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Searched refs:SPEAKER_REMOVE (Results 1 – 6 of 6) sorted by relevance

/dports/games/libretro-scummvm/scummvm-7b1e929/engines/sherlock/
H A Dtalk.cpp240 if (_speaker < SPEAKER_REMOVE) in talkTo()
461 _speaker = SPEAKER_REMOVE; in initTalk()
692 _speaker |= SPEAKER_REMOVE; in doScript()
826 if (_speaker >= 0 && _speaker < SPEAKER_REMOVE) in doScript()
1023 if (!(_speaker & SPEAKER_REMOVE)) in cmdBanishWindow()
1030 _speaker |= SPEAKER_REMOVE; in cmdBanishWindow()
1148 bool state = (str[0] >= SPEAKER_REMOVE); in cmdSetObject()
H A Dtalk.h36 #define SPEAKER_REMOVE 0x80 macro
/dports/games/scummvm/scummvm-2.5.1/engines/sherlock/
H A Dtalk.cpp242 if (_speaker < SPEAKER_REMOVE) in talkTo()
477 _speaker = SPEAKER_REMOVE; in initTalk()
709 _speaker |= SPEAKER_REMOVE; in doScript()
843 if (_speaker >= 0 && _speaker < SPEAKER_REMOVE) in doScript()
1040 if (!(_speaker & SPEAKER_REMOVE)) in cmdBanishWindow()
1047 _speaker |= SPEAKER_REMOVE; in cmdBanishWindow()
1165 bool state = (str[0] >= SPEAKER_REMOVE); in cmdSetObject()
H A Dtalk.h36 #define SPEAKER_REMOVE 0x80 macro
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/sherlock/scalpel/
H A Dscalpel_talk.cpp305 if (!(_speaker & SPEAKER_REMOVE)) in cmdSwitchSpeaker()
473 if (_speaker >= 0 && _speaker < SPEAKER_REMOVE) in cmdRemovePortrait()
479 _speaker |= SPEAKER_REMOVE; in cmdRemovePortrait()
808 if (idx < SPEAKER_REMOVE) { in talkLine()
812 idx -= SPEAKER_REMOVE; in talkLine()
/dports/games/scummvm/scummvm-2.5.1/engines/sherlock/scalpel/
H A Dscalpel_talk.cpp309 if (!(_speaker & SPEAKER_REMOVE)) in cmdSwitchSpeaker()
477 if (_speaker >= 0 && _speaker < SPEAKER_REMOVE) in cmdRemovePortrait()
483 _speaker |= SPEAKER_REMOVE; in cmdRemovePortrait()
812 if (idx < SPEAKER_REMOVE) { in talkLine()
816 idx -= SPEAKER_REMOVE; in talkLine()