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Searched refs:SPECENUM_VALUE102NAME (Results 1 – 4 of 4) sorted by relevance

/dports/games/freeciv-nox11/freeciv-2.6.6/common/
H A Deffects.h267 #define SPECENUM_VALUE102NAME "Turn_Fragments" macro
/dports/games/freeciv/freeciv-2.6.6/common/
H A Deffects.h267 #define SPECENUM_VALUE102NAME "Turn_Fragments" macro
/dports/games/freeciv-nox11/freeciv-2.6.6/utility/
H A Dspecenum_gen.h4366 # elif defined(SPECENUM_VALUE102NAME) in SPECENUM_FOO()
4367 names[102] = Qn_(SPECENUM_VALUE102NAME); in SPECENUM_FOO()
5575 # elif defined(SPECENUM_VALUE102NAME) in SPECENUM_FOO()
5576 names[102] = Q_(SPECENUM_VALUE102NAME); in SPECENUM_FOO()
6063 #undef SPECENUM_VALUE102NAME
6190 #undef SPECENUM_VALUE102NAME
/dports/games/freeciv/freeciv-2.6.6/utility/
H A Dspecenum_gen.h4366 # elif defined(SPECENUM_VALUE102NAME) in SPECENUM_FOO()
4367 names[102] = Qn_(SPECENUM_VALUE102NAME); in SPECENUM_FOO()
5575 # elif defined(SPECENUM_VALUE102NAME) in SPECENUM_FOO()
5576 names[102] = Q_(SPECENUM_VALUE102NAME); in SPECENUM_FOO()
6063 #undef SPECENUM_VALUE102NAME
6190 #undef SPECENUM_VALUE102NAME