Home
last modified time | relevance | path

Searched refs:SORC_NORMAL (Results 1 – 7 of 7) sorted by relevance

/dports/games/zdoom/zdoom-2.8.1/src/g_hexen/
H A Da_heresiarch.cpp45 #define SORC_NORMAL 5 macro
239 self->args[3] = SORC_NORMAL; in DEFINE_ACTION_FUNCTION()
299 case SORC_NORMAL: // Balls rotating normally in DEFINE_ACTION_FUNCTION()
460 sorc->args[3] = SORC_NORMAL; in A_AccelBalls()
487 sorc->args[3] = SORC_NORMAL; in A_DecelBalls()
/dports/games/vavoom/vavoom-1.33/progs/common/linespec/
H A DSorcBall.vc84 sorc.Args[3] = SORC_NORMAL;
111 sorc.Args[3] = SORC_NORMAL;
203 case SORC_NORMAL: // Balls rotating normally
H A DActor.Hexen.vc44 SORC_NORMAL,
238 Args[3] = SORC_NORMAL;
/dports/games/uhexen/uhexen-0.601/src/
H A Dp_enemy.c3837 #define SORC_NORMAL 5 macro
3869 actor->args[3] = SORC_NORMAL; in A_SorcSpinBalls()
3924 case SORC_NORMAL: // Balls rotating normally in A_SorcBallOrbit()
4087 sorc->args[3] = SORC_NORMAL; in A_AccelBalls()
4108 sorc->args[3] = SORC_NORMAL; in A_DecelBalls()
/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/plugins/hexen/src/
H A Dp_enemy.c58 #define SORC_NORMAL 5 macro
3236 mo->args[3] = SORC_NORMAL; in A_SorcSpinBalls()
3299 case SORC_NORMAL: // Balls rotating normally. in A_SorcBallOrbit()
3471 sorc->args[3] = SORC_NORMAL; in A_AccelBalls()
3493 sorc->args[3] = SORC_NORMAL; in A_DecelBalls()
/dports/games/crispy-doom/crispy-doom-crispy-doom-5.10.3/src/hexen/
H A Dp_enemy.c3932 #define SORC_NORMAL 5 macro
3964 actor->args[3] = SORC_NORMAL; in A_SorcSpinBalls()
4021 case SORC_NORMAL: // Balls rotating normally in A_SorcBallOrbit()
4185 sorc->args[3] = SORC_NORMAL; in A_AccelBalls()
4206 sorc->args[3] = SORC_NORMAL; in A_DecelBalls()
/dports/games/chocolate-doom/chocolate-doom-3.0.1/src/hexen/
H A Dp_enemy.c3932 #define SORC_NORMAL 5 macro
3964 actor->args[3] = SORC_NORMAL; in A_SorcSpinBalls()
4021 case SORC_NORMAL: // Balls rotating normally in A_SorcBallOrbit()
4185 sorc->args[3] = SORC_NORMAL; in A_AccelBalls()
4206 sorc->args[3] = SORC_NORMAL; in A_DecelBalls()