Searched refs:SPANEL_WIDTH (Results 1 – 11 of 11) sorted by relevance
/dports/games/devilutionX/devilutionX-1.2.1/Source/ |
H A D | plrmsg.cpp | 137 x += SPANEL_WIDTH; in DrawPlrMsg() 138 width -= SPANEL_WIDTH; in DrawPlrMsg() 141 width -= SPANEL_WIDTH; in DrawPlrMsg()
|
H A D | scrollrt.cpp | 928 dst_x -= SPANEL_WIDTH; in Zoom() 1116 sx += SPANEL_WIDTH - TILE_WIDTH / 2; in DrawGame() 1215 …log || gnScreenHeight >= SPANEL_HEIGHT + PANEL_HEIGHT + 74 || gnScreenWidth >= 4 * SPANEL_WIDTH)) { in DrawView()
|
H A D | items.cpp | 3982 CelDrawTo(out, RIGHT_PANEL_X - SPANEL_WIDTH + 24, 327, pSTextBoxCels, 1, 271); in DrawUTextBack() 3983 DrawHalfTransparentRectTo(out, RIGHT_PANEL_X - SPANEL_WIDTH + 27, 28, 265, 297); in DrawUTextBack() 4016 BYTE *src = out.at(26 + RIGHT_PANEL - SPANEL_WIDTH, 25); in DrawULine() 4017 BYTE *dst = out.at(26 + RIGHT_PANEL_X - SPANEL_WIDTH, y * 12 + 38); in DrawULine() 4027 if ((!chrflag && !questlog) || gnScreenWidth >= SPANEL_WIDTH * 3) { in DrawUniqueInfo() 4034 PrintUString(out, 0 + RIGHT_PANEL - SPANEL_WIDTH, y, TRUE, tempstr, COL_WHITE); in DrawUniqueInfo() 4037 PrintUString(out, 0 + RIGHT_PANEL - SPANEL_WIDTH, y + 2, TRUE, tempstr, COL_WHITE); in DrawUniqueInfo() 4041 PrintUString(out, 0 + RIGHT_PANEL - SPANEL_WIDTH, y + 4, TRUE, tempstr, COL_WHITE); in DrawUniqueInfo() 4045 PrintUString(out, 0 + RIGHT_PANEL - SPANEL_WIDTH, y + 6, TRUE, tempstr, COL_WHITE); in DrawUniqueInfo() 4049 PrintUString(out, 0 + RIGHT_PANEL - SPANEL_WIDTH, y + 8, TRUE, tempstr, COL_WHITE); in DrawUniqueInfo() [all …]
|
H A D | control.cpp | 1388 CelDrawTo(out, 0, 351, pChrPanel, 1, SPANEL_WIDTH); in DrawChr() 1756 x -= SPANEL_WIDTH - (gnScreenWidth - PANEL_WIDTH) / 2; in DrawDurIcon() 1860 CelDrawTo(out, RIGHT_PANEL_X, 351, pSpellBkCel, 1, SPANEL_WIDTH); in DrawSpellBook() 1939 …if (MouseX >= RIGHT_PANEL + 7 && MouseX < RIGHT_PANEL + 311 && MouseY >= SPANEL_WIDTH && MouseY < … in CheckSBook()
|
H A D | cursor.cpp | 354 if ((chrflag || questlog) && MouseX < SPANEL_WIDTH && MouseY <= SPANEL_HEIGHT) { in CheckCursMove()
|
H A D | quests.cpp | 847 CelDrawTo(out, 0, 351, pQLogCel, 1, SPANEL_WIDTH); in DrawQuestLog()
|
H A D | diablo.cpp | 811 } else if (chrflag && MouseX < SPANEL_WIDTH && MouseY < SPANEL_HEIGHT) { in LeftMouseDown()
|
H A D | inv.cpp | 171 CelDrawTo(out, RIGHT_PANEL_X, 351, pInvCels, 1, SPANEL_WIDTH); in DrawInv()
|
H A D | player.cpp | 3818 … ((chrflag || questlog) && MouseX < SPANEL_WIDTH && MouseY < SPANEL_HEIGHT) // inside left panel
|
/dports/games/devilutionX/devilutionX-1.2.1/ |
H A D | defs.h | 142 #define SPANEL_WIDTH 320 macro 146 #define RIGHT_PANEL (gnScreenWidth - SPANEL_WIDTH)
|
/dports/games/devilutionX/devilutionX-1.2.1/SourceX/ |
H A D | qol.cpp | 96 xPos -= SPANEL_WIDTH / 2; in DrawMonsterHealthBar() 98 xPos += SPANEL_WIDTH / 2; in DrawMonsterHealthBar()
|