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Searched refs:SPECENUM_VALUE2NAME (Results 1 – 25 of 62) sorted by relevance

123

/dports/games/freeciv/freeciv-2.6.6/common/
H A Dfc_types.h204 #define SPECENUM_VALUE2NAME "Northeast" macro
229 #define SPECENUM_VALUE2NAME "Cheapest" macro
269 #define SPECENUM_VALUE2NAME "Sea" macro
309 #define SPECENUM_VALUE2NAME N_("ISO") macro
380 #define SPECENUM_VALUE2NAME "Gov" macro
481 #define SPECENUM_VALUE2NAME "gtk3" macro
544 #define SPECENUM_VALUE2NAME "Loot" macro
557 #define SPECENUM_VALUE2NAME "Cities" macro
603 #define SPECENUM_VALUE2NAME "Nuisance" macro
617 #define SPECENUM_VALUE2NAME "Road" macro
[all …]
H A Dbase.h36 #define SPECENUM_VALUE2NAME "Other" macro
51 #define SPECENUM_VALUE2NAME N_("DiplomatDefense") macro
H A Dterrain.h98 #define SPECENUM_VALUE2NAME N_("CanRoad") macro
113 #define SPECENUM_VALUE2NAME N_("Starter") macro
155 #define SPECENUM_VALUE2NAME "foliage" macro
H A Droad.h29 #define SPECENUM_VALUE2NAME N_("River") macro
47 #define SPECENUM_VALUE2NAME "FastAlways" macro
H A Dimprovement.h56 #define SPECENUM_VALUE2NAME "Gold" macro
68 #define SPECENUM_VALUE2NAME "Improvement" macro
H A Dtraits.h26 #define SPECENUM_VALUE2NAME "Aggressive" macro
H A Dconnection.h77 #define SPECENUM_VALUE2NAME "basic" macro
345 #define SPECENUM_VALUE2NAME "ip" macro
H A Dunittype.h61 #define SPECENUM_VALUE2NAME N_("?uclassflag:DamageSlows") macro
109 #define SPECENUM_VALUE2NAME "Both" macro
167 #define SPECENUM_VALUE2NAME N_("?unitflag:IgZOC") macro
417 #define SPECENUM_VALUE2NAME "Firepower1" macro
H A Ddisaster.h31 #define SPECENUM_VALUE2NAME "EmptyFoodStock" macro
/dports/games/freeciv-nox11/freeciv-2.6.6/common/
H A Dfc_types.h204 #define SPECENUM_VALUE2NAME "Northeast" macro
229 #define SPECENUM_VALUE2NAME "Cheapest" macro
269 #define SPECENUM_VALUE2NAME "Sea" macro
309 #define SPECENUM_VALUE2NAME N_("ISO") macro
380 #define SPECENUM_VALUE2NAME "Gov" macro
481 #define SPECENUM_VALUE2NAME "gtk3" macro
544 #define SPECENUM_VALUE2NAME "Loot" macro
557 #define SPECENUM_VALUE2NAME "Cities" macro
603 #define SPECENUM_VALUE2NAME "Nuisance" macro
617 #define SPECENUM_VALUE2NAME "Road" macro
[all …]
H A Dbase.h36 #define SPECENUM_VALUE2NAME "Other" macro
51 #define SPECENUM_VALUE2NAME N_("DiplomatDefense") macro
H A Dterrain.h98 #define SPECENUM_VALUE2NAME N_("CanRoad") macro
113 #define SPECENUM_VALUE2NAME N_("Starter") macro
155 #define SPECENUM_VALUE2NAME "foliage" macro
H A Droad.h29 #define SPECENUM_VALUE2NAME N_("River") macro
47 #define SPECENUM_VALUE2NAME "FastAlways" macro
H A Dimprovement.h56 #define SPECENUM_VALUE2NAME "Gold" macro
68 #define SPECENUM_VALUE2NAME "Improvement" macro
H A Dtraits.h26 #define SPECENUM_VALUE2NAME "Aggressive" macro
H A Dconnection.h77 #define SPECENUM_VALUE2NAME "basic" macro
345 #define SPECENUM_VALUE2NAME "ip" macro
H A Dunittype.h61 #define SPECENUM_VALUE2NAME N_("?uclassflag:DamageSlows") macro
109 #define SPECENUM_VALUE2NAME "Both" macro
167 #define SPECENUM_VALUE2NAME N_("?unitflag:IgZOC") macro
417 #define SPECENUM_VALUE2NAME "Firepower1" macro
H A Ddisaster.h31 #define SPECENUM_VALUE2NAME "EmptyFoodStock" macro
/dports/games/freeciv/freeciv-2.6.6/server/
H A Dsettings.h49 #define SPECENUM_VALUE2NAME N_("Economic") macro
69 #define SPECENUM_VALUE2NAME N_("Vital") macro
/dports/games/freeciv-nox11/freeciv-2.6.6/server/
H A Dsettings.h49 #define SPECENUM_VALUE2NAME N_("Economic") macro
69 #define SPECENUM_VALUE2NAME N_("Vital") macro
/dports/games/freeciv-nox11/freeciv-2.6.6/tools/
H A Dmodinst.h43 #define SPECENUM_VALUE2NAME N_("Modpack") macro
/dports/games/freeciv/freeciv-2.6.6/tools/
H A Dmodinst.h43 #define SPECENUM_VALUE2NAME N_("Modpack") macro
/dports/games/freeciv/freeciv-2.6.6/ai/threaded/
H A Dtaimsg.h22 #define SPECENUM_VALUE2NAME "PhaseFinished" macro
/dports/games/freeciv-nox11/freeciv-2.6.6/ai/threaded/
H A Dtaimsg.h22 #define SPECENUM_VALUE2NAME "PhaseFinished" macro
/dports/games/freeciv-nox11/freeciv-2.6.6/common/scriptcore/
H A Dluascript_types.h77 #define SPECENUM_VALUE2NAME "String" macro

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