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Searched refs:SPECENUM_VALUE4NAME (Results 1 – 25 of 50) sorted by relevance

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/dports/games/freeciv/freeciv-2.6.6/common/
H A Dfc_types.h100 #define SPECENUM_VALUE4NAME "Irrigate" macro
208 #define SPECENUM_VALUE4NAME "East" macro
248 #define SPECENUM_VALUE4NAME N_("Normal") macro
384 #define SPECENUM_VALUE4NAME "Terrain" macro
485 #define SPECENUM_VALUE4NAME "xaw" macro
621 #define SPECENUM_VALUE4NAME "Pollution" macro
663 #define SPECENUM_VALUE4NAME "Cultured_Nation" macro
807 #define SPECENUM_VALUE4NAME "Experimental+" macro
H A Ddisaster.h35 #define SPECENUM_VALUE4NAME "Pollution" macro
H A Dterrain.h119 #define SPECENUM_VALUE4NAME N_("UnsafeCoast") macro
159 #define SPECENUM_VALUE4NAME "temperate" macro
H A Dmapimg.h78 #define SPECENUM_VALUE4NAME "k" macro
H A Ddiptreaty.h33 #define SPECENUM_VALUE4NAME "City" macro
H A Droad.h33 #define SPECENUM_VALUE4NAME N_("JumpFrom") macro
H A Dtech.h92 #define SPECENUM_VALUE4NAME N_("Claim_Ocean_Limited") macro
H A Dactions.h52 #define SPECENUM_VALUE4NAME "Sabotage City" macro
/dports/games/freeciv-nox11/freeciv-2.6.6/common/
H A Dfc_types.h100 #define SPECENUM_VALUE4NAME "Irrigate" macro
208 #define SPECENUM_VALUE4NAME "East" macro
248 #define SPECENUM_VALUE4NAME N_("Normal") macro
384 #define SPECENUM_VALUE4NAME "Terrain" macro
485 #define SPECENUM_VALUE4NAME "xaw" macro
621 #define SPECENUM_VALUE4NAME "Pollution" macro
663 #define SPECENUM_VALUE4NAME "Cultured_Nation" macro
807 #define SPECENUM_VALUE4NAME "Experimental+" macro
H A Ddisaster.h35 #define SPECENUM_VALUE4NAME "Pollution" macro
H A Dterrain.h119 #define SPECENUM_VALUE4NAME N_("UnsafeCoast") macro
159 #define SPECENUM_VALUE4NAME "temperate" macro
H A Dmapimg.h78 #define SPECENUM_VALUE4NAME "k" macro
H A Ddiptreaty.h33 #define SPECENUM_VALUE4NAME "City" macro
H A Droad.h33 #define SPECENUM_VALUE4NAME N_("JumpFrom") macro
H A Dtech.h92 #define SPECENUM_VALUE4NAME N_("Claim_Ocean_Limited") macro
H A Dactions.h52 #define SPECENUM_VALUE4NAME "Sabotage City" macro
/dports/games/freeciv/freeciv-2.6.6/server/
H A Dsettings.h53 #define SPECENUM_VALUE4NAME N_("Scientific") macro
73 #define SPECENUM_VALUE4NAME N_("Rare") macro
H A Dunittools.h31 #define SPECENUM_VALUE4NAME "city_lost" macro
/dports/games/freeciv-nox11/freeciv-2.6.6/server/
H A Dsettings.h53 #define SPECENUM_VALUE4NAME N_("Scientific") macro
73 #define SPECENUM_VALUE4NAME N_("Rare") macro
/dports/games/freeciv-nox11/freeciv-2.6.6/tools/
H A Dmodinst.h47 #define SPECENUM_VALUE4NAME N_("Soundset") macro
/dports/games/freeciv/freeciv-2.6.6/tools/
H A Dmodinst.h47 #define SPECENUM_VALUE4NAME N_("Soundset") macro
/dports/games/freeciv-nox11/freeciv-2.6.6/common/scriptcore/
H A Dluascript_types.h81 #define SPECENUM_VALUE4NAME "City" macro
/dports/games/freeciv/freeciv-2.6.6/common/scriptcore/
H A Dluascript_types.h81 #define SPECENUM_VALUE4NAME "City" macro
/dports/games/freeciv-nox11/freeciv-2.6.6/client/
H A Dcolors_common.h46 #define SPECENUM_VALUE4NAME "mapview_goto" macro
/dports/games/freeciv/freeciv-2.6.6/client/
H A Dcolors_common.h46 #define SPECENUM_VALUE4NAME "mapview_goto" macro

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