Searched refs:SPACE_FOR_PLAY (Results 1 – 5 of 5) sorted by relevance
85 #ifndef SPACE_FOR_PLAY86 #define SPACE_FOR_PLAY 10000L macro
559 if (biggestChunk <= SPACE_FOR_PLAY) { in rec_init()565 MIN((biggestChunk - SPACE_FOR_PLAY), ENOUGH_ROOM); in rec_init()
47 #define SPACE_FOR_PLAY 10000 macro
166 #define SPACE_FOR_PLAY 10000 macro
185 #define SPACE_FOR_PLAY 10000 macro