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Searched refs:SOUND_RPLAY (Results 1 – 4 of 4) sorted by relevance

/dports/games/xdigger/xdigger-1.0.10/
H A Dsound.c45 #ifdef SOUND_RPLAY
394 #ifdef SOUND_RPLAY
423 #ifdef SOUND_RPLAY
432 #ifdef SOUND_RPLAY
493 #ifdef SOUND_RPLAY
555 #ifdef SOUND_RPLAY
H A DImakefile11 #ifdef SOUND_RPLAY
H A Dxdigger.c358 #ifdef SOUND_RPLAY in Help()
390 #ifdef SOUND_RPLAY in main()
/dports/x11-wm/vtwm/vtwm-5.5.0/
H A Dsound.c80 #define SOUND_RPLAY 2 macro
203 sound_state = SOUND_ACTIVE | SOUND_RPLAY; in RPlayOpenSound()
553 if (sound_state & SOUND_RPLAY) in CloseSound()
671 if (sound_state & SOUND_RPLAY) in PlaySound()
700 if ((sound_state & SOUND_RPLAY) && RPlayPlaySoundAdhoc(filename)) in PlaySoundAdhoc()