Searched refs:SOUND_JUMP (Results 1 – 4 of 4) sorted by relevance
162 SOUND_JUMP, enumerator1880 EditorSoundPlayEffect( SOUND_JUMP ); in write_moves()1887 EditorSoundPlayEffect( SOUND_JUMP ); in write_moves()1894 EditorSoundPlayEffect(SOUND_JUMP); in write_moves()1900 EditorSoundPlayEffect(SOUND_JUMP); in write_moves()1907 EditorSoundPlayEffect( SOUND_JUMP ); in write_moves()1914 EditorSoundPlayEffect( SOUND_JUMP ); in write_moves()1921 EditorSoundPlayEffect( SOUND_JUMP ); in write_moves()1928 EditorSoundPlayEffect( SOUND_JUMP ); in write_moves()1935 EditorSoundPlayEffect( SOUND_JUMP ); in write_moves()[all …]
107 SOUND_JUMP, enumerator
357 pcap->sound_index[SOUND_JUMP] = fget_next_int( fileread ); // Jump sound in load_one_cap_file_vfs()696 template_put_int( filetemp, filewrite, pcap->sound_index[SOUND_JUMP] ); in save_one_cap_file_vfs()
3340 …pcap->sound_index[SOUND_JUMP] = CLIP( pcap->sound_index[SOUND_JUMP], INVALID_SOUND, MAX_WAVE ); in load_one_character_profile_vfs()6453 ijump = pro_get_pcap( pchr->profile_ref )->sound_index[SOUND_JUMP]; in chr_do_latch_button()6494 ijump = pcap->sound_index[SOUND_JUMP]; in chr_do_latch_button()