/dports/games/freeciv/freeciv-2.6.6/common/ |
H A D | fc_types.h | 204 #define SPECENUM_VALUE2NAME "Northeast" macro 229 #define SPECENUM_VALUE2NAME "Cheapest" macro 269 #define SPECENUM_VALUE2NAME "Sea" macro 309 #define SPECENUM_VALUE2NAME N_("ISO") macro 380 #define SPECENUM_VALUE2NAME "Gov" macro 481 #define SPECENUM_VALUE2NAME "gtk3" macro 544 #define SPECENUM_VALUE2NAME "Loot" macro 557 #define SPECENUM_VALUE2NAME "Cities" macro 603 #define SPECENUM_VALUE2NAME "Nuisance" macro 617 #define SPECENUM_VALUE2NAME "Road" macro [all …]
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H A D | base.h | 36 #define SPECENUM_VALUE2NAME "Other" macro 51 #define SPECENUM_VALUE2NAME N_("DiplomatDefense") macro
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H A D | terrain.h | 98 #define SPECENUM_VALUE2NAME N_("CanRoad") macro 113 #define SPECENUM_VALUE2NAME N_("Starter") macro 155 #define SPECENUM_VALUE2NAME "foliage" macro
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H A D | road.h | 29 #define SPECENUM_VALUE2NAME N_("River") macro 47 #define SPECENUM_VALUE2NAME "FastAlways" macro
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H A D | improvement.h | 56 #define SPECENUM_VALUE2NAME "Gold" macro 68 #define SPECENUM_VALUE2NAME "Improvement" macro
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H A D | traits.h | 26 #define SPECENUM_VALUE2NAME "Aggressive" macro
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H A D | connection.h | 77 #define SPECENUM_VALUE2NAME "basic" macro 345 #define SPECENUM_VALUE2NAME "ip" macro
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H A D | unittype.h | 61 #define SPECENUM_VALUE2NAME N_("?uclassflag:DamageSlows") macro 109 #define SPECENUM_VALUE2NAME "Both" macro 167 #define SPECENUM_VALUE2NAME N_("?unitflag:IgZOC") macro 417 #define SPECENUM_VALUE2NAME "Firepower1" macro
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H A D | disaster.h | 31 #define SPECENUM_VALUE2NAME "EmptyFoodStock" macro
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/dports/games/freeciv-nox11/freeciv-2.6.6/common/ |
H A D | fc_types.h | 204 #define SPECENUM_VALUE2NAME "Northeast" macro 229 #define SPECENUM_VALUE2NAME "Cheapest" macro 269 #define SPECENUM_VALUE2NAME "Sea" macro 309 #define SPECENUM_VALUE2NAME N_("ISO") macro 380 #define SPECENUM_VALUE2NAME "Gov" macro 481 #define SPECENUM_VALUE2NAME "gtk3" macro 544 #define SPECENUM_VALUE2NAME "Loot" macro 557 #define SPECENUM_VALUE2NAME "Cities" macro 603 #define SPECENUM_VALUE2NAME "Nuisance" macro 617 #define SPECENUM_VALUE2NAME "Road" macro [all …]
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H A D | base.h | 36 #define SPECENUM_VALUE2NAME "Other" macro 51 #define SPECENUM_VALUE2NAME N_("DiplomatDefense") macro
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H A D | terrain.h | 98 #define SPECENUM_VALUE2NAME N_("CanRoad") macro 113 #define SPECENUM_VALUE2NAME N_("Starter") macro 155 #define SPECENUM_VALUE2NAME "foliage" macro
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H A D | road.h | 29 #define SPECENUM_VALUE2NAME N_("River") macro 47 #define SPECENUM_VALUE2NAME "FastAlways" macro
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H A D | improvement.h | 56 #define SPECENUM_VALUE2NAME "Gold" macro 68 #define SPECENUM_VALUE2NAME "Improvement" macro
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H A D | traits.h | 26 #define SPECENUM_VALUE2NAME "Aggressive" macro
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H A D | connection.h | 77 #define SPECENUM_VALUE2NAME "basic" macro 345 #define SPECENUM_VALUE2NAME "ip" macro
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H A D | unittype.h | 61 #define SPECENUM_VALUE2NAME N_("?uclassflag:DamageSlows") macro 109 #define SPECENUM_VALUE2NAME "Both" macro 167 #define SPECENUM_VALUE2NAME N_("?unitflag:IgZOC") macro 417 #define SPECENUM_VALUE2NAME "Firepower1" macro
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H A D | disaster.h | 31 #define SPECENUM_VALUE2NAME "EmptyFoodStock" macro
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/dports/games/freeciv/freeciv-2.6.6/server/ |
H A D | settings.h | 49 #define SPECENUM_VALUE2NAME N_("Economic") macro 69 #define SPECENUM_VALUE2NAME N_("Vital") macro
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/dports/games/freeciv-nox11/freeciv-2.6.6/server/ |
H A D | settings.h | 49 #define SPECENUM_VALUE2NAME N_("Economic") macro 69 #define SPECENUM_VALUE2NAME N_("Vital") macro
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/dports/games/freeciv-nox11/freeciv-2.6.6/tools/ |
H A D | modinst.h | 43 #define SPECENUM_VALUE2NAME N_("Modpack") macro
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/dports/games/freeciv/freeciv-2.6.6/tools/ |
H A D | modinst.h | 43 #define SPECENUM_VALUE2NAME N_("Modpack") macro
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/dports/games/freeciv/freeciv-2.6.6/ai/threaded/ |
H A D | taimsg.h | 22 #define SPECENUM_VALUE2NAME "PhaseFinished" macro
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/dports/games/freeciv-nox11/freeciv-2.6.6/ai/threaded/ |
H A D | taimsg.h | 22 #define SPECENUM_VALUE2NAME "PhaseFinished" macro
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/dports/games/freeciv-nox11/freeciv-2.6.6/common/scriptcore/ |
H A D | luascript_types.h | 77 #define SPECENUM_VALUE2NAME "String" macro
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