/dports/games/csmash/csmash-0.6.6/ |
H A D | Sound.cpp | 36 m_soundMode = SOUND_NONE; in Sound() 77 if ( m_soundMode == SOUND_NONE ) 146 if ( m_soundMode == SOUND_NONE ) 178 if ( m_soundMode == SOUND_NONE ) 216 if ( m_soundMode == SOUND_NONE ) 269 if ( m_soundMode == SOUND_NONE ) 285 if ( m_soundMode == SOUND_NONE ) 297 if ( m_soundMode == SOUND_NONE )
|
H A D | RCFile.cpp | 102 if ( sndMode > SOUND_SDL || sndMode < SOUND_NONE ) in ReadRCFile() 103 sndMode = SOUND_NONE; in ReadRCFile()
|
H A D | main.cpp | 275 if ( theRC->sndMode != SOUND_NONE ) { in InitGame() 291 theRC->sndMode = SOUND_NONE; in InitGame()
|
H A D | ttinc.h | 136 #define SOUND_NONE 0 macro
|
H A D | LauncherView.cpp | 282 if (theRC->sndMode == SOUND_NONE) in SoundFrame() 351 theRC->sndMode = SOUND_NONE; in ToggleSound()
|
/dports/emulators/atari800/atari800-3.1.0/src/wince/port/ |
H A D | sound.c | 42 enum {SOUND_NONE, SOUND_WAV}; enumerator 44 static int issound = SOUND_NONE; 94 issound = SOUND_NONE; in uninitsound_wav() 160 if (issound != SOUND_NONE) in Sound_Initialise() 223 issound = SOUND_NONE; in Sound_Exit()
|
/dports/emulators/atari800/atari800-3.1.0/src/win32/ |
H A D | sound.c | 47 enum {SOUND_NONE, SOUND_DX, SOUND_WAV}; enumerator 50 static int issound = SOUND_NONE; 82 if (issound != SOUND_NONE) in initsound_dx() 159 issound = SOUND_NONE; in uninitsound_dx() 299 issound = SOUND_NONE; in uninitsound_wav() 367 if (issound != SOUND_NONE) in Sound_Initialise() 484 issound = SOUND_NONE; in Sound_Exit()
|
/dports/games/colobot/colobot-colobot-gold-0.2.0-alpha/src/object/ |
H A D | crash_sphere.h | 37 SoundType _sound = SOUND_NONE, 46 sound = SOUND_NONE; in sphere()
|
/dports/games/colobot/colobot-colobot-gold-0.2.0-alpha/src/sound/ |
H A D | sound_type.cpp | 31 {"none", SOUND_NONE}, 124 return SOUND_NONE; in ParseSoundType()
|
H A D | sound_type.h | 36 SOUND_NONE = -1, /*!< Silence. */ enumerator
|
/dports/emulators/mess/mame-mame0226/src/osd/modules/sound/ |
H A D | none.cpp | 33 MODULE_DEFINITION(SOUND_NONE, sound_none)
|
/dports/emulators/mame/mame-mame0226/src/osd/modules/sound/ |
H A D | none.cpp | 33 MODULE_DEFINITION(SOUND_NONE, sound_none)
|
/dports/x11-wm/e16/e16-1.0.24/src/ |
H A D | about.c | 63 SOUND_NONE,
|
H A D | sounds.h | 29 SOUND_NONE = 0, enumerator
|
H A D | animation.c | 185 an->start_sound = an->end_sound = SOUND_NONE; in AnimatorAdd() 292 an->start_sound = SOUND_NONE; in _AnimatorsRun()
|
/dports/games/zangband/zangband/src/ |
H A D | tables.c | 6639 SOUND_NONE, FALSE, FALSE, FALSE 6679 SOUND_NONE, FALSE, FALSE, FALSE 6719 SOUND_NONE, FALSE, FALSE, FALSE 6724 SOUND_NONE, FALSE, FALSE, FALSE 6739 SOUND_NONE, FALSE, FALSE, FALSE
|
H A D | l-ui.pkg | 33 #define SOUND_NONE 0
|
/dports/games/onscripter-1byte/onscripter-20200722/ |
H A D | ONScripter_sound.cpp | 65 if ( !audio_open_flag ) return SOUND_NONE; in playSound() 68 if (length == 0) return SOUND_NONE; in playSound() 81 return SOUND_NONE; in playSound()
|
/dports/games/onscripter/onscripter-20200722/ |
H A D | ONScripter_sound.cpp | 65 if ( !audio_open_flag ) return SOUND_NONE; in playSound() 68 if (length == 0) return SOUND_NONE; in playSound() 81 return SOUND_NONE; in playSound()
|
/dports/games/ponscripter-07th-mod/ponscripter-fork-3.0.0/src/ |
H A D | PonscripterLabel_sound.cpp | 175 if ( !audio_open_flag ) return SOUND_NONE; in playSound() 176 if (filename.length() == 0) return SOUND_NONE; in playSound() 181 return SOUND_NONE; in playSound() 191 return SOUND_NONE; in playSound()
|
/dports/games/colobot/colobot-colobot-gold-0.2.0-alpha/src/ui/ |
H A D | displaytext.cpp | 287 sound = SOUND_NONE; in DisplayText() 293 if ( sound != SOUND_NONE ) in DisplayText()
|
/dports/games/colobot/colobot-colobot-gold-0.2.0-alpha/src/sound/oalsound/ |
H A D | channel.cpp | 251 return SOUND_NONE; in GetSoundType()
|
/dports/games/colobot/colobot-colobot-gold-0.2.0-alpha/src/object/motion/ |
H A D | motionhuman.cpp | 1556 sound[0] = SOUND_NONE; in EventFrame() 1557 sound[1] = SOUND_NONE; in EventFrame() 1597 if ( sound[0] != SOUND_NONE ) in EventFrame() 1601 if ( sound[1] != SOUND_NONE ) in EventFrame()
|
H A D | motiontoto.cpp | 831 sound = SOUND_NONE; in SetAction() 837 if ( sound != SOUND_NONE ) in SetAction()
|
/dports/x11-wm/vtwm/vtwm-5.5.0/ |
H A D | sound.c | 78 #define SOUND_NONE 0 macro
|