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Searched refs:SOUNDSTUFF (Results 1 – 11 of 11) sorted by relevance

/dports/games/libretro-uae/libretro-uae-8333daa/sources/src/sd-sdl/
H A Dsound.h9 #define SOUNDSTUFF 1 macro
63 #if SOUNDSTUFF > 0
67 #if SOUNDSTUFF > 1
73 #if SOUNDSTUFF > 1 in set_sound_buffers()
81 #if SOUNDSTUFF > 1 in check_sound_buffers()
99 #if SOUNDSTUFF > 1 in check_sound_buffers()
117 #if SOUNDSTUFF > 1 in check_sound_buffers()
/dports/emulators/fs-uae/fs-uae-3.1.35/src/od-fs/sounddep/
H A Dsound.h9 #define SOUNDSTUFF 1 macro
33 #if SOUNDSTUFF > 0
41 #if SOUNDSTUFF > 1 in set_sound_buffers()
49 #if SOUNDSTUFF > 1 in check_sound_buffers()
67 #if SOUNDSTUFF > 1 in check_sound_buffers()
85 #if SOUNDSTUFF > 1 in check_sound_buffers()
/dports/games/libretro-uae/libretro-uae-8333daa/sources/src/sd-uss/
H A Dsound.h9 #define SOUNDSTUFF 1 macro
32 #if SOUNDSTUFF > 1 in check_sound_buffers()
50 #if SOUNDSTUFF > 1 in check_sound_buffers()
70 #if SOUNDSTUFF > 1 in check_sound_buffers()
/dports/games/libretro-uae/libretro-uae-8333daa/sources/src/sd-none/
H A Dsound.h9 #define SOUNDSTUFF 1 macro
/dports/games/libretro-uae/libretro-uae-8333daa/sources/src/sd-solaris/
H A Dsound.h10 #define SOUNDSTUFF 1 macro
/dports/games/libretro-uae/libretro-uae-8333daa/sources/src/sd-beos/
H A Dsound.h10 #define SOUNDSTUFF 1 macro
/dports/games/libretro-uae/libretro-uae-8333daa/sources/src/sounddep/
H A Dsound.h11 #define SOUNDSTUFF 1 macro
/dports/games/libretro-uae/libretro-uae-8333daa/sources/src/sd-amigaos/
H A Dsound.h9 #define SOUNDSTUFF 1 macro
/dports/games/libretro-uae/libretro-uae-8333daa/sources/src/sd-alsa/
H A Dsound.h12 #define SOUNDSTUFF 1 macro
/dports/games/libretro-uae/libretro-uae-8333daa/sources/src/
H A Daudio.c129 #if SOUNDSTUFF > 0
1759 #if SOUNDSTUFF > 1 in update_audio()
1812 #if SOUNDSTUFF > 1 in update_audio()
1828 #if SOUNDSTUFF > 1 in update_audio()
2074 #if SOUNDSTUFF > 0 in audio_vsync()
/dports/emulators/fs-uae/fs-uae-3.1.35/src/
H A Daudio.cpp123 #if SOUNDSTUFF > 0
1871 #if SOUNDSTUFF > 1 in update_audio()
1926 #if SOUNDSTUFF > 1 in update_audio()
1943 #if SOUNDSTUFF > 1 in update_audio()
2196 #if SOUNDSTUFF > 0 in audio_vsync()