnFileCanReadWithoutBlocking()116 if (mConnectionStatus == SOCKET_IS_CONNECTED) { in OnFileCanWriteWithoutBlocking()127 mConnectionStatus = SOCKET_IS_CONNECTED; in OnFileCanWriteWithoutBlocking()
23 SOCKET_IS_CONNECTED enumerator
60 SetSocket(aFd, SOCKET_IS_CONNECTED); in Accept()120 MOZ_ASSERT(GetConnectionStatus() == SOCKET_IS_CONNECTED); // see bug 990984 in OnSocketCanReceiveWithoutBlocking()136 MOZ_ASSERT(GetConnectionStatus() == SOCKET_IS_CONNECTED); // see bug 990984 in OnSocketCanSendWithoutBlocking()153 MOZ_ASSERT(GetConnectionStatus() == SOCKET_IS_CONNECTED); in OnConnected()
100 SOCKET_IS_CONNECTED, // Socket is already connected enumerator
117 return net6::error::SOCKET_IS_CONNECTED; in system_to_net6()190 return net6::error::SOCKET_IS_CONNECTED; in system_to_net6()443 case net6::error::SOCKET_IS_CONNECTED: in net6_strerror()
30 SOCKET_IS_CONNECTED = 23, enumerator
98 NET_ERROR(SOCKET_IS_CONNECTED, -23)